SYSTEMS AND METHODS FOR CONTROLLING USER INTERACTION WITH BIOFEEDBACK GAMING APPLICATIONS
    1.
    发明申请
    SYSTEMS AND METHODS FOR CONTROLLING USER INTERACTION WITH BIOFEEDBACK GAMING APPLICATIONS 审中-公开
    用于控制用户与生物反馈游戏应用交互的系统和方法

    公开(公告)号:US20140121017A1

    公开(公告)日:2014-05-01

    申请号:US13660469

    申请日:2012-10-25

    Abstract: Systems and methods of controlling user interaction with an application. The systems and methods include executing an application, providing a graphical overlay coupled to the application where the graphical overlay is configured to display a visualization or a visual effect, measuring at least one engagement characteristic to provide a measured condition and providing the visualization based on the measured condition. Examples of engagement characteristic include user physiological condition, type of the application selected, duration of time spent interacting with the application, duration of time spent interacting with one or more input receiving devices, pressure exerted over one or more input receiving devices and noise level of the user.

    Abstract translation: 控制用户与应用程序交互的系统和方法。 系统和方法包括执行应用程序,提供耦合到应用程序的图形覆盖图,其中图形覆盖层被配置为显示可视化或视觉效果,测量至少一个接合特征以提供测量条件并且基于 测量条件。 接合特征的示例包括用户生理状况,所选择的应用的类型,与应用交互花费的持续时间,与一个或多个输入接收设备交互的持续时间,在一个或多个输入接收设备上施加的压力和噪声水平 用户。

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