Apparatus and method for printing within a print zone on the surface of a skewed object moving in a given direction of travel
    11.
    发明授权
    Apparatus and method for printing within a print zone on the surface of a skewed object moving in a given direction of travel 有权
    在沿给定行进方向移动的倾斜物体的表面上的打印区域内打印的设备和方法

    公开(公告)号:US08270024B2

    公开(公告)日:2012-09-18

    申请号:US12729301

    申请日:2010-03-23

    CPC classification number: B41J3/28 B41J3/4073 B41J11/0095 B41J25/003

    Abstract: A printing apparatus for printing within a predefined print zone on a selected surface of a skewed object moving in a given direction of travel includes a bracket, at least two sensors at known positions adjacent to the passing object detecting the leading edge of a given surface, a positioning mechanism mounted on the bracket, a printhead mounted on the positioning mechanism and operable to print on the moving object selected surface, the positioning mechanism operable to position the printhead into a known correct printing position relative to the selected surface, and a controller communicating with the sensors, positioning mechanism, and printhead, and operable to calculate object skew in response to the sensor signals and to operate the positioning mechanism to position the printhead into the known correct printing position and to operate the printhead to print within the predefined print zone on the skewed moving object.

    Abstract translation: 用于在给定行进方向上移动的偏斜物体的选定表面上的预定打印区域内打印的打印设备包括托架,在与检测给定表面的前缘的通过对象相邻的已知位置处的至少两个传感器, 安装在所述支架上的定位机构,安装在所述定位机构上并可操作以在所述移动物体选择表面上打印的打印头,所述定位机构可操作以将打印头相对于所选择的表面定位在已知的正确打印位置,以及控制器通信 传感器,定位机构和打印头,并且可操作以响应于传感器信号来计算物体偏斜,并且操作定位机构以将打印头定位到已知的正确打印位置并且操作打印头以在预定打印区域内打印 在偏斜的移动物体上。

    Postcrosslinking of water-absorbing polymers
    12.
    发明授权
    Postcrosslinking of water-absorbing polymers 有权
    吸水聚合物的后交联

    公开(公告)号:US08258223B2

    公开(公告)日:2012-09-04

    申请号:US13171107

    申请日:2011-06-28

    CPC classification number: C08J3/245 C08F220/06 C08J2300/14

    Abstract: The invention concerns a process for producing water-absorbing polymer, which comprises a base polymer A being mixed with a first aqueous solution B of at least one surface postcrosslinker and a second aqueous solution C of at least one polyvalent cation and thermally treated, wherein said base polymer A is based on at least 50% neutralized acid-functional monomer and said solutions B and C are metered wholly or partly concurrently through separate nozzles whereby a water-absorbing polymer having a high saline flow conductivity value is obtained.

    Abstract translation: 本发明涉及一种生产吸水聚合物的方法,其包括将基础聚合物A与至少一个表面后交联剂的第一水溶液B和至少一种多价阳离子的第二水溶液C混合并进行热处理,其中所述 基础聚合物A基于至少50%中和的酸官能单体,并且所述溶液B和C通过单独的喷嘴全部或部分同时计量,从而获得具有高盐水流动电导率值的吸水聚合物。

    ANIMATING A VIRTUAL OBJECT WITHIN A VIRTUAL WORLD
    17.
    发明申请
    ANIMATING A VIRTUAL OBJECT WITHIN A VIRTUAL WORLD 有权
    在虚拟世界中动画虚拟对象

    公开(公告)号:US20110267358A1

    公开(公告)日:2011-11-03

    申请号:US12769907

    申请日:2010-04-29

    CPC classification number: G06T13/40

    Abstract: A method of animating a virtual object within a virtual world, wherein the virtual object comprises a plurality of object parts, wherein for a first object part there is one or more associated second object parts, the method comprising: at an animation update step: specifying a target frame in the virtual world; and applying control to the first object part, wherein the control is arranged such that the application of the control in isolation to the first object part would cause a movement of the first object part in the virtual world that reduces a difference between a control frame and the target frame, the control frame being a frame at a specified position and orientation in the virtual world relative to the first object part, wherein applying control to the first object part comprises moving the one or more second object parts within the virtual world to compensate for the movement of the first object part in the virtual world caused by applying the control to the first object part.

    Abstract translation: 一种在虚拟世界中虚拟对象的动画化方法,其中所述虚拟对象包括多个对象部分,其中对于第一对象部分存在一个或多个相关联的第二对象部分,所述方法包括:在动画更新步骤:指定 虚拟世界中的目标框架; 以及将控制应用于所述第一对象部分,其中所述控制被布置为使得所述控制与所述第一对象部分隔离的应用将导致所述虚拟世界中的所述第一对象部分的移动,其减少控制帧与 所述目标帧,所述控制帧是相对于所述第一对象部分在所述虚拟世界中的指定位置和方向上的帧,其中对所述第一对象部分应用控制包括移动所述虚拟世界内的所述一个或多个第二对象部分以补偿 用于通过将控制应用于第一对象部分而导致虚拟世界中的第一对象部分的移动。

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