Method for facial animation
    11.
    发明授权

    公开(公告)号:US11836838B2

    公开(公告)日:2023-12-05

    申请号:US17111083

    申请日:2020-12-03

    Applicant: Apple Inc.

    Abstract: A method of animating a digital character according to facial expressions of a user, comprising the steps of, (a) obtaining a 2D image and 3D depth map of the face of the user, (b) determining expression parameters for a user expression model so that a facial expression of the user-specific expression model represents the face of the user shown in the 2D image and 3D depth map (c) using the expression parameters and an animation prior to determine animation parameters usable to animate a digital character, wherein the animation prior is a sequence of animation parameters which represent predefined animations of a digital character (d) using the animation parameters to animate a digital character so that the digital character mimics the face of the user.

    Generating animated three-dimensional models from captured images

    公开(公告)号:US10430642B2

    公开(公告)日:2019-10-01

    申请号:US15934521

    申请日:2018-03-23

    Applicant: Apple Inc.

    Abstract: A three-dimensional model (e.g., motion capture model) of a user is generated from captured images or captured video of the user. A machine learning network may track poses and expressions of the user to generate and refine the three-dimensional model. Refinement of the three-dimensional model may provide more accurate tracking of the user's face. Refining of the three-dimensional model may include refining the determinations of poses and expressions at defined locations (e.g., eye corners and/or nose) in the three-dimensional model. The refining may occur in an iterative process. Tracking of the three-dimensional model over time (e.g., during video capture) may be used to generate an animated three-dimensional model (e.g., an animated puppet) of the user that simulates the user's poses and expressions.

    Generating animated three-dimensional models from captured images

    公开(公告)号:US11068698B2

    公开(公告)日:2021-07-20

    申请号:US16586758

    申请日:2019-09-27

    Applicant: Apple Inc.

    Abstract: A three-dimensional model (e.g., motion capture model) of a user is generated from captured images or captured video of the user. A machine learning network may track poses and expressions of the user to generate and refine the three-dimensional model. Refinement of the three-dimensional model may provide more accurate tracking of the user's face. Refining of the three-dimensional model may include refining the determinations of poses and expressions at defined locations (e.g., eye corners and/or nose) in the three-dimensional model. The refining may occur in an iterative process. Tracking of the three-dimensional model over time (e.g., during video capture) may be used to generate an animated three-dimensional model (e.g., an animated puppet) of the user that simulates the user's poses and expressions.

    Method for Facial Animation
    19.
    发明申请

    公开(公告)号:US20210174567A1

    公开(公告)日:2021-06-10

    申请号:US17111083

    申请日:2020-12-03

    Applicant: Apple Inc.

    Abstract: A method of animating a digital character according to facial expressions of a user, comprising the steps of, (a) obtaining a 2D image and 3D depth map of the face of the user, (b) determining expression parameters for a user expression model so that a facial expression of the user-specific expression model represents the face of the user shown in the 2D image and 3D depth map (c) using the expression parameters and an animation prior to determine animation parameters usable to animate a digital character, wherein the animation prior is a sequence of animation parameters which represent predefined animations of a digital character (d) using the animation parameters to animate a digital character so that the digital character mimics the face of the user.

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