Mesh updates via mesh frustum cutting

    公开(公告)号:US12299819B1

    公开(公告)日:2025-05-13

    申请号:US18068471

    申请日:2022-12-19

    Applicant: SPLUNK INC.

    Abstract: Various implementations or examples set forth a method for scanning a three-dimensional (3D) environment. The method includes generating, based on sensor data captured by a depth sensor on a device, one or more 3D meshes representing a physical space, wherein each of the 3D meshes comprises a corresponding set of vertices and a corresponding set of faces comprising edges between pairs of vertices; determining that a mesh is visible in a current frame captured by an image sensor on the device; determining, based on the corresponding set of vertices and the corresponding set of faces for the mesh, a portion of the mesh that lies within a view frustum associated with the current frame; and updating the one or more 3D meshes by texturing the portion of the mesh with one or more pixels in the current frame onto which the portion is projected.

    Networked remote collaboration system

    公开(公告)号:US12277659B1

    公开(公告)日:2025-04-15

    申请号:US18479688

    申请日:2023-10-02

    Applicant: SPLUNK INC.

    Abstract: Various implementations of the present application set forth a method comprising generating, based on first sensor data captured by a depth sensor on a mobile device, three-dimensional data representing a physical space that includes a real-world asset, generating, based on second sensor data captured by an image sensor on the mobile device, two-dimensional data representing the physical space, combining, based on a correlation the three-dimensional data and the two-dimensional data, the two-dimensional data and the three-dimensional data into an extended reality (XR) stream, where the XR stream includes a digital representation of the real-world asset, and transmitting, to a remote device, the XR stream for rendering at least a portion of the digital representation of the real-world asset in a remote XR environment.

    Mesh updates via mesh frustum cutting

    公开(公告)号:US11551421B1

    公开(公告)日:2023-01-10

    申请号:US17086307

    申请日:2020-10-30

    Applicant: SPLUNK INC.

    Abstract: Various implementations or examples set forth a method for scanning a three-dimensional (3D) environment. The method includes generating, based on sensor data captured by a depth sensor on a device, one or more 3D meshes representing a physical space, wherein each of the 3D meshes comprises a corresponding set of vertices and a corresponding set of faces comprising edges between pairs of vertices; determining that a mesh is visible in a current frame captured by an image sensor on the device; determining, based on the corresponding set of vertices and the corresponding set of faces for the mesh, a portion of the mesh that lies within a view frustum associated with the current frame; and updating the one or more 3D meshes by texturing the portion of the mesh with one or more pixels in the current frame onto which the portion is projected.

    Mesh updates via mesh splitting
    20.
    发明授权

    公开(公告)号:US11127223B1

    公开(公告)日:2021-09-21

    申请号:US17086302

    申请日:2020-10-30

    Applicant: SPLUNK INC.

    Abstract: Various implementations or examples set forth a method for scanning a three-dimensional (3D) environment. The method includes generating, based on sensor data captured by a depth sensor on a device, a 3D mesh representing a physical space; dividing the 3D mesh into a plurality of sub-meshes, wherein each of the plurality of sub-meshes comprises a corresponding set of vertices and a corresponding set of faces comprising edges between pairs of vertices; determining that at least a portion of a first sub-mesh in the plurality of sub-meshes is in a current frame captured by an image sensor on the device; and updating the 3D mesh by texturing the at least a portion of the first sub-mesh with one or more pixels in the current frame onto which the first sub-mesh is projected.

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