SYNCHRONIZING AN INSTANCE OF AN APPLICATION BETWEEN MULTIPLE DEVICES
    42.
    发明申请
    SYNCHRONIZING AN INSTANCE OF AN APPLICATION BETWEEN MULTIPLE DEVICES 有权
    同步多个设备之间的应用程序的实例

    公开(公告)号:US20140287818A1

    公开(公告)日:2014-09-25

    申请号:US14293171

    申请日:2014-06-02

    CPC classification number: A63F13/12 A63F13/35 A63F13/49 A63F13/77 G06F17/30575

    Abstract: A technique and apparatus for backing up and restoring game application state across multiple devices are disclosed herein. The method includes running an instance of a game application at a first device. Based on any of various criteria, such as the proximity between the first device and a second device or a priority of synchronization, a computer makes a determination to synchronize the application state between the two devices. The computer causes the application state data, which represents an application state of the game application running on the first device, to be saved and made available to the second device, such as by saving the application state data to cloud storage. The second device receives the application state data and restores the game application state.

    Abstract translation: 这里公开了用于在多个设备之间备份和恢复游戏应用程序状态的技术和装置。 该方法包括在第一设备上运行游戏应用的实例。 基于各种标准中的任何一个,例如第一设备和第二设备之间的接近度或同步的优先级,计算机确定在两个设备之间同步应用状态。 计算机使得表示第一设备上运行的游戏应用的应用状态的应用状态数据被保存并可供第二设备使用,例如通过将应用状态数据保存到云存储。 第二设备接收应用状态数据并恢复游戏应用状态。

    Connecting to Wi-Fi network based off approval from another user device
    43.
    发明授权
    Connecting to Wi-Fi network based off approval from another user device 有权
    根据其他用户设备的批准连接到Wi-Fi网络

    公开(公告)号:US08844012B1

    公开(公告)日:2014-09-23

    申请号:US14252720

    申请日:2014-04-14

    CPC classification number: H04W12/06 H04W84/12

    Abstract: Technology is disclosed for sharing an authentication profile for accessing a Wi-Fi network between multiple devices. To access a particular Wi-Fi network on a first device and a second device, authentication information, e.g., a password for the Wi-Fi network, may have to be input on both the devices. In some embodiments, the technology facilitates obtaining an approval for accessing the Wi-Fi network on the second device from the first device. Upon receiving a request from a user of the second device to access the Wi-Fi network on the second device, the second device requests if any of the devices, e.g., devices in proximity, can approve the access request. A notification is displayed on the first device regarding the access request. The user associated with first device can then approve the access request, which causes authentication information for accessing the Wi-Fi network to be transmitted to the second device.

    Abstract translation: 公开了用于共享用于在多个设备之间访问Wi-Fi网络的认证简档的技术。 为了访问第一设备和第二设备上的特定Wi-Fi网络,可能必须在两个设备上输入认证信息,例如Wi-Fi网络的密码。 在一些实施例中,该技术有助于从第一设备获得访问第二设备上的Wi-Fi网络的许可。 在第二设备接收到来自第二设备的用户的访问Wi-Fi网络的请求时,第二设备请求任何设备(例如,邻近的设备)是否可以批准访问请求。 关于访问请求,在第一设备上显示通知。 与第一设备相关联的用户然后可以批准访问请求,这导致认证信息用于访问要发送到第二设备的Wi-Fi网络。

    CONNECTING TO WI-FI NETWORK BASED OFF APPROVAL FROM ANOTHER USER DEVICE
    47.
    发明申请
    CONNECTING TO WI-FI NETWORK BASED OFF APPROVAL FROM ANOTHER USER DEVICE 有权
    根据其他用户设备的无线网络连接关闭批准

    公开(公告)号:US20140289825A1

    公开(公告)日:2014-09-25

    申请号:US14252720

    申请日:2014-04-14

    CPC classification number: H04W12/06 H04W84/12

    Abstract: Technology is disclosed for sharing an authentication profile for accessing a Wi-Fi network between multiple devices. To access a particular Wi-Fi network on a first device and a second device, authentication information, e.g., a password for the Wi-Fi network, may have to be input on both the devices. In some embodiments, the technology facilitates obtaining an approval for accessing the Wi-Fi network on the second device from the first device. Upon receiving a request from a user of the second device to access the Wi-Fi network on the second device, the second device requests if any of the devices, e.g., devices in proximity, can approve the access request. A notification is displayed on the first device regarding the access request. The user associated with first device can then approve the access request, which causes authentication information for accessing the Wi-Fi network to be transmitted to the second device.

    Abstract translation: 公开了用于共享用于在多个设备之间访问Wi-Fi网络的认证简档的技术。 为了访问第一设备和第二设备上的特定Wi-Fi网络,可能必须在两个设备上输入认证信息,例如Wi-Fi网络的密码。 在一些实施例中,该技术有助于从第一设备获得访问第二设备上的Wi-Fi网络的许可。 在第二设备接收到来自第二设备的用户的访问Wi-Fi网络的请求时,第二设备请求任何设备(例如,邻近的设备)是否可以批准访问请求。 关于访问请求,在第一设备上显示通知。 与第一设备相关联的用户然后可以批准访问请求,这导致认证信息用于访问要发送到第二设备的Wi-Fi网络。

    GAMING APPLICATION STATE TRANSFER AMONGST USER PROFILES
    49.
    发明申请
    GAMING APPLICATION STATE TRANSFER AMONGST USER PROFILES 有权
    游戏应用程序状态在用户配置文件中传输

    公开(公告)号:US20140287827A1

    公开(公告)日:2014-09-25

    申请号:US14267823

    申请日:2014-05-01

    Abstract: At least one embodiment of this disclosure includes a method of sharing application states across different user profiles. The method can include: receiving a request from a first computing device associated with a first user profile to load an application state of a game application, wherein the application state is owned by a second user profile; verifying permission for the first user profile to load the application state owned by the second user profile; configuring a sharing instance of the application state of the game application by accessing gameplay state data of the application state associated with the second user profile in a storage service; and sending the sharing instance to be loaded onto the first computing device.

    Abstract translation: 本公开的至少一个实施例包括在不同用户简档之间共享应用程序状态的方法。 该方法可以包括:从与第一用户简档相关联的第一计算设备接收加载游戏应用的应用状态的请求,其中应用状态由第二用户简档所拥有; 验证所述第一用户简档的许可以加载由所述第二用户简档所拥有的所述应用程序状态; 通过在存储服务中访问与第二用户简档相关联的应用状态的游戏状态数据来配置游戏应用的应用状态的共享实例; 并发送要加载到第一计算设备上的共享实例。

    Optimized video streaming using cloud computing platform
    50.
    发明授权
    Optimized video streaming using cloud computing platform 有权
    使用云计算平台优化视频流

    公开(公告)号:US08745261B1

    公开(公告)日:2014-06-03

    申请号:US14159934

    申请日:2014-01-21

    Abstract: Technology is disclosed for migrating at least portions of a video streaming application to a cloud server. The migration is based on an optimization factor of a video streaming application. The optimization factor can be computed based on consumption of computing resources of the computing device. The video streaming application is a multi-threaded application in which a background thread performs tasks that may not require user interaction and a foreground thread performs tasks that may require user interaction. A service component of the video streaming application that obtains video streaming data from video servers is one example of the background thread. A user interface component that displays the video streaming data to a user via a user interface is an example of the foreground thread. If the optimization factor of the service component is below a predefined threshold, the service component is transferred to the cloud server for further processing.

    Abstract translation: 公开了将视频流应用的至少部分迁移到云服务器的技术。 迁移是基于视频流应用的优化因素。 可以基于计算设备的计算资源的消耗来计算优化因子。 视频流应用程序是多线程应用程序,其中后台线程执行可能不需要用户交互的任务,前台线程执行可能需要用户交互的任务。 从视频服务器获取视频流数据的视频流应用的服务组件是后台线程的一个例子。 通过用户界面向用户显示视频流数据的用户界面组件是前台线程的示例。 如果服务组件的优化因子低于预定阈值,则服务组件被传送到云服务器进行进一步处理。

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