GAME STATE SYNCHRONIZATION AND RESTORATION ACROSS MULTIPLE DEVICES
    51.
    发明申请
    GAME STATE SYNCHRONIZATION AND RESTORATION ACROSS MULTIPLE DEVICES 有权
    游戏状态同步和恢复多个设备

    公开(公告)号:US20140162793A1

    公开(公告)日:2014-06-12

    申请号:US14179744

    申请日:2014-02-13

    Abstract: Technology for a method for backing up and restoring game application state across multiple devices is disclosed herein. The method includes receiving, by a storage server, state data of a game application that runs on a first device, retrieving, by the storage server, a synchronization scheme defined by a user, detecting, by the storage server, a second device connected with the storage server, and sending, by the storage server, the state data of the game application to the second device according to the synchronization scheme.

    Abstract translation: 本文公开了用于在多个设备之间备份和恢复游戏应用状态的方法的技术。 该方法包括由存储服务器接收在第一设备上运行的游戏应用的状态数据,由存储服务器检索由用户定义的同步方案,由存储服务器检测与第二设备连接的第二设备 存储服务器,并且由存储服务器根据同步方案将游戏应用的状态数据发送到第二设备。

    Multi-player game state backup and restoration across multiple devices
    52.
    发明授权
    Multi-player game state backup and restoration across multiple devices 有权
    跨多个设备的多玩家游戏状态备份和恢复

    公开(公告)号:US08747232B1

    公开(公告)日:2014-06-10

    申请号:US14167834

    申请日:2014-01-29

    Abstract: Technology for a method for backing up and restoring multiplayer game state across multiple devices that are registered to multiple users is disclosed herein. The method includes running instances of a multiplayer game application at multiple electronic devices, determining a backup event that occurs in any of the multiple electronic devices, wherein the backup event suggests a backup of game state data and the game state data represent a game state of the game application at the backup event, and transmitting the game state data of the game application to a remote storage service, in response to the backup event. Other electronic devices registered to any of the multiple users can retrieve the application state data from the remote storage service and restore the game application state.

    Abstract translation: 本文公开了用于备份和恢复多玩家游戏状态的方法的技术,所述多玩家游戏状态被登记到多个用户。 该方法包括在多个电子设备上运行多玩家游戏应用的实例,确定在多个电子设备中的任何一个中发生的备份事件,其中备份事件建议游戏状态数据的备份,并且游戏状态数据表示游戏状态 在备份事件中的游戏应用程序,以及响应于备份事件将游戏应用程序的游戏状态数据发送到远程存储服务。 注册到多个用户中的任何一个的其他电子设备可以从远程存储服务检索应用状态数据并恢复游戏应用状态。

    CLOUD BASED APPLICATION FRAGMENTATION
    53.
    发明申请
    CLOUD BASED APPLICATION FRAGMENTATION 有权
    基于云的应用程序分段

    公开(公告)号:US20140149558A1

    公开(公告)日:2014-05-29

    申请号:US14167939

    申请日:2014-01-29

    Abstract: Technology is disclosed for decomposing an application into fragments and streaming the application fragments for execution on a mobile computing device. A fragment presents a user interface of the application and needs a set of resources, e.g., images, icons, etc. to be executed. A server determines a set of fragments for the application and streams them to the device as and when the device needs a particular fragment. The server determines the set of fragments in various ways. For example, the server executes an emulator that simulates the execution of the application by the user and determines fragment data including the set of fragments, resources needed by each of the fragments, and various possible navigations between the fragments. In another example, the server receives such fragment data from various users executing the application on various devices, and aggregates them based on aggregating policy to obtain an aggregated fragment data.

    Abstract translation: 公开了用于将应用程序分解为片段并将应用程序片段流式传输以在移动计算设备上执行的技术。 片段呈现应用的用户界面,并且需要一组资源,例如要执行的图像,图标等。 服务器为应用程序确定一组片段,并在设备需要特定片段时将其流式传输到设备。 服务器以各种方式确定该片段。 例如,服务器执行模拟器,其模拟用户执行应用程序,并确定片段数据,包括片段集合,每个片段所需的资源以及片段之间的各种可能的导航。 在另一示例中,服务器从各种设备上接收来自执行该应用的各种用户的分片数据,并根据聚合策略进行聚合以获得聚合的分片数据。

    CUSTOMIZING OPERATING SYSTEM BASED ON DETECTED CARRIER
    54.
    发明申请
    CUSTOMIZING OPERATING SYSTEM BASED ON DETECTED CARRIER 有权
    基于检测载体的自动化操作系统

    公开(公告)号:US20140137102A1

    公开(公告)日:2014-05-15

    申请号:US14157310

    申请日:2014-01-16

    Abstract: Technology disclosed herein includes a method for loading a carrier specific operating system (OS) onto a computing device depending on what network the computing device is connected to. The computing device detects an identity of a network to which a computing device is connected or is to be connected during a network identification process executed on the computing device. The network can be identified, e.g., by examining a subscriber identification module (SIM) card electronically connected to the device. The device then sends a request including the identity of the network to a remote registration service. In turn the device receives an instruction from the remote registration service identifying a distribution of an OS specific for the network. After retrieving the OS distribution, the device loads the distribution of the OS on the computing device. Specific OS distribution is chosen based on predefined policies when the device connects to multiple networks.

    Abstract translation: 本文公开的技术包括根据计算设备连接到哪个网络将载体专用操作系统(OS)加载到计算设备上的方法。 计算设备在计算设备上执行的网络识别过程期间检测计算设备连接到或将要连接的网络的身份。 可以例如通过检查与设备电子连接的用户识别模块(SIM)卡来识别网络。 然后,设备向远程注册服务发送包括网络的身份的请求。 反过来,设备接收来自远程注册服务的指令,用于识别特定于网络的OS的分发。 检索OS分发后,设备会在计算设备上加载操作系统的分发。 当设备连接到多个网络时,基于预定义的策略来选择特定的OS分发。

    RESOURCE BASED MOBILE DEVICE APPLICATION STREAMING
    55.
    发明申请
    RESOURCE BASED MOBILE DEVICE APPLICATION STREAMING 有权
    基于资源的移动设备应用流程

    公开(公告)号:US20140136664A1

    公开(公告)日:2014-05-15

    申请号:US14158733

    申请日:2014-01-17

    Abstract: Technology for decomposing an application into fragments and streaming the application in fragments is disclosed herein. According to at least one embodiment, a computer-implemented method includes steps of determining multiple application fragments of a computer application, wherein each application fragment of the application fragments includes a code to present at least one interface of the computer application; storing the application fragments at a storage device; generating a resource dependency data structure, wherein for each specific application fragment of the application fragments, the resource dependency data structure includes identifications of resources that are needed for running the specific application fragment; and streaming, via a network component, at least one application fragment of the application fragments to a computing device.

    Abstract translation: 本文公开了将应用程序分解为片段并以片段流式传输应用程序的技术。 根据至少一个实施例,计算机实现的方法包括确定计算机应用的多个应用片段的步骤,其中应用片段的每个应用片段包括呈现计算机应用的至少一个接口的代码; 将应用片段存储在存储设备中; 生成资源相关性数据结构,其中对于应用片段的每个特定应用片段,资源依赖性数据结构包括用于运行特定应用片段所需的资源的标识; 以及经由网络组件将所述应用片段的至少一个应用片段流式传输到计算设备。

    CLIENT SIDE ENCRYPTION WITH RECOVERY METHOD
    56.
    发明申请
    CLIENT SIDE ENCRYPTION WITH RECOVERY METHOD 有权
    客户端采用恢复方法加密

    公开(公告)号:US20140101451A1

    公开(公告)日:2014-04-10

    申请号:US14044049

    申请日:2013-10-02

    Abstract: Technology is disclosed herein for client side data encryption with a recovery mechanism. According to at least one embodiment, a computing device encrypts at least one data set into an encrypted data set using a private encryption key. The computing device encrypts the private encryption key using a password provided by a user of the device. The password is also encrypted using the user's answers to password recovery questions. The encrypted data set, the encrypted key and the encrypted password are transmitted to and stored by a server. The computing device can retrieve and decrypt the encrypted data set form the server. The encryption key can be recovered by decrypting the encrypted key using the password. The password can be recovered by decrypting the encrypted password using answers to the password recovery questions provided by the user.

    Abstract translation: 本文公开了用于具有恢复机制的客户端数据加密的技术。 根据至少一个实施例,计算设备使用专用加密密钥将至少一个数据集加密成加密数据集。 计算设备使用由设备的用户提供的密码加密专用加密密钥。 该密码也使用用户的密码恢复问题的答案加密。 加密数据集,加密密钥和加密密码被发送到服务器并由服务器存储。 计算设备可以从服务器检索和解密加密的数据集。 可以使用密码解密加密密钥来恢复加密密钥。 可以通过使用用户提供的密码恢复问题的解答来解密加密的密码来恢复密码。

    Customizing operating system based on detected carrier
    57.
    发明申请
    Customizing operating system based on detected carrier 审中-公开
    基于检测到的载波定制操作系统

    公开(公告)号:US20140095705A1

    公开(公告)日:2014-04-03

    申请号:US14042508

    申请日:2013-09-30

    Abstract: Technology disclosed herein includes a method for loading a carrier specific OS onto a computing device depending on what network the computing device is connected to. The computing device detects an identity of a network to which a computing device is connected or is to be connected during a network identification process executed on the computing device. The network can be identified, e.g., by examining a subscriber identification module (SIM) card electronically connected to the computing device. The device then sends a request including the identity of the network to a remote registration service. In turn the device receives an instruction from the remote registration service identifying a distribution of an operating system (OS) specific for the network. After retrieving the OS distribution, the device loads the distribution of the operating system on the computing device.

    Abstract translation: 本文公开的技术包括根据计算设备连接到的网络将载波专用OS加载到计算设备上的方法。 计算设备在计算设备上执行的网络识别过程期间检测计算设备连接到或将要连接的网络的身份。 可以例如通过检查电子地连接到计算设备的用户识别模块(SIM)卡来识别该网络。 然后,设备向远程注册服务发送包括网络的身份的请求。 反过来,设备接收来自远程注册服务的指令,以识别专用于网络的操作系统(OS)的分发。 检索OS分发后,设备会在计算设备上加载操作系统的分发。

    APPLICATION STATE SYNCHRONIZATION ACROSS MULTIPLE DEVICES
    58.
    发明申请
    APPLICATION STATE SYNCHRONIZATION ACROSS MULTIPLE DEVICES 有权
    多个设备的应用状态同步

    公开(公告)号:US20140095624A1

    公开(公告)日:2014-04-03

    申请号:US13772163

    申请日:2013-02-20

    Inventor: Justin Quan

    Abstract: Techniques for a method for automatically synchronizing application state across multiple devices are disclosed herein. The method includes running an instance of a computer application on an electronic device, automatically determining a sync event that occurs in the electronic device, wherein the sync event suggests a synchronization of application state data and the application state data represent an application state of the computer application at the sync event, and transmitting the application state data of the computer application to a storage server in response to the sync event. The application state data of the computer application enables another instance of the computer application to resume the application state at the sync event at another electronic device.

    Abstract translation: 本文公开了用于在多个设备之间自动同步应用状态的方法的技术。 该方法包括在电子设备上运行计算机应用的实例,自动确定在电子设备中发生的同步事件,其中同步事件建议应用状态数据的同步,应用状态数据表示计算机的应用状态 在同步事件中应用,并且响应于同步事件将计算机应用的应用状态数据发送到存储服务器。 计算机应用的应用状态数据使计算机应用的另一实例能够在另一电子设备的同步事件处恢复应用状态。

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