DMA and graphics interface emulation
    1.
    发明授权
    DMA and graphics interface emulation 有权
    DMA和图形界面仿真

    公开(公告)号:US08219722B2

    公开(公告)日:2012-07-10

    申请号:US12958138

    申请日:2010-12-01

    CPC classification number: G06F9/485 G06F9/45537 G06F9/4881

    Abstract: An emulator schedules emulation threads for DMA emulation and other emulation functions in a time-multiplexed manner. Emulation threads are selected for execution according to a load balancing scheme. Non-DMA emulation threads are executed until their execution time period expires or they stall. DMA emulation thread execution is allowed to execute indefinitely until the DMA emulation thread stalls. The DMA emulation thread prefetches additional adjacent data in response to target computer system DMA requests. Upon receiving a target computer system DMA request, the DMA emulation thread first checks to the prefetched data to see if this data matches the request. If so, the request is fulfilled using the prefetched data. If the prefetched data does not match the target computer system DMA request, the DMA emulation thread fetches and stores the requested data and additional adjacent data for potential future use.

    Abstract translation: 仿真器以时间复用方式调度DMA仿真和其他仿真功能的仿真线程。 根据负载平衡方案选择仿真线程执行。 执行非DMA仿真线程,直到它们的执行时间段到期或停止。 允许DMA仿真线程执行无限期执行,直到DMA仿真线程停顿。 DMA仿真线程预取附加的相邻数据以响应目标计算机系统DMA请求。 在接收到目标计算机系统DMA请求时,DMA仿真线程首先检查预取的数据以查看该数据是否与请求匹配。 如果是,则使用预取数据来满足请求。 如果预取数据与目标计算机系统DMA请求不匹配,则DMA仿真线程将获取并存储所请求的数据和附加的相邻数据,以备将来使用。

    METHOD AND APPARATUS FOR RESOLVING CLOCK MANAGEMENT ISSUES IN EMULATION INVOLVING BOTH INTERPRETED AND TRANSLATED CODE
    2.
    发明申请
    METHOD AND APPARATUS FOR RESOLVING CLOCK MANAGEMENT ISSUES IN EMULATION INVOLVING BOTH INTERPRETED AND TRANSLATED CODE 有权
    涉及两个解释和翻译代码的模拟中解决时钟管理问题的方法和装置

    公开(公告)号:US20100281292A1

    公开(公告)日:2010-11-04

    申请号:US12834756

    申请日:2010-07-12

    CPC classification number: G06F1/12

    Abstract: Methods and systems for resolving clock management issues in emulation of a target system on a host system are disclosed. A first set of code instructions of a target program is emulated to generate a first set of emulated instructions that emulate a first component on the host system. A second set of code instructions is emulated to generate a second set of emulated instructions that emulate a second component of the target system on the host system. The first set is executed based on a first clock (which may be a fixed clock) and the second set is executed based on a second clock (which may be a variable clock). The host system adjusts the first or second clock, execution of the first or second sets of instructions or a memory access to maintain a desired synchronization between the first and second sets of instructions.

    Abstract translation: 公开了用于解决在主机系统上的目标系统仿真中的时钟管理问题的方法和系统。 模拟目标程序的第一组代码指令以产生模拟主机系统上的第一组件的第一组仿真指令。 模拟第二组代码指令以产生模拟主机系统上的目标系统的第二组件的第二组仿真指令。 基于第一时钟(其可以是固定时钟)执行第一集合,并且基于第二时钟(其可以是可变时钟)来执行第二集合。 主机系统调整第一或第二时钟,执行第一组或第二组指令或存储器访问以维持第一组和第二组指令之间的所需同步。

    METHOD AND APPARATUS FOR EMULATION ENHANCEMENT
    3.
    发明申请
    METHOD AND APPARATUS FOR EMULATION ENHANCEMENT 有权
    用于模拟增强的方法和装置

    公开(公告)号:US20090082102A1

    公开(公告)日:2009-03-26

    申请号:US12234325

    申请日:2008-09-19

    CPC classification number: G06F9/45537

    Abstract: An emulation enhancement method in a first video game platform for enhancing execution of video games written for a second video game platform includes receiving an input signal written for the second video game platform, analyzing the input signal written for the second video game platform, intercepting a control signal from the input signal based on a set criteria, enhancing the control signal to generate an enhanced control signal for the first video game platform, and outputting the enhanced control signal. The control signal carries an audio effect component, a video effect component and a haptic effect component that are outputted on a user output display. Enhancing the control signal augments the audio effect component and the video effect component of the control signal and generates the enhanced control signal that utilizes additional platform capabilities on the first video game platform.

    Abstract translation: 用于增强为第二视频游戏平台编写的视频游戏的执行的第一视频游戏平台中的仿真增强方法包括接收为第二视频游戏平台写入的输入信号,分析为第二视频游戏平台写入的输入信号,截取 基于设定标准从输入信号控制信号,增强控制信号以产生用于第一视频游戏平台的增强的控制信号,并输出增强的控制信号。 控制信号携带在用户输出显示器上输出的音频效果分量,视频效果分量和触觉效果分量。 增强控制信号增强了音频效果分量和控制信号的视频效果分量,并产生了在第一视频游戏平台上利用附加平台功能的增强控制信号。

    SENSOR FOR MEASURING RELATIVE CONDUCTIVITY CHANGES IN BIOLOGICAL TISSUE
    4.
    发明申请
    SENSOR FOR MEASURING RELATIVE CONDUCTIVITY CHANGES IN BIOLOGICAL TISSUE 审中-公开
    用于测量生物组织相对电导率变化的传感器

    公开(公告)号:US20080068182A1

    公开(公告)日:2008-03-20

    申请号:US11531629

    申请日:2006-09-13

    CPC classification number: A61B5/053 A61B5/0809 A61B5/6887 A61B2560/0242

    Abstract: A sensor for detecting changes in electrical conductivity in a patient is disclosed. The sensor includes a transmit antenna that has an interior area bounded by a periphery. Importantly, the periphery includes an outer ring portion and an inner ring portion therein that partially surrounds an open area. Further, the sensor includes a receive antenna that has a substantially circular circumference that bounds an interior area. In order to balance the antennas, approximately half of the interior area of the receive antenna is superposed on the interior area of the second antenna. In operation, the antennas are positioned at a selected distance from one another near a patient. Then a signal is sent from the transmit antenna to the receive antenna. The signal is affected by the conductivity of the patient. As a result, the received signal may be monitored to detect electrical conductivity changes in the patient.

    Abstract translation: 公开了一种用于检测患者电导率变化的传感器。 传感器包括具有由周边限定的内部区域的发射天线。 重要的是,周边包括部分地围绕开放区域的外环部分和内环部分。 此外,传感器包括接收天线,接收天线具有界定内部区域的大致圆周。 为了平衡天线,接收天线的内部区域的大约一半重叠在第二天线的内部区域上。 在操作中,天线位于病人附近彼此相距一定距离处。 然后,信号从发送天线发送到接收天线。 该信号受到患者的电导率的影响。 结果,可以监视接收的信号以检测患者的电导率变化。

    Method and system of unloading contents of a container
    5.
    发明申请
    Method and system of unloading contents of a container 审中-公开
    卸载容器内容物的方法和系统

    公开(公告)号:US20050072867A1

    公开(公告)日:2005-04-07

    申请号:US10665353

    申请日:2003-09-22

    CPC classification number: B65G1/00 B65D88/56 B65G65/23 B65G2201/0267

    Abstract: Apparatus for preparing for the unloading of contents of a container comprising a frame for receiving the container, a funnel having an end for attachment to an opening of the container, the funnel having a valve located adjacent an opposite end of the funnel, whereupon securing the funnel and container to the frame, a portion of the frame is able to rotate the funnel and container through a predetermined angle to place the funnel and container in a position ready for partial or full discharge of the contents through the funnel and valve. There is also disclosed apparatus for rotating a load.

    Abstract translation: 用于准备卸载容器内容物的装置,包括用于容纳容器的框架,具有用于附接到容器的开口的端部的漏斗,漏斗具有邻近漏斗相对端的阀, 漏斗和容器到框架,框架的一部分能够使漏斗和容器旋转预定角度,以将漏斗和容器置于准备通过漏斗和阀部分或全部排放内容物的位置。 还公开了用于旋转负载的装置。

    PRODUCING BEER USING A WORT CONCENTRATE

    公开(公告)号:US20220186161A1

    公开(公告)日:2022-06-16

    申请号:US17682797

    申请日:2022-02-28

    Abstract: Production of beer using a wort concentrate is described. In an embodiment, a system includes at least one fermentation tank comprising temperature control means. At least one processor configured to execute computer-readable instructions stored on at least one computer-readable storage media to perform a method of producing beer, including forming a mixture of a wort concentrate including hops and having a specific gravity of at least 1.085 kg/m3, with water and yeast in the fermentation tank, wherein forming the mixture comprises pumping the wort concentrate into the fermentation tank. The mixture is fermented and fermentation conditions monitored. On determining that predetermined fermentation conditions have been met, the fermented mixture is cooled to a temperature between zero and four degrees Celsius through controlling the temperature control means. The fermented mixture is carbonated, following addition of yeast finings, such that beer is produced.

    Networked Computer Graphics Rendering System with Multiple Displays
    9.
    发明申请
    Networked Computer Graphics Rendering System with Multiple Displays 审中-公开
    具有多个显示器的网络计算机图形渲染系统

    公开(公告)号:US20100328354A1

    公开(公告)日:2010-12-30

    申请号:US12492883

    申请日:2009-06-26

    Applicant: Brian Watson

    Inventor: Brian Watson

    Abstract: To render graphics on multiple display devices, multiple computing platforms are networked and each computing platform separately executes an application to render graphics for a display device. A client computing platform adds an orientation offset to view state information received from a server computing platform to coordinate the graphics rendered by the server and client into a representation of the same world scene.

    Abstract translation: 为了在多个显示设备上呈现图形,多个计算平台被联网,并且每个计算平台分别执行用于呈现显示设备的图形的应用。 客户端计算平台增加了一个方向偏移量来查看从服务器计算平台接收到的状态信息,以将服务器和客户端呈现的图形协调为相同世界场景的表示。

    Analog to digital conversion using recurrent neural networks
    10.
    发明授权
    Analog to digital conversion using recurrent neural networks 有权
    使用循环神经网络的模数转换

    公开(公告)号:US07345604B2

    公开(公告)日:2008-03-18

    申请号:US11460572

    申请日:2006-07-27

    Applicant: Brian Watson

    Inventor: Brian Watson

    CPC classification number: H03M1/12

    Abstract: A system for converting an analog signal into a digital data stream includes a recurrent network with a plurality of converter circuits that individually receive the same analog signal as input. The circuits then generate a plurality of spike outputs that exhibit characteristics of the analog signal. Interconnecting feedback loops from each circuit output to the input of neighboring circuits queues the plurality of spike outputs to thereby self-organize the network. A digital clock is then used to establish predetermined time intervals for counting the spike outputs to create the digital data stream.

    Abstract translation: 用于将模拟信号转换为数字数据流的系统包括具有单独接收与输入相同的模拟信号的多个转换器电路的复现网络。 然后,电路产生表现出模拟信号特性的多个尖峰输出。 从每个电路输出到相邻电路的输入的反馈回路的互连将多个尖峰输出排队,从而自组织网络。 然后使用数字时钟来建立用于计数尖峰输出以创建数字数据流的预定时间间隔。

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