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公开(公告)号:US20230351671A1
公开(公告)日:2023-11-02
申请号:US18338835
申请日:2023-06-21
CPC classification number: G06T15/005 , G06T15/20
Abstract: A rendering method includes receiving a first rendering request and a second rendering request, where the first rendering request indicates a target scene and a first angle at which the target scene is observed, and the second rendering request indicates the target scene and a second angle at which the target scene is observed; performing non-angle-of-view-related processing on data of the target scene by using the rendering engine, to obtain non-angle-of-view processed data; performing, based on the first angle at which the target scene is observed and the non-angle-of-view processed data, subsequent processing including angle-of-view-related processing to obtain a first rendered image; and performing subsequent processing including angle-of-view-related processing to obtain a second rendered image.
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公开(公告)号:US20240096007A1
公开(公告)日:2024-03-21
申请号:US18521304
申请日:2023-11-28
Abstract: A rendering method includes that a physical engine on a remote computing platform obtains a physical simulation result based on an operation instruction sent by a user corresponding to a first rendering engine or a user corresponding to a second rendering engine, and then sends the physical simulation result to the first rendering engine and the second rendering engine, so that the first rendering engine performs rendering based on the physical simulation result to obtain a first rendered image, and the second rendering engine performs rendering based on the physical simulation result to obtain a second rendered image, where the operation instruction affects at least one three-dimensional model in a target scene, and the physical simulation result includes physical information of the at least one three-dimensional model affected by the operation instruction.
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公开(公告)号:US20230230311A1
公开(公告)日:2023-07-20
申请号:US18189677
申请日:2023-03-24
Abstract: In a rendering method, a target mesh corresponding to a pixel in a current viewplane is determined in a process of rendering a current frame of the application, a historical rendering result of the target mesh that is obtained in a process of rendering a historical frame of the application is obtained, and a current rendering result of the pixel is calculated based on the historical rendering result of the target mesh. According to the rendering method, the current rendering result is calculated by reusing the historical rendering result.
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