AUDIO APPARATUS AND METHOD OF AUDIO PROCESSING

    公开(公告)号:US20210258690A1

    公开(公告)日:2021-08-19

    申请号:US17269283

    申请日:2019-08-20

    Abstract: An audio apparatus comprises a receiver (201) receiving data describing an audio scene. The data comprises audio data for a set of audio elements corresponding to audio sources in the scene and further includes metadata comprising at least an audio rendering property indicator for a first audio element of the set of audio elements. A first renderer (205) renders audio elements by generating a first set of audio signals for a set of loudspeakers and a second renderer (207) renders audio elements by generating a second set of audio signals for a headphone. Further, a selector (209) is arranged to select between the first renderer and the second renderer for rendering of at least a first part of the first audio element in response to the first audio rendering property indicator. The approach may for example provide improved virtual reality experiences using loudspeakers and headphone hybrid rendering.

    AUDIO APPARATUS AND METHOD OF OPERATION THEREFOR

    公开(公告)号:US20210289297A1

    公开(公告)日:2021-09-16

    申请号:US17258476

    申请日:2019-07-09

    Abstract: An audio apparatus, e.g. for rendering audio for a virtual/augmented reality application, comprises a receiver (201) for receiving audio data for an audio scene including a first audio component representing a real-world audio source present in an audio environment of a user. A determinator (203) determines a first property of a real-world audio component from the real-world audio source and a target processor (205) determines a target property for a combined audio component being a combination of the real-world audio component received by the user and rendered audio of the first audio component received by the user. An adjuster determines a render property by modifying a property of the first audio component indicated by the audio data for the first audio component in response to the target property and the first property. A renderer (209) renders the first audio component in response to the render property.

    AUDIO APPARATUS AND METHOD OF AUDIO PROCESSING

    公开(公告)号:US20230283955A1

    公开(公告)日:2023-09-07

    申请号:US18144898

    申请日:2023-05-09

    CPC classification number: H04R5/04 H04R3/12 H04R5/033 H04R2420/01

    Abstract: An audio apparatus and method employ a first renderer circuit, wherein the first renderer circuit is arranged to render audio elements by generating a first plurality of audio signals for a plurality of loudspeakers; and a second renderer circuit, wherein the second renderer circuit is arranged to render audio elements by generating a second plurality of audio signals for headphones. The audio apparatus and method perform an analysis of the first audio element to determine an audio property of the first audio element, and select between rendering of at least a first part of the first audio element via the plurality of loudspeakers and rendering of at least the first part of the first audio element via the headphones, based on a result of the analysis.

    AUDIO APPARATUS AND METHOD OF OPERATION THEREFOR

    公开(公告)号:US20230058952A1

    公开(公告)日:2023-02-23

    申请号:US17981505

    申请日:2022-11-07

    Abstract: An audio apparatus, e.g. for rendering audio for a virtual/ augmented reality application, comprises a receiver (201) for receiving audio data for an audio scene including a first audio component representing a real-world audio source present in an audio environment of a user. A determinator (203) determines a first property of a real-world audio component from the real-world audio source and a target processor (205) determines a target property for a combined audio component being a combination of the real-world audio component received by the user and rendered audio of the first audio component received by the user. An adjuster (207) determines a render property by modifying a property of the first audio component indicated by the audio data for the first audio component in response to the target property and the first property. A renderer (209) renders the first audio component in response to the render property.

    AUDIO APPARATUS AND METHOD OF AUDIO PROCESSING

    公开(公告)号:US20230254644A1

    公开(公告)日:2023-08-10

    申请号:US18135402

    申请日:2023-04-17

    CPC classification number: H04R5/04 H04R3/12 H04R5/033 H04R2420/01

    Abstract: An audio apparatus and method employ a first renderer circuit, wherein the first renderer circuit is arranged to render audio elements by generating a first set of audio signals for a set of loudspeakers; and a second renderer circuit, wherein the second renderer circuit is arranged to render audio elements by generating a second set of audio signals for headphones. The audio apparatus and method select between the first renderer circuit and the second renderer circuit such that the rendering of at least a first part of a first audio element is in response to a first audio rendering property indicator which is received in an audio signal. The first audio rendering property indicator is indicative of an audio format of the first audio element.

    AUDIO APPARATUS AND METHOD OF AUDIO PROCESSING

    公开(公告)号:US20230179919A1

    公开(公告)日:2023-06-08

    申请号:US18104837

    申请日:2023-02-02

    CPC classification number: H04R5/04 H04R3/12 H04R5/033 H04R2420/01

    Abstract: An audio apparatus and method employ a first renderer circuit, wherein the first renderer circuit is arranged to render audio elements by generating a first set of audio signals for a set of loudspeakers; and a second renderer circuit, wherein the second renderer circuit is arranged to render audio elements by generating a second set of audio signals for headphones, and select between the first renderer circuit and the second renderer circuit such that the rendering of at least a first part of a first audio element is in response to a first audio rendering property indicator which is received in an audio signal. The first audio rendering property indicator is indicative of whether the first part of the first audio element should be rendered via the loudspeakers, or rendered via the headphones.

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