METHOD OF CREATING A VIRTUAL GAME ENVIRONMENT AND INTERACTIVE GAME SYSTEM EMPLOYING THE METHOD

    公开(公告)号:US20180264365A1

    公开(公告)日:2018-09-20

    申请号:US15751073

    申请日:2016-08-16

    Applicant: LEGO A/S

    CPC classification number: A63F13/655 A63F13/213 A63F13/65 A63F13/98

    Abstract: The invention relates to a method of creating a virtual game environment. The method comprises: selecting one or more physical objects according to pre-determined physical properties; providing a physical model of the game environment/scene using the selected physical objects; scanning the physical model to obtain a digital three dimensional representation of the physical model including information on the pre-determined physical properties; converting the digital three-dimensional representation of the physical model into a virtual toy construction model made up of virtual toy construction elements; and defining game-controlling elements in the virtual toy construction model using information on the pre-determined physical properties, thereby creating the virtual game environment/scene. The invention further relates to an interactive game system including an implementation of the method.

    METHOD OF CREATING A VIRTUAL GAME ENVIRONMENT AND INTERACTIVE GAME SYSTEM EMPLOYING THE METHOD

    公开(公告)号:US20230068796A1

    公开(公告)日:2023-03-02

    申请号:US17945354

    申请日:2022-09-15

    Applicant: LEGO A/S

    Abstract: The invention relates to a method of creating a virtual game environment. The method comprises: selecting one or more physical objects according to pre-determined physical properties; providing a physical model of the game environment/scene using the selected physical objects; scanning the physical model to obtain a digital three dimensional representation of the physical model including information on the pre-determined physical properties; converting the digital three-dimensional representation of the physical model into a virtual toy construction model made up of virtual toy construction elements; and defining game-controlling elements in the virtual toy construction model using information on the pre-determined physical properties, thereby creating the virtual game environment/scene. The invention further relates to an interactive game system including an implementation of the method.

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