VIRTUAL RETICLE FOR AUGMENTED REALITY SYSTEMS

    公开(公告)号:US20220309722A1

    公开(公告)日:2022-09-29

    申请号:US17831217

    申请日:2022-06-02

    Abstract: Systems and methods for displaying a virtual reticle in an augmented or virtual reality environment by a wearable device are described. The environment can include real or virtual objects that may be interacted with by the user through a variety of poses, such as, e.g., head pose, eye pose or gaze, or body pose. The user may select objects by pointing the virtual reticle toward a target object by changing pose or gaze. The wearable device can recognize that an orientation of a user's head or eyes is outside of a range of acceptable or comfortable head or eye poses and accelerate the movement of the reticle away from a default position and toward a position in the direction of the user's head or eye movement, which can reduce the amount of movement by the user to align the reticle and target.

    WORD FLOW ANNOTATION
    4.
    发明申请

    公开(公告)号:US20200184975A1

    公开(公告)日:2020-06-11

    申请号:US16791855

    申请日:2020-02-14

    Abstract: An augmented reality (AR) device can be configured to monitor ambient audio data. The AR device can detect speech in the ambient audio data, convert the detected speech into text, or detect keywords such as rare words in the speech. When a rare word is detected, the AR device can retrieve auxiliary information (e.g., a definition) related to the rare word from a public or private source. The AR device can display the auxiliary information for a user to help the user better understand the speech. The AR device may perform translation of foreign speech, may display text (or the translation) of a speaker's speech to the user, or display statistical or other information associated with the speech.

    VIRTUAL RETICLE FOR AUGMENTED REALITY SYSTEMS

    公开(公告)号:US20240386643A1

    公开(公告)日:2024-11-21

    申请号:US18787935

    申请日:2024-07-29

    Abstract: Systems and methods for displaying a virtual reticle in an augmented or virtual reality environment by a wearable device are described. The environment can include real or virtual objects that may be interacted with by the user through a variety of poses, such as, e.g., head pose, eye pose or gaze, or body pose. The user may select objects by pointing the virtual reticle toward a target object by changing pose or gaze. The wearable device can recognize that an orientation of a user's head or eyes is outside of a range of acceptable or comfortable head or eye poses and accelerate the movement of the reticle away from a default position and toward a position in the direction of the user's head or eye movement, which can reduce the amount of movement by the user to align the reticle and target.

    VIRTUAL RETICLE FOR AUGMENTED REALITY SYSTEMS

    公开(公告)号:US20210090311A1

    公开(公告)日:2021-03-25

    申请号:US17063077

    申请日:2020-10-05

    Abstract: Systems and methods for displaying a virtual reticle in an augmented or virtual reality environment by a wearable device are described. The environment can include real or virtual objects that may be interacted with by the user through a variety of poses, such as, e.g., head pose, eye pose or gaze, or body pose. The user may select objects by pointing the virtual reticle toward a target object by changing pose or gaze. The wearable device can recognize that an orientation of a user's head or eyes is outside of a range of acceptable or comfortable head or eye poses and accelerate the movement of the reticle away from a default position and toward a position in the direction of the user's head or eye movement, which can reduce the amount of movement by the user to align the reticle and target.

    VIRTUAL RETICLE FOR AUGMENTED REALITY SYSTEMS

    公开(公告)号:US20190130622A1

    公开(公告)日:2019-05-02

    申请号:US16170407

    申请日:2018-10-25

    Abstract: Systems and methods for displaying a virtual reticle in an augmented or virtual reality environment by a wearable device are described. The environment can include real or virtual objects that may be interacted with by the user through a variety of poses, such as, e.g., head pose, eye pose or gaze, or body pose. The user may select objects by pointing the virtual reticle toward a target object by changing pose or gaze. The wearable device can recognize that an orientation of a user's head or eyes is outside of a range of acceptable or comfortable head or eye poses and accelerate the movement of the reticle away from a default position and toward a position in the direction of the user's head or eye movement, which can reduce the amount of movement by the user to align the reticle and target.

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