VIRTUAL AND AUGMENTED REALITY SYSTEMS AND METHODS

    公开(公告)号:US20240264446A1

    公开(公告)日:2024-08-08

    申请号:US18611050

    申请日:2024-03-20

    Abstract: Methods and systems are disclosed for presenting virtual objects on a limited number of depth planes using, e.g., an augmented reality display system. A farthest one of the depth planes is within a mismatch tolerance of optical infinity. The display system may switch the depth plane on which content is actively displayed so that the content is displayed on the depth plane on which a user is fixating. The impact of errors in fixation tracking is addressed using partially overlapping depth planes. A fixation depth is determined and the display system determines whether to adjust selection of a selected depth plane at which a virtual object is presented. The determination may be based on whether the fixation depth falls within a depth overlap region of adjacent depth planes. The display system may switch the active depth plane depending upon whether the fixation depth falls outside the overlap region.

    SYSTEMS AND METHODS FOR OPERATING A DISPLAY SYSTEM BASED ON USER PERCEPTIBILITY

    公开(公告)号:US20210341742A1

    公开(公告)日:2021-11-04

    申请号:US17376514

    申请日:2021-07-15

    Abstract: Systems and methods are disclosed for operating a head-mounted display system based on user perceptibility. The display system may be an augmented reality display system configured to provide virtual content on a plurality of depth planes by presenting the content with different amounts of wavefront divergence. Some embodiments include obtaining an image captured by an imaging device of the display system. Whether a threshold measure or more of motion blur is determined to be exhibited in one or more regions of the image. Based on a determination that the threshold measure or more of motion blur is exhibited in one or more regions of the image, one or more operating parameters of the wearable display are adjusted. Example operating parameter adjustments comprise adjusting the depth plane on which content is presented (e.g., by switching from a first depth plane to a second depth plane), adjusting a rendering quality, and adjusting power characteristics of the system.

    Augmented reality systems and methods with variable focus lens elements

    公开(公告)号:US11106041B2

    公开(公告)日:2021-08-31

    申请号:US16664191

    申请日:2019-10-25

    Abstract: An augmented reality display system includes a pair of variable focus lens elements that sandwich a waveguide stack. One of the lens elements is positioned between the waveguide stack and a user's eye to correct for refractive errors in the focusing of light projected from the waveguide stack to that eye. The lens elements may also be configured to provide appropriate optical power to place displayed virtual content on a desired depth plane. The other lens element is between the ambient environment and the waveguide stack, and is configured to provide optical power to compensate for aberrations in the transmission of ambient light through the waveguide stack and the lens element closest to the eye. In addition, an eye-tracking system monitors the vergence of the user's eyes and automatically and continuously adjusts the optical powers of the pair of lens elements based on the determined vergence of those eyes.

    Virtual and augmented reality systems and methods

    公开(公告)号:US10698215B2

    公开(公告)日:2020-06-30

    申请号:US15469369

    申请日:2017-03-24

    Abstract: Methods and systems are disclosed for presenting virtual objects on a limited number of depth planes using, e.g., an augmented reality display system. A farthest one of the depth planes is within a mismatch tolerance of optical infinity. The display system may switch the depth plane on which content is actively displayed, so that the content is displayed on the depth plane on which a user is fixating. The impact of errors in fixation tracking is addressed using partially overlapping depth planes. A fixation depth at which a user is fixating is determined and the display system determines whether to adjust selection of a selected depth plane at which a virtual object is presented. The determination may be based on whether the fixation depth falls within a depth overlap region of adjacent depth planes. The display system may switch the active depth plane depending upon whether the fixation depth falls outside the overlap region.

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