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公开(公告)号:US20240177359A1
公开(公告)日:2024-05-30
申请号:US18060552
申请日:2022-11-30
Applicant: Sony Interactive Entertainment Inc.
Inventor: Rathish Krishnan , Deepali Arya , Manoj Srivastava , Seema Kataria
IPC: G06T11/00 , A63F13/213 , A63F13/26 , G06N3/0442
CPC classification number: G06T11/00 , A63F13/213 , A63F13/26 , G06N3/0442 , A63F2300/8082 , G06T2210/62
Abstract: A machine learning (ML) model is trained using pairs of images. Each pair includes an image of a human face and a duplicate of the image with a computer game headset overlaid on the face using computer graphics. The ML model subsequently can be used to receive an image of a gamer wearing a headset and output a full-face image of the gamer for use in, e.g., social network settings related to the game.
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公开(公告)号:US20250099849A1
公开(公告)日:2025-03-27
申请号:US18475127
申请日:2023-09-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Deepali Arya , Eric Chen
IPC: A63F13/355 , A63F13/67
Abstract: Techniques are described for an encoder or decoder to adaptively change coding based on a specific user's sensitivity to flickering, or flashing, or blockiness, or other visual artifacts. Alternatively, video may be pre-processed based on the user's sensitivity to suppress artifacts prior to encoding and/or post-processed to suppress artifacts after decoding.
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公开(公告)号:US20250114707A1
公开(公告)日:2025-04-10
申请号:US18482726
申请日:2023-10-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Deepali Arya , Jason Wang
IPC: A63F13/57
Abstract: As understood herein, not all objects in a computer game are of equal priority. Given this recognition, present principles apply a range of spatial and temporal resolutions to various objects in the same game depending on the priority of the objects in the game.
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公开(公告)号:US20250111171A1
公开(公告)日:2025-04-03
申请号:US18478272
申请日:2023-09-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jon Brelin , Rathish Krishnan , Jason Wang , Deepali Arya , Hung-Ju Lee
IPC: G06F40/58 , G06F40/263 , G06F40/47
Abstract: Techniques are described for translating computer game chat to a different language for a partner gamer. If the chat is determined to be related to a game being played as opposed to social chat, a glossary may be used tailored to that game to first determine if a spoken term is in the glossary. If it is, a lookup of an equivalent term from the glossary can be used instead of passing the term through a translation engine, increasing accuracy and saving translation time.
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公开(公告)号:US20250108292A1
公开(公告)日:2025-04-03
申请号:US18478057
申请日:2023-09-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Deepali Arya , Eric Hsuming Chen , Jason Wang , Hung-Ju Lee
IPC: A63F13/355 , H04N19/513
Abstract: Techniques are described for over-training a ML model on multiple gameplay videos of individual scenes of a computer game to better configure the model to reconstruct or enhance portions of the computer game at a receiver as the computer game is received over a streamlining network. Reconstruction of individual missing slices of a frame is contemplated such that a frame missing a slice need not be entirely discarded.
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公开(公告)号:US11546610B2
公开(公告)日:2023-01-03
申请号:US17313882
申请日:2021-05-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Eric Hsuming Chen , Hung-Ju Lee , Jason N. Wang , Rathish Krishnan , Deepali Arya
IPC: H04N19/167 , H04N19/119 , H04N19/172 , G06T3/40 , G06T7/11 , G06T11/60 , G06T7/73 , H04N19/59 , H04N19/17 , H04N19/132
Abstract: Video stream data is selectively scaled so that sections within regions of interest (ROI) maintain high resolution while areas not within the region of interest are down-scaled to reduce bandwidth cost of transmission. A low compression encoder compresses sections of a video frame corresponding to one or more ROI without motion search or prediction mode decision to generate low-compression section data. The video frame is downscaled and a high compression encoder compresses the resulting downscaled video frame with prediction mode decision to generate high-compression frame data.
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公开(公告)号:US11025918B2
公开(公告)日:2021-06-01
申请号:US15840893
申请日:2017-12-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Eric Hsuming Chen , Hung-Ju Lee , Jason N. Wang , Rathish Krishnan , Deepali Arya
IPC: H04N19/167 , H04N19/119 , H04N19/172 , G06T3/40 , G06T7/11 , G06T11/60 , G06T7/73 , H04N19/59 , H04N19/17 , H04N19/132
Abstract: Gaze tracking data is analyzed to determine one or more regions of interest within an image of a video stream. The video stream data is selectively scaled so that sections within the regions of interest maintain high resolution while areas not within the region of interest are down-scaled to reduce bandwidth cost of transmission. A scheme for reduction of motion sickness by reducing the size of the high resolution area is also claimed.
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公开(公告)号:US20180192058A1
公开(公告)日:2018-07-05
申请号:US15840893
申请日:2017-12-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Eric Hsuming Chen , Hung-Ju Lee , Jason N. Wang , Rathish Krishnan , Deepali Arya
IPC: H04N19/167 , H04N19/119 , H04N19/172 , G06T3/40 , G06T7/11 , G06T11/60
CPC classification number: H04N19/167 , G06T3/403 , G06T7/11 , G06T7/73 , G06T11/60 , G06T2207/30201 , H04N19/119 , H04N19/132 , H04N19/17 , H04N19/172 , H04N19/59
Abstract: Gaze tracking data is analyzed to determine one or more regions of interest within an image of a video stream. The video stream data is selectively scaled so that sections within the regions of interest maintain high resolution while areas not within the region of interest are down-scaled to reduce bandwidth cost of transmission. A scheme for reduction of motion sickness by reducing the size of the high resolution area is also claimed.
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公开(公告)号:US12271975B2
公开(公告)日:2025-04-08
申请号:US18060552
申请日:2022-11-30
Applicant: Sony Interactive Entertainment Inc.
Inventor: Rathish Krishnan , Deepali Arya , Manoj Srivastava , Seema Kataria
IPC: G06T11/00 , A63F13/213 , A63F13/26 , G06N3/0442
Abstract: A machine learning (ML) model is trained using pairs of images. Each pair includes an image of a human face and a duplicate of the image with a computer game headset overlaid on the face using computer graphics. The ML model subsequently can be used to receive an image of a gamer wearing a headset and output a full-face image of the gamer for use in, e.g., social network settings related to the game.
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公开(公告)号:US20250108293A1
公开(公告)日:2025-04-03
申请号:US18480469
申请日:2023-10-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Deepali Arya , Jason Wang
IPC: A63F13/358 , A63F13/87 , G06F40/58
Abstract: Techniques are described for determining if chat between two computer gamers requiring translation is related to the game or is simple social chat. Depending on the type of chat, a machine learning (ML) model is selected to predict completion of the sentence being input by the speaker to reduce latency in translating and transmitting the chat.
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