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公开(公告)号:US20240085754A1
公开(公告)日:2024-03-14
申请号:US18028292
申请日:2021-09-29
Applicant: View, Inc.
Inventor: Robert Michael Martinson , Matthew Burton Sheffield , Nitesh Trikha , Brian Lee Smith , Ahmed Mustafa , Amit Sarin , Vinh N. Nguyen , Anthony Young , Chee Yung Chan , Todd Daniel Antes , Nayana Vasant Ghantiwala , Sridhar Karthik Kailasam
IPC: G02F1/163 , G05B19/042 , G06F3/044 , G05B15/02 , G02F1/15 , B32B17/10 , E06B9/24 , G02F1/155 , G06F3/041 , H02J50/80 , H02J50/20 , G09F19/22 , G06F3/14 , G09G3/38 , H10K50/80 , H10K59/65
CPC classification number: G02F1/163 , G05B19/0426 , G06F3/044 , G05B15/02 , G02F1/15 , B32B17/10513 , E06B9/24 , G02F1/155 , G06F3/0412 , H02J50/80 , H02J50/20 , G05B19/042 , G09F19/227 , G06F3/1446 , G09G3/38 , H10K50/80 , H10K59/65 , H04K3/45
Abstract: Disclosed herein are systems, apparatuses, methods, and non-transitory computer readable media related to display constructs that can be fixed or movable. The display constructs can be configured to facilitate media display at opposite sides. The display constructs may be is at least partially transparent and can be viewed therethrough. Various interactive capabilities with the display construct are disclosed, as well as various installation component and kits. Further disclosed are wireless chargers embedded in fixtures and/or real assets of a facility.
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公开(公告)号:US20240242717A1
公开(公告)日:2024-07-18
申请号:US18555129
申请日:2022-04-14
Applicant: View, Inc.
Inventor: Tanya Makker , Nitesh Trikha , Brian Lee Smith , Keivan Ebrahimi , Todd Daniel Antes , Aditya Dayal , Amit Sarin
IPC: G10L15/22 , E06B3/67 , E06B9/24 , G02F1/163 , G06F3/04883 , G06F3/04886 , G06F3/16 , G06F21/32 , G10L15/26
CPC classification number: G10L15/22 , E06B3/6722 , E06B9/24 , G02F1/163 , G06F3/04883 , G06F3/04886 , G06F3/16 , G06F3/167 , G06F21/32 , G10L15/26 , E06B2009/2464 , G06F2203/0381 , G10L2015/223
Abstract: An immersive digital experience for video conferencing simulates common presence of a virtual participant in a local environment. Such simulation may include (i) using a transparent media display having a portion of its pixels projecting the virtual participant's body image while keeping at least a portion of the background transparent (e.g., to visible light), (ii) disposing sensor(s) (e.g., camera) behind the transparent media display at the gaze of the participant, and/or (iii) using added virtual overlays (e.g., of plants, memorabilia, and/or furniture) to the virtual image (e.g., that are consistent with the local environment), e.g., to provide a sense of depth ranging from the overlays to the virtual participant projection and to the background showing through the transparent media display.
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公开(公告)号:US20230103284A9
公开(公告)日:2023-03-30
申请号:US17313760
申请日:2021-05-06
Applicant: View, Inc.
Inventor: Tanya Makker , Nitesh Trikha , Brian Lee Smith , Keivan Ebrahimi , Todd Daniel Antes , Aditya Dayal , Amit Sarin
Abstract: An immersive digital experience for video conferencing simulates common presence of a virtual participant in a local environment. Such simulation may include (i) using a transparent media display having a portion of its pixels projecting the virtual participant's body image while keeping at least a portion of the background transparent (e.g., to visible light), (ii) disposing sensor(s) (e.g., camera) behind the transparent media display at the gaze of the participant, and/or (iii) using added virtual overlays (e.g., of plants, memorabilia, and/or furniture) to the virtual image (e.g., that are consistent with the local environment), e.g., to provide a sense of depth ranging from the overlays to the virtual participant projection and to the background showing through the transparent media display.
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公开(公告)号:US20210390953A1
公开(公告)日:2021-12-16
申请号:US17313760
申请日:2021-05-06
Applicant: View, Inc.
Inventor: Tanya Makker , Nitesh Trikha , Brian Lee Smith , Keivan Ebrahimi , Todd Daniel Antes , Aditya Dayal , Amit Sarin
Abstract: An immersive digital experience for video conferencing simulates common presence of a virtual participant in a local environment. Such simulation may include (i) using a transparent media display having a portion of its pixels projecting the virtual participant's body image while keeping at least a portion of the background transparent (e.g., to visible light), (ii) disposing sensor(s) (e.g., camera) behind the transparent media display at the gaze of the participant, and/or (iii) using added virtual overlays (e.g., of plants, memorabilia, and/or furniture) to the virtual image (e.g., that are consistent with the local environment), e.g., to provide a sense of depth ranging from the overlays to the virtual participant projection and to the background showing through the transparent media display.
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