Invention Grant
- Patent Title: Use of workgroups in pixel shader
-
Application No.: US16219787Application Date: 2018-12-13
-
Publication No.: US10832465B2Publication Date: 2020-11-10
- Inventor: Skyler Jonathon Saleh
- Applicant: Advanced Micro Devices, Inc.
- Applicant Address: US CA Santa Clara
- Assignee: Advanced Micro Devices, Inc.
- Current Assignee: Advanced Micro Devices, Inc.
- Current Assignee Address: US CA Santa Clara
- Agency: Volpe Koenig
- Main IPC: G06T15/00
- IPC: G06T15/00

Abstract:
A technique for executing pixel shader programs is provided. The pixel shader programs are executed in workgroups, which allows access by work-items to a local data store and also allows program synchronization at barrier points. Utilizing workgroups allows for more flexible and efficient execution than previous implementations in the pixel shader stage. Several techniques for assigning fragments to wavefronts and workgroups are also provided. The techniques differ in the degree of geometric locality of fragments within wavefronts and/or workgroups. In some techniques, a greater degree of locality is enforced, which reduces processing unit occupancy but also reduces program complexity. In other techniques, a lower degree of locality is enforced, which increases processing unit occupancy.
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |