Invention Grant
- Patent Title: Tessellation method using displacement factors
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Application No.: US16255627Application Date: 2019-01-23
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Publication No.: US10832473B2Publication Date: 2020-11-10
- Inventor: Peter Malcolm Lacey , Simon Fenney
- Applicant: Imagination Technologies Limited
- Applicant Address: GB Kings Langley
- Assignee: Imagination Technologies Limited
- Current Assignee: Imagination Technologies Limited
- Current Assignee Address: GB Kings Langley
- Agency: Potomac Law Group, PLLC
- Agent Vincent M DeLuca
- Priority: com.zzzhc.datahub.patent.etl.us.BibliographicData$PriorityClaim@2df756f1
- Main IPC: G06T17/20
- IPC: G06T17/20 ; G06T15/00 ; G06T15/80

Abstract:
A tessellation method uses both vertex tessellation factors and displacement factors defined for each vertex of a patch, which may be a quad, a triangle or an isoline. The method is implemented in a computer graphics system and involves calculating a vertex tessellation factor for each corner vertex in one or more input patches. Tessellation is then performed on the plurality of input patches using the vertex tessellation factors. The tessellation operation involves adding one or more new vertices and calculating a displacement factor for each newly added vertex. A world space parameter for each vertex is subsequently determined by calculating a target world space parameter for each vertex and then modifying the target world space parameter for a vertex using the displacement factor for that vertex.
Public/Granted literature
- US20190156572A1 TESSELLATION METHOD USING DISPLACEMENT FACTORS Public/Granted day:2019-05-23
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