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公开(公告)号:KR1020130064569A
公开(公告)日:2013-06-18
申请号:KR1020110131247
申请日:2011-12-08
Applicant: 한국전자통신연구원
CPC classification number: G06K9/00355 , G06F3/017
Abstract: PURPOSE: A method for supporting accompanied performance based on a command operation of a conductor and a device thereof are provided to enable players which blinds are included to play the accompanied performance by recognizing a command operation of a conductor. CONSTITUTION: An accompanied performance support method includes the following. A step for obtaining command information with image information of a conductor(200). A step for detecting hands of the conductor from the obtained command information(210). A step for recognizing a command operation of the conductor from movement of the hands of the conductor(220). A step for providing the command operation of the conductor to players by converting the command operation into audiovisual information(230). [Reference numerals] (200) Obtain command information with image information of a conductor; (210) Detect hands of the conductor from the command information; (220) Recognize a command operation of the conductor; (230) Provide the command operation of the conductor by converting the command operation into audiovisual information; (AA) Start; (BB) End
Abstract translation: 目的:提供一种用于支持基于导体及其装置的命令操作的伴奏性能的方法,以通过识别导体的命令操作来使包含盲帘的玩家能够发挥伴随的性能。 构成:伴随的性能支持方法包括以下内容。 用于获得具有导体(200)的图像信息的指令信息的步骤。 从所获得的命令信息(210)检测导体的手的步骤。 用于识别导体的指令操作的步骤,用于导体(220)的手的移动。 通过将命令操作转换成视听信息(230)来向玩家提供指挥操作的步骤。 (附图标记)(200)使用导体的图像信息获取指令信息; (210)从命令信息中检测导体的手; (220)识别导体的指挥操作; (230)通过将命令操作转换为视听信息,提供指挥指挥的操作; (AA)开始; (BB)结束
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公开(公告)号:KR101262848B1
公开(公告)日:2013-05-09
申请号:KR1020090125543
申请日:2009-12-16
Applicant: 한국전자통신연구원
Abstract: 본발명은가상현실기반훈련시뮬레이터를위한가변형플랫폼장치에관한것으로서, 실제의작업환경에상응하는다양한훈련컨텐츠를관리하며, 가상현실기반훈련시뮬레이터에서운영될훈련컨텐츠의시나리오를결정하는컨텐츠운영부; 사용자에의해선택된훈련컨텐츠를증강현실기법을이용하여입체영상으로제시하는영상출력부; 실제작업에서사용되는작업도구와유사한작업도구를기반으로, 컨텐츠운영부에서결정된훈련컨텐츠의시나리오에따라사용자가실제의작업환경에서느끼는감각을느낄수 있도록시각, 청각, 촉각, 및후각중 하나이상의감각피드백을지원하는사용자작업도구부; 및사용자및 작업환경상태를실시간으로추적하여가상현실기반훈련시뮬레이터의입력정보를생성하는트래킹부를구비한다. 본발명에의하면, 교육및 훈련과정이필요한임의의작업현장을실시간시뮬레이션기반으로가시화시켜줌으로써, 사용자의활동을통해서시나리오를진행시키는모든분야에폭넓게활용될수 있다.
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23.
公开(公告)号:KR1020120064557A
公开(公告)日:2012-06-19
申请号:KR1020100125837
申请日:2010-12-09
Applicant: 한국전자통신연구원
IPC: H04N13/00
CPC classification number: G09B5/06 , H04N13/117 , H04N13/156 , H04N13/279 , H04N13/373 , H04N13/383
Abstract: PURPOSE: A mixed reality display platform for providing augmented 3D images, and an operation method thereof are provided to enable users to freely and naturally express the 3D images without the limit of spatial perception expression. CONSTITUTION: A mixed reality display platform for providing augmented 3D images comprises the following: an I/O(input/output) control unit(310) controlling display apparatuses(320, 330, 340) including one or more three-dimensional display devices; a prior information management unit(100) collecting space setups for the display apparatuses, and setting the three-dimensional expression space for each display apparatuses for dividing or sharing the physical space for expressing 3D images; and a real-time information controller(200) generating real-time contents information.
Abstract translation: 目的:提供增强3D图像的混合现实显示平台及其操作方法,使用户能够自由而自然地表达3D图像而不受空间感知表达的限制。 构成:用于提供增强3D图像的混合现实显示平台包括以下:控制包括一个或多个三维显示装置的显示装置(320,330,340)的I / O(输入/输出)控制单元(310) 收集用于显示装置的空间设置的先验信息管理单元(100),并且为每个用于分割或共享用于表示3D图像的物理空间的显示设备设置三维表达空间; 以及生成实时内容信息的实时信息控制器(200)。
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公开(公告)号:KR100934391B1
公开(公告)日:2009-12-30
申请号:KR1020070129727
申请日:2007-12-13
Applicant: 한국전자통신연구원
Abstract: A hand base interaction system for supporting an interacting method to catch of the high reality is provided to provide direct interaction by simulating holding operation by using haptic equipment in order to catch the high reality. If the collision between an object and a virtual hand model generates, a conflict processor(152) produces the collision object information. A dynamic mechanics processing unit(154) provides the exercise information of the virtual hand model according to the crash occurrence and object based on the inherent characteristic of the object. The hand joint information based on a physics based operation visualization unit(156) generates the change of the virtual hand model according to the update. A rendering unit controls the rotation repelling power of the hand by providing hand joint information to a device.
Abstract translation: 通过使用触觉设备模拟持握操作以捕捉高现实性,提供了用于支持交互方法以捕捉高真实性的手基交互系统,以提供直接交互。 如果物体和虚拟手模型之间的碰撞产生,则冲突处理器(152)产生碰撞对象信息。 动态力学处理单元(154)基于物体的固有特性,根据碰撞发生和物体提供虚拟手模型的锻炼信息。 基于基于物理学的操作可视化单元(156)的手联合信息根据更新生成虚拟手模型的变化。 渲染单元通过向设备提供手关节信息来控制手的旋转排斥力。
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公开(公告)号:KR100593399B1
公开(公告)日:2006-06-28
申请号:KR1020030088729
申请日:2003-12-08
Applicant: 한국전자통신연구원
Abstract: 본 발명은 증강현실을 이용한 부품 정비시스템 및 방법에 관한 것으로, 카메라가 구비된 시스루(See-through)형태의 HMD(Head Mounted Display)와 무선통신장치가 내장되어 있는 휴대단말기를 이용하여 복잡한 형태의 정밀기계나 항공기와 같이 다수의 부품들로 구성된 기계의 정비시 부품 정비서버를 통해 상기 부품의 종류를 쉽게 확인함으로써 부품의 관리가 편리하고, 동시에 부품 정비관련 정보를 얻을 수 있어 정비에 정확성을 증대시킬 수 있다.
본 발명은 다수의 부품들로 구성된 기계의 정비시, 상기 부품들의 구성에 따른 영상정보를 획득하는 카메라가 구비된 시스루(See-through)형태의 HMD와, 상기 HMD에서 획득한 영상정보를 압축하고 랜더링 하는 휴대단말기와, 상기 휴대단말기로부터 전송된 영상정보를 부품의 기하학적 특징이 분석되어 저장된 3차원 기하학적 데이터베이스를 이용하여 비교하고, 상기 비교결과에 따라 확인된 부품의 종류에 의해 기 저장된 부품의 정비관련 데이터베이스로부터 관련 정비문서를 추출하여 상기 휴대단말기로 전송하는 부품 정비서버로 구성된다.
휴대단말기, HMD, 부품 정비서버, 카메라Abstract translation: 使用增强现实管理部件的系统和方法技术领域本发明涉及使用增强现实来管理部件的系统和方法, 在维修由精密机械和飞机等多个部件组成的机器的过程中,通过部件维护服务器检查部件的种类是很容易的,并且同时, 可以。
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26.
公开(公告)号:KR100449808B1
公开(公告)日:2004-09-22
申请号:KR1020010086502
申请日:2001-12-28
Applicant: 한국전자통신연구원
IPC: G06F19/00
Abstract: PURPOSE: A system and a method for offering the immersion type virtual environment using the Internet environment and a virtual environment device are provided to realize the immersion type virtual space effectively by using a 360 angular degrees circular projector screen and a projector, installing a sensor to a step machine, and installing a circular rotation handle. CONSTITUTION: A movement foothold(100) enables a user to move within the virtual space. The circular rotation handle(80) enables the user to rotate within the virtual environment during a virtual game by installing around a chair(90). The projector(110) shows the immersion type virtual space on the circular projector screen(70) according to the movement of the chair(90) by installing upon the chair(90). If the user moves in the virtual space by using the movement foothold(100) and the circular rotation handle(80), a movement signal of the movement foothold(100) and the circular rotation handle(80) is transferred to the server system through a terminal. The server system transmits the virtual environment according to the movement signal, and displays it on the circular projector screen(70).
Abstract translation: 目的:提供一种使用互联网环境和虚拟环境设备提供浸入式虚拟环境的系统和方法,以通过使用360度角圆形投影仪屏幕和投影仪来有效实现浸入式虚拟空间,将传感器安装到 一步机器,并安装一个圆形旋转手柄。 构成:移动立足点(100)使得用户能够在虚拟空间内移动。 通过围绕椅子(90)安装,圆形旋转手柄(80)使用户能够在虚拟游戏期间在虚拟环境内旋转。 投影机(110)通过安装在椅子(90)上,根据椅子(90)的移动在圆形投影仪屏幕(70)上显示浸入式虚拟空间。 如果用户通过使用移动脚架(100)和圆形旋转手柄(80)在虚拟空间中移动,则移动脚架(100)和圆形旋转手柄(80)的移动信号被传送到服务器系统 一个终端。 服务器系统根据移动信号发送虚拟环境,并将其显示在环形投影仪屏幕上(70)。
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公开(公告)号:KR1020030055733A
公开(公告)日:2003-07-04
申请号:KR1020010085802
申请日:2001-12-27
Applicant: 한국전자통신연구원
IPC: A61B5/04
CPC classification number: A61B5/6842 , A61B5/0488 , A61B5/061 , A61B5/7415 , A61B2562/0209 , A61B2562/043
Abstract: PURPOSE: A device is provided to confirm an electromyogram signal by ears and simultaneously search and display an electromyogram-generated position related to a body activity. CONSTITUTION: Electromyogram sensors(11,12) are disposed at a lower surface of a housing(201,202,203,204) so that a sensing surface of the electromyogram sensor is closed stuck to a human body and so that an electromyogram signal is received. An amplifier circuit(100) amplifies an electromyogram sense signal from the electromyogram sensor. A sound output terminal(68) is configured at one side of the housing so as to be connected with a sound input terminal of a sound output equipment and outputs an output signal of the amplifier circuit as a sound signal. A gain adjusting part(58) is disposed at the one side of the housing and adjusts a gain of the amplifier circuit. A display lever(302) is installed to be shifted along a lever guide path, and a display cap(301) is projected to the outside of the housing by the motion of the display lever.
Abstract translation: 目的:提供一种装置,用于通过耳朵确认肌电图信号,同时搜索和显示与身体活动相关的肌电图生成位置。 构成:电动肌肉传感器(11,12)设置在壳体(201,202,203,204)的下表面处,使得肌电图传感器的感测表面被闭合粘贴到人体上,并且接收肌电图信号。 放大器电路(100)放大来自肌电图传感器的肌电图检测信号。 声音输出端子(68)配置在壳体的一侧,以与声音输出设备的声音输入端子相连,并将放大器电路的输出信号作为声音信号输出。 增益调节部(58)设置在壳体的一侧,并调节放大器电路的增益。 显示杆(302)被安装成沿着杆引导路径移动,并且显示器盖(301)通过显示杆的运动而突出到壳体的外部。
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公开(公告)号:KR100340043B1
公开(公告)日:2002-06-12
申请号:KR1019990061165
申请日:1999-12-23
Applicant: 한국전자통신연구원
IPC: G06F3/16
Abstract: 본발명은보정된머리전달함수(HRTF)를이용한 3차원입체음향재생방법에관한것이다. 본발명은표준반경에서표준머리크기의더미헤드를이용해측정된표준머리전달함수데이터베이스로부터더미헤드의왼쪽또는오른쪽귀를기준으로한 방위각과고도각을산출하는제1단계; 상기산출된방위각과고도각을기준으로상기표준머리전달함수데이터베이스의인덱스를보정하는제2단계; 음상정위하고자하는 3차원공간상의위치를입력받아, 상기입력된위치로부터청취자의왼쪽또는오른쪽귀를기준으로한 방위각과고도각을산출하는제3단계; 상기계산되어입력된위치로부터청취자의왼쪽또는오른쪽귀를기준으로한 방위각과고도각을인덱스로하여상기보정된머리전달함수데이터베이스로부터보정된머리전달함수를획득하는제4단계; 및입력모노신호를상기획득한보정된머리전달함수와콘볼루션한후, 거리에따른반비례인수를곱해서입체음향을재생하는제5단계를포함한다. 본발명에의하면청취자의머리크기및 거리에따라보정된머리전달함수를사용함으로써청취자에게보다실감나는 3차원음향을제공할수 있다.
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公开(公告)号:KR1020010057764A
公开(公告)日:2001-07-05
申请号:KR1019990061165
申请日:1999-12-23
Applicant: 한국전자통신연구원
IPC: G06F3/16
Abstract: PURPOSE: A method for reproducing a stereophonic sound is provided to offer the effect of 3-dimensional sound image fixing to a listener by correcting a standard head transfer function according to a size of the listener's head. CONSTITUTION: An azimuth angle and an altitude angle based on real left or right ear are calculated from a standard head related transfer function database(11) measured by using a standard head sized dummy head(12). An index of the standard head related transfer function database(11) is corrected on the basis of the azimuth angle and the altitude angle(13). A position in a 3-dimensional space is inputted. An azimuth angle and an altitude angle are calculated on the basis of left or right ear of a listener from the position inputted(15). The azimuth angle and the altitude angle calculated on the basis of left or right ear of the listener are indexed. A head related transfer function corrected(16,17) is obtained from the standard head related transfer function database(11) corrected. An input mono signal is convoluted with the head related transfer function obtained(18,19). After that, an inverse proportion factor is multiplied according to the distance. Therefore, a stereophonic sound is reproduced.
Abstract translation: 目的:提供一种用于再现立体声的方法,通过根据听众头部的大小校正标准的头部传递函数,向收听者提供三维声像定影的效果。 构成:根据通过使用标准头部大小的虚拟头(12)测量的标准头部相关传输函数数据库(11)计算基于实际左耳或右耳的方位角和高度角。 基于方位角和高度角校正标准头相关传递函数数据库(11)的索引(13)。 输入三维空间中的位置。 基于从输入的位置(15)的收听者的左耳或右耳来计算方位角和高度角。 按照收听者左耳或右耳计算的方位角和高度角进行索引。 从校正的标准头相关传输函数数据库(11)获得校正的头相关传递函数(16,17)。 输入单声道信号与获得的头部相关传递函数(18,19)进行卷积。 之后,根据距离乘以反比例因子。 因此,立体声被再现。
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公开(公告)号:KR1020000039747A
公开(公告)日:2000-07-05
申请号:KR1019980055168
申请日:1998-12-15
Applicant: 한국전자통신연구원
IPC: H04S7/00
Abstract: PURPOSE: A method for removing cross talk for a stereo sound reproduction system is provided to compose efficiently a cross talk removal device when reproducing a stereo sound through a speaker. CONSTITUTION: A method for removing cross talk for a stereo sound reproduction system comprises the following steps. A simplified single input and output delayed-inverse function is composed from a head transfer function database. A multi-input and output delayed-inverse function is composed from the single input and output delayed-inverse function. A delayed-inverse function database for location combination of various speakers is composed. The angle information and distance information between the speaker and the listener are divided. The delayed-inverse function is derived from the divided angle information and a distance information matrix is composed from the distance information. An inverse matrix of the distance information matrix is obtained. A cross talk removal device is composed by using the delayed-inverse function and the inverse matrix of the distance information matrix. The cross talk removal device transfers a stereo sound to the listener.
Abstract translation: 目的:提供一种用于消除立体声声音再现系统的串扰的方法,用于在通过扬声器再现立体声时有效地组成串扰消除装置。 构成:用于消除立体声再现系统串扰的方法包括以下步骤。 简单的单输入和输出延迟反函数由头传输函数数据库组成。 多输入和输出延迟反函数由单输入和输出延迟反函数组成。 组合了用于各种扬声器的位置组合的延迟反函数数据库。 扬声器和收听者之间的角度信息和距离信息被划分。 延迟反函数从分割角度信息导出,距离信息矩阵由距离信息组成。 获得距离信息矩阵的逆矩阵。 通过使用延迟反函数和距离信息矩阵的逆矩阵来构成串扰删除装置。 串音删除装置将立体声传送给收听者。
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