SYSTEM AND METHOD FOR HIGH-SPEED PARI-MUTUEL WAGERING USING A CLEARINGHOUSE
    51.
    发明申请
    SYSTEM AND METHOD FOR HIGH-SPEED PARI-MUTUEL WAGERING USING A CLEARINGHOUSE 审中-公开
    使用清洁室进行高速PARI-MUTUEL WAGERING的系统和方法

    公开(公告)号:WO2005086925A3

    公开(公告)日:2006-10-12

    申请号:PCT/US2005007997

    申请日:2005-03-10

    CPC classification number: G07F17/3288 G06Q20/023 G07F17/3232

    Abstract: This disclosure provides a pari-mutuel wagering system that includes a first wagering facility communicably coupled with a network and operable to receive a bet on a wagering event hosted by a second wagering facility. The first wagering facility is further operable to transmit the bet to the second wagering facility via the network. The system further includes a clearinghouse communicably coupled with the network and operable to capture audit information associated with the bet from the network.

    Abstract translation: 本公开提供了一种同步投注系统,其包括与网络可通信地耦合并可操作以在由第二投注设备托管的投注事件上接收投注的第一投注设备。 第一投注设备还可操作以经由网络将投注发送到第二投注设备。 该系统还包括与网络可通信地耦合并且可操作以捕获与网络相关联的下注的审计信息的清算所。

    SLOT MACHINE GAME SYSTEM AND METHOD OF OPERATING A SLOT MACHINE GAME SYSTEM
    53.
    发明申请
    SLOT MACHINE GAME SYSTEM AND METHOD OF OPERATING A SLOT MACHINE GAME SYSTEM 审中-公开
    SLOT机器游戏系统和操作SLOT机器游戏系统的方法

    公开(公告)号:WO2006069350A3

    公开(公告)日:2006-09-08

    申请号:PCT/US2005046927

    申请日:2005-12-21

    Abstract: A method for wagering, comprises receiving a bet regarding a spin of the reels of a slot machine. The method continues by determining a first symbol for a first reel of the slot machine based at least in part upon a first value and a second value. The first value is associated with a value of a digit of a first financial market indicator at a first point in time, and the second value is associated with the value of a digit of a second financial market indicator at the first point in time. The method continues by determining a second symbol for a second reel of the slot machine, and by determining a third symbol for a third reel of the slot machine. The method concludes by determining an outcome of the bet based at least in part upon the first symbol, the second symbol, and the third symbol.

    Abstract translation: 用于投注的方法包括接收关于投币机的滚筒旋转的投注。 该方法通过至少部分地基于第一值和第二值确定投币机的第一卷筒的第一符号而继续。 第一值与在第一时间点的第一金融市场指标的数字的值相关联,并且第二值与在第一时间点的第二金融市场指标的数字的值相关联。 该方法继续确定投币机的第二转轮的第二符号,并且通过确定投币机的第三转轮的第三符号。 该方法通过至少部分基于第一符号,第二符号和第三符号来确定投注的结果而结束。

    SYSTEM AND METHOD FOR BETTING ON A SUBSET OF PARTICIPANTS IN AN EVENT WHEREIN BETTING PARAMETERS MAY CHANGE OVER TIME
    54.
    发明申请
    SYSTEM AND METHOD FOR BETTING ON A SUBSET OF PARTICIPANTS IN AN EVENT WHEREIN BETTING PARAMETERS MAY CHANGE OVER TIME 审中-公开
    在下列参数事件中,参与者的参与者可以在时间上可以改变的系统和方法

    公开(公告)号:WO2006069374A2

    公开(公告)日:2006-06-29

    申请号:PCT/US2005/047027

    申请日:2005-12-22

    CPC classification number: G06Q50/34 G07F17/32 G07F17/3288

    Abstract: A gaming system is provided. The system includes a memory coupled to a processor. The memory is operable to store a memory operable to store an identification of a set of participants in an event, and a group bet for the event. The group bet comprises a bet that one of an undefined subset of the set of participants will win the event. A processor is coupled to the memory and operable, at some time after receiving the group bet, to define the subset of participants associated with the group bet by determining participants for the subset of participants. The processor receives results of the event identifying a winning participant. The processsor determines an amount of a group bet payout for the group bet based at least on whether the defined subset of participants includes the winning participant.

    Abstract translation: 提供游戏系统。 该系统包括耦合到处理器的存储器。 存储器可操作地存储可操作以存储事件中的一组参与者的标识的存储器,以及用于该事件的组投注。 该组赌注包括该组参与者的未定义子集中的一个将赢得该事件的赌注。 处理器耦合到存储器并且在接收到组投注之后的某个时间可操作以通过确定参与者子集的参与者来定义与组投注相关联的参与者的子集。 处理器接收事件识别获胜参与者的结果。 至少基于所定义的参与者的子集是否包括获胜的参与者,进程确定组投注的组投注的数量。

    SYSTEM AND METHOD FOR PARI-MUTUEL GAMING BASED ON SPORTING EVENT RESULTS
    55.
    发明申请
    SYSTEM AND METHOD FOR PARI-MUTUEL GAMING BASED ON SPORTING EVENT RESULTS 审中-公开
    基于运动活动结果的PARI-MUTUEL游戏的系统和方法

    公开(公告)号:WO2005107909A2

    公开(公告)日:2005-11-17

    申请号:PCT/US2005/015004

    申请日:2005-04-29

    CPC classification number: G07F17/3244 G07F17/32 G07F17/3288

    Abstract: A method of pari-mutuel betting is provided. Bets regarding the result of a game, such as a casino game for example, are received from a number of users. Each bet has a unit stake. One or more inputs for the game are determined based on event results from a sporting event. A result of the game is determined for a particular bet based at least on a set of rules associated with the game and the one or more determined inputs. If the particular bet is determined to be a winning bet based on the result of the game for the particular bet, a payout is determined for the particular bet based at least on the unit stake associated with the particular bet and the value of the pari-mutuel wager pool that includes at least a portion of the total of the unit stakes of the plurality of received bets.

    Abstract translation: 提供了一种同时投注的方法。 从多个用户接收关于诸如娱乐场游戏的游戏结果的投注。 每个下注都有单位股权。 基于来自体育赛事的事件结果确定游戏的一个或多个输入。 至少基于与游戏和一个或多个确定的输入相关联的一组规则,针对特定投注来确定游戏的结果。 如果特定赌注被确定为基于针对特定赌注的游戏结果的获胜投注,则至少基于与特定赌注相关联的单位股权以及对于特定投注的价值确定特定投注的支付, 所述投注池包括所述多个所接收的投注中的所述单位投注总数的至少一部分。

    SYSTEM FOR MANAGING BETS SELECTING EVENTS AND PARTICIPANTS
    56.
    发明申请
    SYSTEM FOR MANAGING BETS SELECTING EVENTS AND PARTICIPANTS 审中-公开
    用于管理选择事件和参与者的系统

    公开(公告)号:WO2005074617A2

    公开(公告)日:2005-08-18

    申请号:PCT/US2005/003292

    申请日:2005-02-03

    Abstract: A system of managing bets is provided. The system includes a processor and a memory that receives one or more bets. Each bet comprises a selection of a first number of events selected from a group of events, a selection of a respective participant for each of the first number of events selected and a bet amount. The system combines each bet amount to form a betting pool and determines an amount of a total payout based at least in part on the betting pool.

    Abstract translation: 提供管理赌注的系统。 该系统包括处理器和接收一个或多个投注的存储器。 每次投注包括从一组事件中选择的第一数量的事件的选择,对于所选择的第一个事件数量和下注量的每个参与者的选择。 该系统将每个投注金额组合以形成投注池,并且至少部分地基于投注池来确定总支付金额。

    FINANCIAL INSTRUMENTS INDEXED TO ENTERTAINMENT REVENUE
    57.
    发明申请
    FINANCIAL INSTRUMENTS INDEXED TO ENTERTAINMENT REVENUE 审中-公开
    财政收入指标的财务报表

    公开(公告)号:WO2005072148A2

    公开(公告)日:2005-08-11

    申请号:PCT/US2005001276

    申请日:2005-01-14

    CPC classification number: G06Q40/00

    Abstract: A method for forming a securities bundle indexed to entertainment revenue includes determining a first funding amount for a first entertainment event. A second funding amount is determined for a second entertainment event. Next, a dividend schedule is determined for the first and second entertainment events. A securities bundle is formed at least partially based on the funding amounts and the dividend schedule, with the securities bundle comprising a first security and a second security. The first security is associated with the first entertainment event and the second security is associated with the second entertainment event.

    Abstract translation: 形成指定为娱乐收入的证券捆绑的方法包括确定第一娱乐事件的第一资金金额。 为第二次娱乐事件确定第二个资金金额。 接下来,为第一和第二娱乐事件确定分红时间表。 至少部分基于资金金额和分红时间表形成证券捆绑,证券包包括第一证券和第二证券。 第一个安全与第一个娱乐事件相关联,第二个安全与第二个娱乐事件相关联。

    GAME ACCESS DEVICE WITH TIME VARYING SIGNAL
    58.
    发明申请
    GAME ACCESS DEVICE WITH TIME VARYING SIGNAL 审中-公开
    游戏访问设备随时变化的信号

    公开(公告)号:WO2008113074A1

    公开(公告)日:2008-09-18

    申请号:PCT/US2008/057239

    申请日:2008-03-17

    Abstract: Systems and methods for controlling access to wireless gaming devices and networks are provided. For example, access is controlled through one or more levels of security checks, such as a hard security check instead of or in addition to a soft security check. In a hard security check, the user employs an apparatus such as a card or other physical token that can be used to access the wireless gaming device. Such an apparatus may communicate information that identifies the user to the device or may simply be used to produce a signal without which the device is locked to users. The apparatus may further emit a time varying signal to enhance security.

    Abstract translation: 提供了用于控制对无线游戏设备和网络的访问的系统和方法。 例如,访问通过一个或多个安全检查级别进行控制,例如硬安全检查,而不是软安全检查或除了软安全检查之外。 在硬安全检查中,用户使用可用于访问无线游戏设备的诸如卡或其他物理令牌的设备。 这样的装置可以将识别用户的信息传送到设备,或者可以简单地用于产生信号,无需将设备锁定到用户。 该装置还可以发射时变信号以增强安全性。

    SYSTEM AND METHOD FOR CONVENIENCE GAMING
    59.
    发明申请
    SYSTEM AND METHOD FOR CONVENIENCE GAMING 审中-公开
    方便游戏的系统和方法

    公开(公告)号:WO2006091684A3

    公开(公告)日:2007-11-15

    申请号:PCT/US2006006315

    申请日:2006-02-21

    CPC classification number: G07F17/3269

    Abstract: A convenience gaming system is provided. The convenience gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.

    Abstract translation: 提供方便的游戏系统。 方便游戏系统允许用户通过耦合到通信网络的游戏通信设备来访问应用。 网络的至少一部分可以是无线的。 游戏应用包括赌博,金融,娱乐服务和其他类型的交易。 系统可以包括用户位置确定特征,以防止用户从未经授权的区域进行交易。

    SYSTEM AND METHOD FOR BETTING ON A SUBSET OF PARTICIPANTS IN AN EVENT WHEREIN BETTING PARAMETERS MAY CHANGE OVER TIME
    60.
    发明申请
    SYSTEM AND METHOD FOR BETTING ON A SUBSET OF PARTICIPANTS IN AN EVENT WHEREIN BETTING PARAMETERS MAY CHANGE OVER TIME 审中-公开
    在下列参数事件中,参与者的参与者可以在时间上可以改变的系统和方法

    公开(公告)号:WO2006069374A3

    公开(公告)日:2007-06-14

    申请号:PCT/US2005047027

    申请日:2005-12-22

    CPC classification number: G06Q50/34 G07F17/32 G07F17/3288

    Abstract: A gaming system is provided. The system includes a memory coupled to a processor. The memory is operable to store a memory operable to store an identification of a set of participants in an event, and a group bet for the event. The group bet comprises a bet that one of an undefined subset of the set of participants will win the event. A processor is coupled to the memory and operable, at some time after receiving the group bet, to define the subset of participants associated with the group bet by determining participants for the subset of participants. The processor receives results of the event identifying a winning participant. The processsor determines an amount of a group bet payout for the group bet based at least on whether the defined subset of participants includes the winning participant.

    Abstract translation: 提供游戏系统。 该系统包括耦合到处理器的存储器。 存储器可操作地存储可操作以存储事件中的一组参与者的标识的存储器,以及用于该事件的组投注。 该组赌注包括该组参与者的未定义子集中的一个将赢得该事件的赌注。 处理器耦合到存储器,并且在接收到组投注之后的某个时间可操作地通过确定参与者子集的参与者来定义与组投注相关联的参与者的子集。 处理器接收事件识别获胜参与者的结果。 至少基于所定义的参与者的子集是否包括获胜的参与者,进程确定组投注的组投注的数量。

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