WAGERING BASED ON THE MOVEMENT OF FINANCIAL MARKET
    1.
    发明申请
    WAGERING BASED ON THE MOVEMENT OF FINANCIAL MARKET 审中-公开
    基于金融市场的运动

    公开(公告)号:WO2005109281A8

    公开(公告)日:2008-01-10

    申请号:PCT/US2005015001

    申请日:2005-04-29

    Abstract: A system for wagering comprises a memory and a processor. The memory stores a bet regarding a plurality of outcomes associated with financial market indicators. The bet comprises a first bet component indicating whether a value of a first financial market indicator will go up or go down in a first predetermined period of time, and a second bet component indicating whether a value of a second financial market indicator will go up or go down in a second predetermined period of time. The processor is coupled to the memory and is operable to determine an outcome of the first bet component, the second bet component, and the overall bet.

    Abstract translation: 用于投注的系统包括存储器和处理器。 记忆存储与金融市场指标相关的多个结果的赌注。 下注包括指示第一金融市场指标的值是否将在第一预定时间段内上升或下降的第一投注组件,以及指示第二金融市场指标的值是否上升的第二投注组件, 在第二预定时间段内下降。 处理器耦合到存储器并且可操作以确定第一投注组件,第二投注组件和整体投注的结果。

    SYSTEM FOR WIRELESS GAMING WITH USER PROFILES
    2.
    发明申请
    SYSTEM FOR WIRELESS GAMING WITH USER PROFILES 审中-公开
    使用用户配置文件进行无线游戏的系统

    公开(公告)号:WO2007008597A3

    公开(公告)日:2007-07-19

    申请号:PCT/US2006026346

    申请日:2006-07-07

    Abstract: A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas. The gaming system may incorporate a user profile feature according to which certain information regarding users of the system may be maintained. Such information can include, without limitation, information relating to preferences, finances, activities participated in by the users, and trends and habits of the users.

    Abstract translation: 提供游戏系统。 游戏系统允许用户通过耦合到通信网络的游戏通信设备来访问应用。 网络的至少一部分可以是无线的。 游戏应用包括赌博,金融,娱乐服务和其他类型的交易。 系统可以包括用户位置确定特征,以防止用户从未经授权的区域进行交易。 游戏系统可以包括用户简档特征,根据该特征,可以维护关于系统的用户的某些信息。 这些信息可以包括但不限于与用户参与的偏好,财务,活动有关的信息,以及用户的趋势和习惯。

    SYSTEM AND METHOD FOR WAGERING BASED ON THE MOVEMENT OF FINANCIAL MARKETS
    3.
    发明申请
    SYSTEM AND METHOD FOR WAGERING BASED ON THE MOVEMENT OF FINANCIAL MARKETS 审中-公开
    基于金融市场运动的系统与方法

    公开(公告)号:WO2005109281A2

    公开(公告)日:2005-11-17

    申请号:PCT/US2005015001

    申请日:2005-04-29

    Abstract: A system for wagering comprises a memory and a processor. The memory stores a bet regarding a plurality of outcomes associated with financial market indicators. The bet comprises a first bet component indicating whether a value of a first financial market indicator will go up or go down in a first predetermined period of time, and a second bet component indicating whether a value of a second financial market indicator will go up or go down in a second predetermined period of time. The processor is coupled to the memory and is operable to determine an outcome of the first bet component, the second bet component, and the overall bet.

    Abstract translation: 用于投注的系统包括存储器和处理器。 记忆存储与金融市场指标相关的多个结果的赌注。 下注包括指示第一金融市场指标的值是否将在第一预定时间段内上升或下降的第一投注组件,以及指示第二金融市场指标的值是否上升的第二投注组件, 在第二预定时间段内下降。 处理器耦合到存储器并且可操作以确定第一投注组件,第二投注组件和整体投注的结果。

    SYSTEM FOR WIRELESS GAMING WITH LOCATION DETERMINATION
    4.
    发明申请
    SYSTEM FOR WIRELESS GAMING WITH LOCATION DETERMINATION 审中-公开
    系统用于无线游戏与位置确定

    公开(公告)号:WO2007008599A3

    公开(公告)日:2009-04-16

    申请号:PCT/US2006026348

    申请日:2006-07-07

    CPC classification number: G07F17/3237 G07F17/32 G07F17/3223

    Abstract: In accordance with the teachings of the present invention, a system for wireless gaming with location determination are provided, hi a particular embodiment of the present invention, the system includes a gaming server; a wireless network at least partially covering a property, the wireless network comprising a plurality of signal detection devices; and a gaming communication device operable to transmit and receive gaming information to and from the gaming server via the wireless network. A location of the gaming communication device on the property may be determined based upon a signal received by the plurality of signal detection devices from the gaming communication device. Based upon the location of the gaming communication device on the property, a predetermined functionality of the gaming communication device may be enabled.

    Abstract translation: 根据本发明的教导,提供了一种用于具有位置确定的无线游戏系统。在本发明的特定实施例中,该系统包括游戏服务器; 至少部分覆盖属性的无线网络,所述无线网络包括多个信号检测装置; 以及游戏通信设备,用于经由无线网络向游戏服务器发送游戏信息和从游戏服务器接收游戏信息。 可以基于由多个信号检测设备从游戏通信设备接收的信号来确定该属性上的游戏通信设备的位置。 基于游戏通信设备在该属性上的位置,可以启用游戏通信设备的预定功能。

    SYSTEM AND METHOD FOR PROVIDING BETS REGARDING INTERMEDIATE POINTS IN A RACE EVENT
    5.
    发明申请
    SYSTEM AND METHOD FOR PROVIDING BETS REGARDING INTERMEDIATE POINTS IN A RACE EVENT 审中-公开
    用于在赛事中提供中间点的比赛的系统和方法

    公开(公告)号:WO2006004767A3

    公开(公告)日:2009-04-09

    申请号:PCT/US2005022951

    申请日:2005-06-28

    CPC classification number: G07F17/3288 G07F17/32

    Abstract: A method of providing and managing bets is provided. One or more particular race participants in a race event are determined. For each intermediate point within a race event, one or more particular possible positions of race participants at that intermediate point are determined. A bet comprising a plurality of bet components is generated, one or more of the bet components being defined by the particular race participants and the particular possible positions of race participants determined for at least one of the intermediate points. Intermediate race results are received for each intermediate point identifying the actual positions of the particular race participants at that intermediate point. A result of at least one bet component is determined based at least in part on the particular race participants, the particular possible positions of race participants determined for at least one intermediate point, and the received intermediate race results for at least one intermediate point.

    Abstract translation: 提供了提供和管理投注的方法。 赛事中的一个或多个特定的比赛参与者被确定。 对于赛事中的每个中间点,确定在该中间点的比赛参与者的一个或多个特定可能的位置。 产生包括多个投注组件的投注,一个或多个投注组件由特定的比赛参与者定义,并且针对至少一个中间点确定的比赛参与者的特定可能位置。 收到每个中间点的中级比赛结果,以标识该中间点的特定参赛者的实际位置。 至少部分地基于特定的比赛参与者确定至少一个下注分量的结果,针对至少一个中间点确定的比赛参与者的特定可能位置以及针对至少一个中间点的所接收的中间比赛结果。

    SYSTEM FOR WIRELESS GAMING WITH ALERTS
    7.
    发明申请
    SYSTEM FOR WIRELESS GAMING WITH ALERTS 审中-公开
    系统用于无线游戏与警报

    公开(公告)号:WO2007008594A3

    公开(公告)日:2007-03-08

    申请号:PCT/US2006026343

    申请日:2006-07-07

    Abstract: A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas. The system may include an alerts feature operable to generate alert to users based on any or a combination of time information, location information, financial information, user profile information, and other types of information.

    Abstract translation: 提供游戏系统。 游戏系统允许用户通过耦合到通信网络的游戏通信设备来访问应用。 网络的至少一部分可以是无线的。 游戏应用包括赌博,金融,娱乐服务和其他类型的交易。 系统可以包括用户位置确定特征,以防止用户从未经授权的区域进行交易。 该系统可以包括可用于基于时间信息,位置信息,财务信息,用户简档信息和其他类型的信息的任何或组合来向用户生成警报的警报功能。

    SYSTEM AND METHOD FOR CONVENIENCE GAMING
    8.
    发明申请
    SYSTEM AND METHOD FOR CONVENIENCE GAMING 审中-公开
    方便游戏的系统和方法

    公开(公告)号:WO2006091684A3

    公开(公告)日:2007-11-15

    申请号:PCT/US2006006315

    申请日:2006-02-21

    CPC classification number: G07F17/3269

    Abstract: A convenience gaming system is provided. The convenience gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.

    Abstract translation: 提供方便的游戏系统。 方便游戏系统允许用户通过耦合到通信网络的游戏通信设备来访问应用。 网络的至少一部分可以是无线的。 游戏应用包括赌博,金融,娱乐服务和其他类型的交易。 系统可以包括用户位置确定特征,以防止用户从未经授权的区域进行交易。

    SYSTEM AND METHOD FOR BETTING ON A SUBSET OF PARTICIPANTS IN AN EVENT WHEREIN BETTING PARAMETERS MAY CHANGE OVER TIME
    9.
    发明申请
    SYSTEM AND METHOD FOR BETTING ON A SUBSET OF PARTICIPANTS IN AN EVENT WHEREIN BETTING PARAMETERS MAY CHANGE OVER TIME 审中-公开
    在下列参数事件中,参与者的参与者可以在时间上可以改变的系统和方法

    公开(公告)号:WO2006069374A3

    公开(公告)日:2007-06-14

    申请号:PCT/US2005047027

    申请日:2005-12-22

    CPC classification number: G06Q50/34 G07F17/32 G07F17/3288

    Abstract: A gaming system is provided. The system includes a memory coupled to a processor. The memory is operable to store a memory operable to store an identification of a set of participants in an event, and a group bet for the event. The group bet comprises a bet that one of an undefined subset of the set of participants will win the event. A processor is coupled to the memory and operable, at some time after receiving the group bet, to define the subset of participants associated with the group bet by determining participants for the subset of participants. The processor receives results of the event identifying a winning participant. The processsor determines an amount of a group bet payout for the group bet based at least on whether the defined subset of participants includes the winning participant.

    Abstract translation: 提供游戏系统。 该系统包括耦合到处理器的存储器。 存储器可操作地存储可操作以存储事件中的一组参与者的标识的存储器,以及用于该事件的组投注。 该组赌注包括该组参与者的未定义子集中的一个将赢得该事件的赌注。 处理器耦合到存储器,并且在接收到组投注之后的某个时间可操作地通过确定参与者子集的参与者来定义与组投注相关联的参与者的子集。 处理器接收事件识别获胜参与者的结果。 至少基于所定义的参与者的子集是否包括获胜的参与者,进程确定组投注的组投注的数量。

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