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公开(公告)号:KR1020090065138A
公开(公告)日:2009-06-22
申请号:KR1020070132592
申请日:2007-12-17
Applicant: 한국전자통신연구원
IPC: G01S3/80
Abstract: A method and a system for recognizing a position using a sound source of a multiple frequency are provided to measure a 3D position by attaching three or more transmitters on the same plane. A synchronizing signal is generated in a plurality of ultrasonic wave satellites(200-a~200-n). Each satellite transmits an ultrasonic wave of a different frequency at the same time. A receiver of a moving body(100-a~100-n) receives the ultrasonic wave, classifies a frequency, and calculates a distance from each ultrasonic wave satellite. A present position of the moving body is calculated based on the calculated distance.
Abstract translation: 提供了使用多频率声源来识别位置的方法和系统,以通过在同一平面上安装三个或更多个发射器来测量3D位置。 在多个超声波卫星(200-a〜200-n)中产生同步信号。 每个卫星同时发射不同频率的超声波。 移动体(100-a〜100-n)的接收器接收超声波,对频率进行分类,并且计算每个超声波卫星的距离。 基于计算出的距离计算移动体的当前位置。
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公开(公告)号:KR100652010B1
公开(公告)日:2006-12-01
申请号:KR1020050116806
申请日:2005-12-02
Applicant: 한국전자통신연구원
IPC: A61B5/0488
Abstract: An apparatus and a method for constituting a character by a teeth-clenching are provided to allow the serious disabled to communicate with information terminal such as a cell phone and a computer through a message by inputting the character through left and right clenching operations. In an apparatus for constituting a character by a teeth-clenching, an electromyogram signal obtaining unit(10) has an electromyogram sensor(100) which is placed at both sides and generates an electromyogram signal according to an activation of muscle during a clenching operation to clench teeth and a ground electrode(110) which supplies a standard voltage by being contacted with a human body. An electromyogram signal processing unit(20) outputs the relative characters generated through a selective input of the characters by recognizing a teeth-clenching pattern of each block, corresponding to the teeth-clenching operation including a teeth-clenching position, a teeth-clenching duration, and a teeth-clenching continual operation with respect to the electromyogram signal which is transmitted from the electromyogram signal obtaining unit(10).
Abstract translation: 提供了一种通过牙齿咬合来构成角色的设备和方法,以允许严重残疾人通过通过左右咬紧操作输入角色的消息,与手机和计算机等信息终端进行通信。 在用于通过牙齿咬合来构成角色的装置中,肌电图信号获取单元(10)具有肌电图传感器(100),该肌电图传感器(100)放置在两侧,并且在握紧操作期间根据肌肉的激活产生肌电图信号, 咬合齿以及通过与人体接触而提供标准电压的接地电极(110)。 肌电图信号处理单元(20)通过识别每个块的牙齿紧握图案来输出通过选择性输入字符而生成的相对字符,所述牙齿紧握图案对应于包括牙齿紧紧咬合位置,牙齿紧紧咬合持续时间 以及相对于从肌电信号获取单元(10)发送的肌电信号的牙齿紧绷连续操作。
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公开(公告)号:KR1020060014526A
公开(公告)日:2006-02-16
申请号:KR1020040063095
申请日:2004-08-11
Applicant: 한국전자통신연구원
IPC: G06F3/0354
CPC classification number: G06F3/0338 , G06F2203/0331
Abstract: 마우스 포인터 제어 장치 및 그 방법이 개시된다. 제1 신호 및 제2 신호의 각각에 대응하여 화면상의 일정 위치를 가리키는 포인터를 시계 방향 또는 반시계 방향으로 회전하도록 하는 회전 명령을 생성하며, 제1 신호 및 제2 신호가 동시에 발생하면 포인터가 가리키는 방향으로 포인터를 이동시키는 명령을 생성한다. 이로써, 두 개의 스위치만을 이용하여 마우스 포인터를 제어할 수 있다.
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公开(公告)号:KR1020040055504A
公开(公告)日:2004-06-26
申请号:KR1020020082197
申请日:2002-12-21
Applicant: 한국전자통신연구원
IPC: A61B5/0482
Abstract: PURPOSE: A brain bio-feedback system and a controlling method thereof are provided to extract pure brain wave elements and display a measured value by separating elements of stability from brain wave signals. CONSTITUTION: A brain wave sensing unit(10) measures brain waves of four channels by using an electrode sensor of a head band and converts the brain waves to electric signals. A brain wave element extraction unit(20) separates the brain wave signals of four channels into four independent elements. A signal processing unit(22) produces an alpha wave spectrum of a pure brain wave from the independent elements. A display(26) outputs a measuring result of a brain wave according to an alpha wave spectrum ratio to graphics or data values. An auditory driving unit(28) provides an auditory stimulus to a testee. A microprocessor(24) is used for perform a control operation for outputting the measured result to the display and operating the auditory driving unit according to the measured result.
Abstract translation: 目的:提供脑生物反馈系统及其控制方法,以提取纯脑电波元件,并通过将稳定性元素与脑波信号分开来显示测量值。 构成:脑波检测单元(10)通过使用头带的电极传感器测量四通道的脑波,并将脑电波转换为电信号。 脑波元素提取单元(20)将四个通道的脑波信号分成四个独立的元件。 信号处理单元(22)从独立元件产生纯脑波的α波谱。 显示器(26)根据阿尔法波谱比率将脑波的测量结果输出到图形或数据值。 听觉驱动单元(28)向被测者提供听觉刺激。 微处理器(24)用于执行用于将测量结果输出到显示器并根据测量结果操作听觉驱动单元的控制操作。
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55.
公开(公告)号:KR1020030056303A
公开(公告)日:2003-07-04
申请号:KR1020010086502
申请日:2001-12-28
Applicant: 한국전자통신연구원
IPC: G06F19/00
Abstract: PURPOSE: A system and a method for offering the immersion type virtual environment using the Internet environment and a virtual environment device are provided to realize the immersion type virtual space effectively by using a 360 angular degrees circular projector screen and a projector, installing a sensor to a step machine, and installing a circular rotation handle. CONSTITUTION: A movement foothold(100) enables a user to move within the virtual space. The circular rotation handle(80) enables the user to rotate within the virtual environment during a virtual game by installing around a chair(90). The projector(110) shows the immersion type virtual space on the circular projector screen(70) according to the movement of the chair(90) by installing upon the chair(90). If the user moves in the virtual space by using the movement foothold(100) and the circular rotation handle(80), a movement signal of the movement foothold(100) and the circular rotation handle(80) is transferred to the server system through a terminal. The server system transmits the virtual environment according to the movement signal, and displays it on the circular projector screen(70).
Abstract translation: 目的:提供使用互联网环境和虚拟环境设备提供浸入式虚拟环境的系统和方法,通过使用360度角度圆形投影仪屏幕和投影仪有效地实现浸入式虚拟空间,将传感器安装到 一台机器,并安装一个圆形旋转手柄。 构成:移动立足点(100)使用户能够在虚拟空间内移动。 圆形旋转手柄(80)使得用户能够在虚拟游戏期间在虚拟环境中旋转,通过围绕椅子(90)安装。 根据椅子(90)的安装在椅子(90)上的运动,投影仪(110)示出了圆形投影仪屏幕(70)上的浸入式虚拟空间。 如果用户通过使用移动立柱(100)和圆形旋转手柄(80)在虚拟空间中移动,则移动立足点(100)和圆形旋转手柄(80)的运动信号通过 一个终端。 服务器系统根据移动信号发送虚拟环境,并将其显示在圆形投影仪屏幕(70)上。
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公开(公告)号:KR1020030051932A
公开(公告)日:2003-06-26
申请号:KR1020010081582
申请日:2001-12-20
Applicant: 한국전자통신연구원
IPC: G06Q50/22
Abstract: PURPOSE: A system for impediment prevention and rehabilitation procedure of patient is provided to enable a brain injured patient to learn a medical treatment program with interest for a long time by inputting data using hands and feet of the patient, thereby operating a dynamic entity in a virtual space of a display unit located in the front of the patient in accordance with the inputted data. CONSTITUTION: An input device(20) receives the first data from a user's hand and the second data from the user's foot. An output device(60) displays a predetermined dynamic entity on a display unit(62) of a system in accordance with the first data and the second data. The output device(60) displays an operation of the dynamic entity, a program menu for operating the system, and an operating state. A driving unit(14) changes the dynamic entity in the output device(60) by responding to the first data and the second data inputted in the display unit(62). A human computer interface control device(10) controls the output device(60) in accordance with an operation of the driving unit(14) and includes a program for operating the system.
Abstract translation: 目的:提供患者的障碍预防和康复程序的系统,以使脑损伤的患者能够长时间地感兴趣地学习长期的医疗治疗程序,通过使用患者的手和脚输入数据,从而在动物实体中操作 根据输入的数据位于患者前方的显示单元的虚拟空间。 构成:输入装置(20)从用户的手接收第一数据,并从用户的脚接收第二数据。 输出装置(60)根据第一数据和第二数据在系统的显示单元(62)上显示预定的动态实体。 输出装置(60)显示动态实体的操作,用于操作系统的程序菜单和操作状态。 驱动单元(14)通过响应于在显示单元(62)中输入的第一数据和第二数据来改变输出设备(60)中的动态实体。 人机界面控制装置(10)根据驱动单元(14)的操作来控制输出装置(60),并且包括用于操作系统的程序。
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