Techniques for video playback decoding surface prediction

    公开(公告)号:US10115377B2

    公开(公告)日:2018-10-30

    申请号:US15117625

    申请日:2015-09-24

    Abstract: Techniques are disclosed for video playback decoding surface prediction. For instance, in some embodiments, video content may be parsed for information that can be used to predict what surfaces (e.g., computer graphics shapes to be rendered, as defined by vertices specifying the location and possibly other attributes of the shape) are most likely to be accessed, for example, by a display or a graphics processing unit (GPU) in the near future. In accordance with some embodiments, these surfaces may be pre-loaded, for example, into cache memory or other desired high-bandwidth memory in advance to minimize or otherwise reduce memory access latency. In some cases, these surfaces may be entered in a list that is kept updated with each new input frame, and the surfaces in that list may be kept inside the cache (or other high-bandwidth memory) for future display or GPU access.

    Media playback workload scheduler
    53.
    发明授权
    Media playback workload scheduler 有权
    媒体播放工作负载调度程序

    公开(公告)号:US09591358B2

    公开(公告)日:2017-03-07

    申请号:US13844163

    申请日:2013-03-15

    CPC classification number: H04N21/4436 H04N21/443

    Abstract: An apparatus, a computing device, a media playback workload scheduler, and a computer readable medium are described herein. The apparatus includes media playback workload scheduling logic to allocate a plurality of media frames for batch media processing, logic to process the media frames, and logic to render the processed media frames.

    Abstract translation: 这里描述了一种装置,计算设备,媒体重放工作负载调度器和计算机可读介质。 该装置包括媒体播放工作量调度逻辑,以分配用于批量媒体处理的多个媒体帧,处理媒体帧的逻辑和用于呈现处理的媒体帧的逻辑。

    OPTICAL FLOW MIP ADJUSTMENT FOR RENDERING AND ENCODING

    公开(公告)号:US20240312111A1

    公开(公告)日:2024-09-19

    申请号:US18478243

    申请日:2023-09-29

    CPC classification number: G06T15/04 G06T7/20

    Abstract: Described herein are techniques to perform optical flow mipmap level of detail adjustment for rendering and performing cloud gaming encoding adjustment based on mipmap level of detail. One embodiment provides a graphics processor comprising first circuitry to process input data via a processing resource, the first circuitry to render a first frame of a scene of a three dimensional environment, determine motion data between the first frame and a second frame, determine speeds for pixels and objects in the scene based on the determined motion data, adjust a mipmap level of detail (LOD) associated with the objects based on their motion relative to a motion threshold, and render the objects in a third frame of the scene with an adjusted mipmap LOD.

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