ON-DEVICE OFFLINE PURCHASES USING CREDITS
    4.
    发明申请
    ON-DEVICE OFFLINE PURCHASES USING CREDITS 审中-公开
    使用信用证的在线设备离线购买

    公开(公告)号:WO2011090849A3

    公开(公告)日:2011-11-17

    申请号:PCT/US2011020860

    申请日:2011-01-11

    CPC classification number: G06Q30/06 G06Q20/1235 G06Q30/0607

    Abstract: This is directed to providing offline purchasing of media items using an electronic device. One or more media items that are not part of a user's media library can be stored on an electronic device. When a user later wishes to play back one of the media items, but the device cannot connect to a communications network to provide payment information for purchasing the media items, the electronic device can use pre-paid credits that were purchased and stored by the device when a communications network was available to complete the purchase. By using pre-paid credits, the media store can be assured that the user has sufficient funds for the media item purchase.

    Abstract translation: 这是针对使用电子设备提供媒体项目的离线购买。 不是用户媒体库的一部分的一个或多个媒体项目可以存储在电子设备上。 当用户稍后希望播放其中一个媒体项目时,但是设备无法连接到通信网络以提供用于购买媒体项目的支付信息,则电子设备可以使用由设备购买和存储的预付信用 当通信网络可用于完成购买。 通过使用预付费信用,媒体商店可以放心,用户有足够的资金用于媒体购买。

    SYSTEMS AND METHODS FOR SWITCHING BETWEEN AN ELECTRONIC PAPER DISPLAY AND A VIDEO DISPLAY
    6.
    发明申请
    SYSTEMS AND METHODS FOR SWITCHING BETWEEN AN ELECTRONIC PAPER DISPLAY AND A VIDEO DISPLAY 审中-公开
    用于在电子纸显示器和视频显示器之间切换的系统和方法

    公开(公告)号:WO2011041536A1

    公开(公告)日:2011-04-07

    申请号:PCT/US2010/050895

    申请日:2010-09-30

    Abstract: Systems and methods for switching between an electronic paper display and a video display are provided. Control circuitry in an electronic device can analyze visual content to determine one or more features of the visual content. For example, the control circuitry can analyze visual content to determine the rate of change and/or color composition of the visual content. Based on the one or more features, the control circuitry can selectively enable the device's electronic paper display or the device's video display.

    Abstract translation: 提供了用于在电子纸显示器和视频显示器之间切换的系统和方法。 电子设备中的控制电路可以分析视觉内容以确定视觉内容的一个或多个特征。 例如,控制电路可以分析视觉内容以确定视觉内容的变化率和/或颜色组合。 基于一个或多个特征,控制电路可以选择性地启用设备的电子纸显示或设备的视频显示。

    PEER-TO-PEER FINANCIAL TRANSACTION DEVICES AND METHODS
    7.
    发明申请
    PEER-TO-PEER FINANCIAL TRANSACTION DEVICES AND METHODS 审中-公开
    对等金融交易装置和方法

    公开(公告)号:WO2010039337A2

    公开(公告)日:2010-04-08

    申请号:PCT/US2009/053441

    申请日:2009-08-11

    CPC classification number: G06Q20/40 G06Q20/223 G06Q20/24 G06Q20/32 G06Q20/3278

    Abstract: Various techniques are provided for carrying out peer-to-peer financial transactions using one or more electronic devices 10, 92. In one embodiment, a request for payment is transmitted from a first device 10 to a second device 92 using a near field communication (NFC) interface 46. In response to the request, the second device 92 may transmit payment information to the first device. The first device may select a crediting account and, using a suitable communication protocol, may communicate the received payment information and selected crediting account to one or more external financial servers 100 configured to process and determine whether the payment may be authorized. If the payment is authorized, a payment may be credited to the selected crediting account. In a further embodiment, a device 10 may include a camera 48 configured to obtain an image of a payment instrument. The device 10 may further include an application to extract payment information from the acquired image.

    Abstract translation: 提供了用于使用一个或多个电子设备10,92执行对等金融交易的各种技术。在一个实施例中,支付请求从第一设备10传输到第二设备 设备92使用近场通信(NFC)接口46.响应于该请求,第二设备92可以向第一设备发送支付信息。 第一设备可以选择授信账户,并且可以使用合适的通信协议将收到的支付信息和选择的授信账户传送给配置成处理和确定是否可以授权付款的一个或多个外部金融服务器100。 如果付款得到授权,付款可能会记入选定的贷记账户。 在进一步的实施例中,设备10可以包括被配置为获取支付工具的图像的照相机48。 设备10还可以包括用于从所获取的图像提取支付信息的应用程序。

    SMART MENU OPTIONS
    8.
    发明申请
    SMART MENU OPTIONS 审中-公开
    SMART MENU选项

    公开(公告)号:WO2010039333A1

    公开(公告)日:2010-04-08

    申请号:PCT/US2009/053038

    申请日:2009-08-06

    Abstract: Systems and methods are provided that allow for a portable electronic device 10 to provide smart menus to a user based on a context of a transaction. Specifically, the method of using a portable electronic device 10 may include opening a near field communication (NFC) channel with a point-of-purchase device 80 and providing a smart menu based on a determined context. The portable electronic device 10 may be configured to determine the context based at least in part upon acquiring sales transaction information for the point-of-purchase device 80. Additionally, the portable electronic device 10 may be configured to determine the context based at least in part upon acquiring vendor identification information.

    Abstract translation: 提供了允许便携式电子设备10基于交易的上下文向用户提供智能菜单的系统和方法。 具体地,使用便携式电子设备10的方法可以包括:利用购买点设备80打开近场通信(NFC)通道,并且基于确定的上下文提供智能菜单。 便携式电子设备10可以被配置为至少部分地基于获取购买点设备80的销售交易信息来确定上下文。另外,便携式电子设备10可以被配置为至少基于 部分获取供应商识别信息。

    ON-DEVICE OFFLINE PURCHASES USING CREDITS
    9.
    发明申请
    ON-DEVICE OFFLINE PURCHASES USING CREDITS 审中-公开
    在设备离线购买使用信用

    公开(公告)号:WO2011090849A2

    公开(公告)日:2011-07-28

    申请号:PCT/US2011/020860

    申请日:2011-01-11

    CPC classification number: G06Q30/06 G06Q20/1235 G06Q30/0607

    Abstract: This is directed to providing offline purchasing of media items using an electronic device. One or more media items that are not part of a user's media library can be stored on an electronic device. When a user later wishes to play back one of the media items, but the device cannot connect to a communications network to provide payment information for purchasing the media items, the electronic device can use pre-paid credits that were purchased and stored by the device when a communications network was available to complete the purchase. By using pre-paid credits, the media store can be assured that the user has sufficient funds for the media item purchase.

    Abstract translation: 这旨在提供使用电子设备离线购买媒体项目。 一个或多个不属于用户媒体库的媒体项目可以存储在电子设备上。 当用户之后希望回放其中一个媒体项目,但该设备不能连接到通信网络以提供用于购买媒体项目的支付信息时,电子设备可以使用由设备购买并存储的预付积分 当通信网络可用于完成购买时。 通过使用预付信用,媒体商店可以确保用户有足够的资金购买媒体项目。

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