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公开(公告)号:WO2014035204A1
公开(公告)日:2014-03-06
申请号:PCT/KR2013/007865
申请日:2013-08-30
Applicant: (주)지에스엠솔루션
IPC: H04N13/00
CPC classification number: H04N13/279
Abstract: 본 발명은 뷰 포인트에 따른 입체화 방법에 관한 것으로, 더욱 상세하게는 좌측 카메라와 우측 카메라에 의해 획득된 영상에 가상 사물을 입체화시키는 경우 사물을 바라보는 방향을 변경할 때 좌측 카메라와 우측 카메라의 뷰 포인트 중 어느 하나를 기준점으로 나머지 하나의 뷰 포인트를 동일한 거리와 동일한 뷰 포인트 각도로 회전시킴으로써, 가상 사물을 입체화시킬 수 있는 뷰 포인트에 따른 입체화 방법에 관한 것이다. 본 발명은, 좌측 카메라와 우측 카메라의 뷰 포인트 중 어느 하나를 기준점으로 나머지 하나의 뷰 포인트를 동일한 거리와 동일한 뷰 포인트 각도로 회전시킴으로써, 가상의 물체를 실체 물체처럼 다른 각도에서도 볼 수 있도록 하고, 영상 정보를 수집하는 카메라의 이동에 따라 입체 영상을 다른 각도에서도 관찰 할 수 있도록 함으로써, 가상 사물을 입체화 시킬 수 있는 효과가 있다.
Abstract translation: 本发明涉及一种根据视点的立体图方法,更具体地说,涉及一种根据视点的立体图方法,该立体图方法能够通过使用左摄像机和右摄像机的视点之一作为参考点使虚拟物体的立体图 并且当在由左摄像机和右摄像机获取的图像上形成用于虚拟对象的立体图的情况下,当用于观看对象的方向改变时,以相同视角和相同距离旋转残留的一个视点。 本发明通过使用左摄像机和右摄像机的视点中的一个作为参考点,以相同的视角和相同视角旋转残留视点,使得虚拟对象能够以不同的角度被视为实际对象 距离,并且通过根据用于收集图像信息的照相机的移动,能够以不同的角度观察三维图像来启用虚拟对象的立体图。
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公开(公告)号:KR1020140031129A
公开(公告)日:2014-03-12
申请号:KR1020130103878
申请日:2013-08-30
Applicant: (주)지에스엠솔루션
Abstract: The present invention relates to a virtual surface generating method of an omnidirectional image based on a user interaction and, more specifically, to a method which easily grasps the position of a structure in an omnidirectional image by generating a grid virtual surface by designating two points on the omnidirectional image that a user obtains and enables the user to obtain a value by calculating the length and area of the structure with an accurate numerical value. For the aforementioned, the virtual surface generating method of an omnidirectional image based on a user interaction according to the present invention includes a designating step, a cross line generating step, a grid virtual surface generating step, a coordinate forming step, a coordinate extracting step, an accumulated information obtaining step, and a calculating step. The designating step designates two points on an image by a user input based on the obtained omnidirectional image. The cross line generating step generates a line which is generated by connecting the two points as a cross line of a virtual surface. The grid virtual surface generating step generates a grid virtual wall surface and a virtual bottom surface by using the determined cross line. The coordinate forming step forms stereoscopic coordinates based on the grid virtual surface. The coordinate extracting step extracts the stereoscopic coordinates of a structure in the omnidirectional image. The accumulated information obtaining step obtains accumulated information about the omnidirectional image. The calculating step calculates the length and area of the structure by using the accumulated information and the stereoscopic coordinates. [Reference numerals] (AA) Start; (BB) End; (S310) Collect overlapped front images and position and posture information; (S320) Calculate an image coordinate value of a conjugate point about a target point; (S330) Calculate an image point vector on a camera coordinate system; (S340) Induce the equation of a line which has a ground point on a ground coordinate system; (S350) Determine the three-dimensional coordinate value of the target point
Abstract translation: 本发明涉及一种基于用户交互的全向图像的虚拟表面生成方法,更具体地,涉及一种通过生成网格虚拟表面来容易地掌握全向图像中的结构的位置的方法, 用户获得的全向图像,并且使用户能够通过以精确的数值计算结构的长度和面积来获得值。 对于上述,根据本发明的基于用户交互的全向图像的虚拟表面生成方法包括指定步骤,交叉线生成步骤,网格虚拟表面生成步骤,坐标形成步骤,坐标提取步骤 ,累积信息获取步骤和计算步骤。 指定步骤通过基于所获得的全向图像的用户输入来指定图像上的两个点。 交叉线生成步骤生成通过将两点作为虚拟表面的交叉线连接而生成的线。 网格虚拟表面生成步骤通过使用所确定的交叉线产生网格虚拟墙壁表面和虚拟底部表面。 坐标形成步骤基于网格虚拟表面形成立体坐标。 坐标提取步骤提取全向图像中的结构的立体坐标。 累积信息获取步骤获得关于全向图像的累积信息。 计算步骤通过使用累积信息和立体坐标来计算结构的长度和面积。 (附图标记)(AA)开始; (BB)结束; (S310)收集重叠的前置图像和位置和姿势信息; (S320)计算关于目标点的共轭点的图像坐标值; (S330)计算摄像机坐标系上的图像点矢量; (S340)引起地面坐标系上具有接地点的线的方程; (S350)确定目标点的三维坐标值
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公开(公告)号:KR1020140030071A
公开(公告)日:2014-03-11
申请号:KR1020130104257
申请日:2013-08-30
Applicant: (주)지에스엠솔루션
IPC: H04N13/00
CPC classification number: H04N13/246 , H04N13/111
Abstract: The present invention relates to a stereogram method according to viewpoints and, more specifically, to a stereogram method according to viewpoints for making a virtual object seen in three dimensions by rotating one of the viewpoints of left and right cameras at the same distance and the same viewpoint angle on the basis of the other one of the viewpoints when changing the direction of looking the object in case of making the virtual object seen in three dimensions in an image which is obtained by the left camera and the right camera. The present invention enables a virtual object to be seen from different angles like an actual object by rotating one of the viewpoints of left and right cameras at the same distance and the same viewpoint angle on the basis of the other one of the viewpoints and is able to make the virtual object seen in three dimensions by observing a stereoscopic image from different angles according to the movement of the cameras which collect image information. [Reference numerals] (AA) Start; (BB) End; (S100) Step for setting a reference point and an auxiliary point using viewpoints; (S110) Is a position of looking an object changed?; (S120) Step for fixating the reference point and rotating the auxiliary point based on the reference point
Abstract translation: 本发明涉及一种根据视点的立体图方法,更具体地说,涉及一种立体图方法,根据用于通过旋转相同距离的左右相机的视点之一来制作虚拟物体的三维视图 基于在通过左摄像机和右摄像机获得的图像中使三维显示虚拟对象的情况下改变观察对象的方向的另一个视点的视角。 本发明能够通过基于另一个视点旋转相同距离和相同视角的左右相机的视点之一,从而从实际物体的不同角度看待虚拟对象,并且能够 通过根据收集图像信息的摄像机的移动,从不同的角度观察立体图像,使三维虚拟对象看到。 (附图标记)(AA)开始; (BB)结束; (S100)使用视点设定基准点和辅助点的步骤; (S110)是否改变对象的位置? (S120)基于参考点固定参考点和旋转辅助点的步骤
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公开(公告)号:KR1020140030498A
公开(公告)日:2014-03-12
申请号:KR1020120095879
申请日:2012-08-30
Applicant: (주)지에스엠솔루션
IPC: H04N13/02
Abstract: The present invention relates to an omnidirectional three-dimensional photographing method which is for controlling a viewing angle of a user which is interactively moving, by photographing an image which is focused on the center from any points, and playing a natural 3D image by weighting the center of a screen more than a background when matching the image. [Reference numerals] (200) Two or more omnidirectional stereoscopic 3D screens; (210) Divide into a plurality of sub-screens; (220) Select a reference screen; (230) Compare the reference screen and a remaining screen; (240) Derive a constant value; (250) Assign a weighted value to the sub-screen corresponding to the center; (AA) Start; (BB) End
Abstract translation: 本发明涉及一种全向三维拍摄方法,其通过拍摄从任何点聚焦在中心上的图像,并通过加权来自动播放自然3D图像来控制交互式移动的用户的视角 当匹配图像时,屏幕的中心多于背景。 (附图标记)(200)两个或更多个全向立体3D屏幕; (210)分割成多个子画面; (220)选择参考画面; (230)比较参考画面和剩余画面; (240)导出一个常数值; (250)为与中心对应的子画面分配加权值; (AA)开始; (BB)结束
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公开(公告)号:KR1020140030499A
公开(公告)日:2014-03-12
申请号:KR1020120095893
申请日:2012-08-30
Applicant: (주)지에스엠솔루션
IPC: H04N13/02
CPC classification number: H04N2013/0074
Abstract: The present invention relates to a method for generating a panoramic image. More particularly, the present invention relates to a method for forming a 3D image into two images for right and left eyes by finding a conjugate point from a common image part between images by a plurality of cameras and using the conjugate point. The present invention improves the quality of the image. [Reference numerals] (AA) Start; (BB) End; (S110) Step for finding a conjugate point from photographed images; (S120) Step for alternately arranging the images; (S130) Step for storing detailed information similar to the position information of each arranged image; (S140) Step for generating the images to one standard panoramic image; (S150) Step for extracting an image part for left or right eye
Abstract translation: 本发明涉及一种用于产生全景图像的方法。 更具体地说,本发明涉及一种用于通过从多个摄像机之间的图像之间的公共图像部分找到共轭点并使用该共轭点来将3D图像形成用于左眼和左眼的两个图像的方法。 本发明提高了图像的质量。 (附图标记)(AA)开始; (BB)结束; (S110)从拍摄图像中找到共轭点的步骤; (S120)交替布置图像的步骤; (S130)存储与各排列图像的位置信息类似的详细信息的步骤; (S140)将图像生成到一个标准全景图像的步骤; (S150)用于提取左眼或右眼的图像部分的步骤
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