-
公开(公告)号:KR1020110089565A
公开(公告)日:2011-08-09
申请号:KR1020100009025
申请日:2010-02-01
Applicant: 삼성전자주식회사 , 서강대학교산학협력단
CPC classification number: G06T15/50
Abstract: PURPOSE: An image processing apparatus and method thereof are provided to increase rendering speed and to reduce the amount of operation in case of performing three dimensional rendering. CONSTITUTION: A first calculation unit performs ray tracing operation about a first pixel and a second pixel of an image. The first calculation unit calculates first geometry information corresponding to the first pixel. A second calculation unit(120) determines the similarity of second geometry information and first geometry information.
Abstract translation: 目的:提供一种图像处理装置及其方法,以提高渲染速度并在执行三维渲染的情况下减少操作量。 构成:第一计算单元对图像的第一像素和第二像素进行光线跟踪操作。 第一计算单元计算与第一像素对应的第一几何信息。 第二计算单元(120)确定第二几何信息和第一几何信息的相似度。
-
公开(公告)号:KR101653203B1
公开(公告)日:2016-09-02
申请号:KR1020100009025
申请日:2010-02-01
Applicant: 삼성전자주식회사 , 서강대학교산학협력단
CPC classification number: G06T15/50
Abstract: 영상처리장치가제공된다. 렌더링하고자하는영상의픽셀중 복수개의참조픽셀에대해통상적인방법에의해레이트레이싱이수행된다. 그리고, 상기참조픽셀이아닌픽셀에대해서는주변의참조픽셀의레이트레이싱결과를참조하여기하정보가보간될수 있다.
-
公开(公告)号:KR100951121B1
公开(公告)日:2010-04-07
申请号:KR1020080124011
申请日:2008-12-08
Applicant: 서강대학교산학협력단
CPC classification number: G06T15/506 , G06T15/06
Abstract: PURPOSE: A rendering method for indirect illumination effect is provided to maximize physical accuracy compared with calculation time by minimizing an approximate calculation part in consideration of all paths of light corresponding to an indirect illumination part. CONSTITUTION: Visual information is generated through a visibility test about all pixels of a scene(S210). A general photon map and a non-diffuse photon map are respectively generated(S220). Simplified mesh information is generated(S230). An irradiance map of texture form is generated(S240). Through the irradiance map, the effect of a diffuse reflection irradiance is repetitively calculated about all pixels(S250). The effect of non-diffuse reflection irradiance is calculated(S270).
Abstract translation: 目的:提供间接照明效果的渲染方法,以便通过考虑到与间接照明部分对应的所有光线最小化近似计算部分,从而使计算时间最大化物理精度。 构成:通过关于场景的所有像素的可见性测试生成视觉信息(S210)。 分别生成普通光子图和非漫射光子图(S220)。 生成简化网格信息(S230)。 产生纹理形式的辐照度图(S240)。 通过辐照图,对所有像素重复计算漫反射辐照度的影响(S250)。 计算非漫反射辐照度的影响(S270)。
-
-