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公开(公告)号:KR1020130070304A
公开(公告)日:2013-06-27
申请号:KR1020110137553
申请日:2011-12-19
Applicant: 한국전자통신연구원
CPC classification number: G02B27/225 , H04N13/302 , H04N13/346 , H04N2213/001 , G02B27/22
Abstract: PURPOSE: A stereoscopic image display device without glasses and a method thereof are provided to prevent a distortion phenomenon of a stereoscopic image which is generated by a layout structure of a display while maintaining a projection method of display. CONSTITUTION: A stereoscopic image display device without glasses(10) includes a stereoscopic image display(101) and a reflection structure. The reflection structure includes a total reflection mirror(104) and a half-reflection mirror(105). The total reflection mirror completely reflects the light of a stereoscopic display screen and changes the direction of light. The half reflection mirror transmits half of the light which is reflected from the total reflection mirror and reflects the other half of the light. A stereoscopic image is reflected through the total reflection mirror and the half reflection mirror, is formed on a projection surface(106) of a virtual image surface, and reaches the eyes of a user(107).
Abstract translation: 目的:提供一种没有眼镜的立体图像显示装置及其方法,以防止由显示器的布局结构产生的立体图像的失真现象,同时保持显示的投影方法。 构成:没有眼镜(10)的立体图像显示装置包括立体图像显示(101)和反射结构。 反射结构包括全反射镜(104)和半反射镜(105)。 全反射镜完全反射立体显示屏的光线并改变光的方向。 半反射镜透射从全反射镜反射的一半的光并反射另一半的光。 通过全反射镜和半反射镜反射立体图像,形成在虚拟图像表面的投影表面(106)上并到达用户的眼睛(107)。
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公开(公告)号:KR1020130070303A
公开(公告)日:2013-06-27
申请号:KR1020110137552
申请日:2011-12-19
Applicant: 한국전자통신연구원
CPC classification number: H04N13/398 , G06T7/85 , G06T15/00 , G06T2207/10012 , H04N13/302
Abstract: PURPOSE: A method for rendering a multi-view autostereoscopic 3D image and a device thereof are provided to prevent the waste of processing ability and a memory caused by a request of unnecessary high resolution processing when rendering is processed by using a pixel unit or a sub-pixel unit of a multi-view autostereoscopic 3D image display with a general rendering algorithm. CONSTITUTION: A slope measurement unit measures slope of a pixel and a sub-pixel which are displayed through a display unit(900). A camera control unit controls camera information corresponding to the measured slope(910). A rendering unit renders an object by using the camera information and outputs a rendering result to the display unit(920). [Reference numerals] (900) Measure a slope of a pixel and a sub-pixel which are displayed through a display unit; (910) Control camera information according to the slope; (920) Render and output the display unit; (AA) Start; (BB) End
Abstract translation: 目的:提供一种渲染多视角自动立体3D图像的方法及其装置,以防止在通过使用像素单元或子像素来处理渲染时由于不必要的高分辨率处理的请求而导致的处理能力和存储器的浪费 具有一般渲染算法的多视图自动立体3D图像显示的像素单元。 构成:斜率测量单元测量通过显示单元(900)显示的像素和子像素的斜率。 相机控制单元控制与测量斜率相对应的相机信息(910)。 渲染单元通过使用相机信息呈现对象,并将呈现结果输出到显示单元(920)。 (附图标记)(900)测量通过显示单元显示的像素和子像素的斜率; (910)根据坡度控制摄像机信息; (920)渲染并输出显示单元; (AA)开始; (BB)结束
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