SYSTEM AND METHOD FOR CREATING AND EXECUTING INTERACTIVE INTERPERSONAL COMPUTER SIMULATIONS
    1.
    发明申请
    SYSTEM AND METHOD FOR CREATING AND EXECUTING INTERACTIVE INTERPERSONAL COMPUTER SIMULATIONS 审中-公开
    用于创建和执行交互式个人计算机模拟的系统和方法

    公开(公告)号:WO1995020189A1

    公开(公告)日:1995-07-27

    申请号:PCT/US1995000801

    申请日:1995-01-19

    CPC classification number: G06F8/34 G06F17/5009 Y10S345/949

    Abstract: A system and method for creating and executing interactive interpersonal computer simulations comprises an authoring editor. The authoring editor presents an authoring user interface with a comic book metaphor form for the creation of simulations. The authoring editor also provides constructs that represent chapter objects, cell objects, character objects, message objects, and thought objects to create a simulation. The authoring editor interprets the constructs and their arrangement and creates an executable simulation stored in an active simulation memory. The system also includes an engine that reads the active simulation memory, recognizes the data objects, and executes subroutines corresponding to the data objects. The engine outputs the results of the execution of the objects to the user through a simulation user interface.

    Abstract translation: 用于创建和执行交互式人际计算机模拟的系统和方法包括创作编辑器。 创作编辑提供了一个创作用户界面,用于创建模拟的漫画书隐喻表单。 创作编辑器还提供了代表章节对象,单元格对象,字符对象,消息对象和思维对象的构造,以创建模拟。 创作编辑者解释构造及其布置,并创建存储在活动模拟存储器中的可执行模拟。 该系统还包括读取活动模拟存储器,识别数据对象并执行与数据对象相对应的子程序的引擎。 引擎通过模拟用户界面将对象的执行结果输出给用户。

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