PRÄDIKTIVES MEDIENROUTING
    1.
    发明专利

    公开(公告)号:DE102020100034A1

    公开(公告)日:2020-07-09

    申请号:DE102020100034

    申请日:2020-01-03

    Applicant: APPLE INC

    Abstract: In einigen Implementierungen kann eine Benutzervorrichtung vorausschauend Medieninhalte an eine Remote-Wiedergabevorrichtung auf Grundlage der Wiedergabekontextinformationen, die von der Benutzervorrichtung erhalten wurden, routen. Der Wiedergabekontext kann lokale Wiedergabekontextinformationen, die sich auf den Status und/oder den Kontext der Benutzervorrichtung beziehen, einschließen. Der Wiedergabekontext kann Remote-Wiedergabekontextinformationen, die sich auf den Status und/oder den Kontext der verfügbaren Remote-Wiedergabevorrichtungen beziehen, einschließen. Basierend auf den Wiedergabekontextinformationen, die von der Benutzervorrichtung erhalten wurden, kann die Benutzervorrichtung einen Prädiktor für jede verfügbare Wiedergabevorrichtung erstellen, der die Wahrscheinlichkeit anzeigt oder vorhersagt, mit der der Benutzer Medieninhalte an die entsprechende Wiedergabevorrichtung senden wollen wird. Die Benutzervorrichtung kann eine grafische Benutzerschnittstelle erzeugen und darstellen, welche die Wiedergabevorrichtungen identifiziert, die Prädiktoren aufweisen, die über einem Schwellenwert liegen. In einigen Fällen kann die Benutzervorrichtung ausgewählte Medieninhalte automatisch an eine vorhergesagte Wiedergabevorrichtung routen.

    Smart audio playback when connecting to an audio output system

    公开(公告)号:AU2018204067A1

    公开(公告)日:2018-06-28

    申请号:AU2018204067

    申请日:2018-06-07

    Applicant: APPLE INC

    Abstract: A method performed in a portable computing device for intelligently performing audio playback, upon connecting with an audio output system. The portable computing device detects that a connection is made with an audio output system. The portable computing device determines a first audio playback application that last played audio and when the first audio playback application last played audio. If the first audio playback application played audio within a specified amount of time in the past, then the portable computing device signals that audio playback be performed from the first audio playback application (through the connection made with the audio output system.) If the first audio playback application did not play audio within the specified amount of time in the past, then the portable computing device determines a second audio playback application that last played audio when the portable computing device was previously connected to the audio output system and signals audio playback from the second audio playback application (through the connection made with the audio output system.) Other embodiments are also described and claimed.

    Smart audio playback when connecting to an audio output system

    公开(公告)号:AU2016203615B2

    公开(公告)日:2018-03-22

    申请号:AU2016203615

    申请日:2016-05-31

    Applicant: APPLE INC

    Abstract: A method performed in a portable computing device for intelligently performing audio playback, upon connecting with an audio output system. The portable computing device detects that a connection is made with an audio output system. The portable computing device determines a first audio playback application that last played audio and when the first audio playback application last played audio. If the first audio playback application played audio within a specified amount of time in the past, then the portable computing device signals that audio playback be performed from the first audio playback application (through the connection made with the audio output system.) If the first audio playback application did not play audio within the specified amount of time in the past, then the portable computing device determines a second audio playback application that last played audio when the portable computing device was previously connected to the audio output system and signals audio playback from the second audio playback application (through the connection made with the audio output system.) Other embodiments are also described and claimed. DETECT THAT A CONNECTION IS MADE WITH AN AUDIO OUTPUT SYSTEM DETERMINE WHICH AUDIO PLAYBACK APPLICATION LAST PLAYED AUDIO IN THE PORTABLE COMPUTING DEVICE AUDIO PLAYBACK APPLICATION THAT LAST PLAYED AUDIO PLAY AUDIO YES IN THE PORTABLE COMPUTING NO DEVICE DO SO WITHIN A SPECIFIED AMOUNT OF TIME IN THE PAST (e.g., WITHIN THE LAST 8 MINUTES) BEGIN PLAYBACK FROM THE BEGIN PLAYBACK FROM THE AUDIO PLAYBACK APPLICATION AUDIO PLAYBACK APPLICATION THAT LAST PLAYED AUDIO IN THE THAT LAST PLAYED AUDIO PORTABLE COMPUTING DEVICE WHEN THE PORTABLE COMPUTING DEVICE WAS PREVIOUSLY 160 CONNECTED TO THE AUDIO OUTPUT SYSTEM PROVIDE A USER INTERFACE 110 THROUGH WHICH THE USER CAN INDICATE THAT THE PLAYBACK BE PROVIDE A USER INTERFACE CHANGED, SO THAT PLAYBACK IS THROUGH WHICH THE USER CAN FROM THE AUDIO PLAYBACK INDICATE THAT THE AUDIO APPLICATION THAT WAS PLAYING PLAYBACK BE CHANGED, SO THAT AUDIO WHEN THE PORTABLE PLAYBACK IS FROM THE AUDIO COMPUTING DEVICE WAS PLAYBACK APPLICATION THAT PREVIOUSLY CONNECTED TO THE LAST PLAYED AUDIO IN THE AUDIO OUTPUT SYSTEM PORTABLE COMPUTING DEVICE

    Smart audio playback when connecting to an audio output system

    公开(公告)号:AU2016203615A1

    公开(公告)日:2016-12-22

    申请号:AU2016203615

    申请日:2016-05-31

    Applicant: APPLE INC

    Abstract: A method performed in a portable computing device for intelligently performing audio playback, upon connecting with an audio output system. The portable computing device detects that a connection is made with an audio output system. The portable computing device determines a first audio playback application that last played audio and when the first audio playback application last played audio. If the first audio playback application played audio within a specified amount of time in the past, then the portable computing device signals that audio playback be performed from the first audio playback application (through the connection made with the audio output system.) If the first audio playback application did not play audio within the specified amount of time in the past, then the portable computing device determines a second audio playback application that last played audio when the portable computing device was previously connected to the audio output system and signals audio playback from the second audio playback application (through the connection made with the audio output system.) Other embodiments are also described and claimed. DETECT THAT A CONNECTION IS MADE WITH AN AUDIO OUTPUT SYSTEM DETERMINE WHICH AUDIO PLAYBACK APPLICATION LAST PLAYED AUDIO IN THE PORTABLE COMPUTING DEVICE AUDIO PLAYBACK APPLICATION THAT LAST PLAYED AUDIO PLAY AUDIO YES IN THE PORTABLE COMPUTING NO DEVICE DO SO WITHIN A SPECIFIED AMOUNT OF TIME IN THE PAST (e.g., WITHIN THE LAST 8 MINUTES) BEGIN PLAYBACK FROM THE BEGIN PLAYBACK FROM THE AUDIO PLAYBACK APPLICATION AUDIO PLAYBACK APPLICATION THAT LAST PLAYED AUDIO IN THE THAT LAST PLAYED AUDIO PORTABLE COMPUTING DEVICE WHEN THE PORTABLE COMPUTING DEVICE WAS PREVIOUSLY 160 CONNECTED TO THE AUDIO OUTPUT SYSTEM PROVIDE A USER INTERFACE 110 THROUGH WHICH THE USER CAN INDICATE THAT THE PLAYBACK BE PROVIDE A USER INTERFACE CHANGED, SO THAT PLAYBACK IS THROUGH WHICH THE USER CAN FROM THE AUDIO PLAYBACK INDICATE THAT THE AUDIO APPLICATION THAT WAS PLAYING PLAYBACK BE CHANGED, SO THAT AUDIO WHEN THE PORTABLE PLAYBACK IS FROM THE AUDIO COMPUTING DEVICE WAS PLAYBACK APPLICATION THAT PREVIOUSLY CONNECTED TO THE LAST PLAYED AUDIO IN THE AUDIO OUTPUT SYSTEM PORTABLE COMPUTING DEVICE

    CONTEXT-AWARE VOICE GUIDANCE
    5.
    发明申请
    CONTEXT-AWARE VOICE GUIDANCE 审中-公开
    CONTEXT-AWARE VOICE指导

    公开(公告)号:WO2013184473A3

    公开(公告)日:2014-02-13

    申请号:PCT/US2013043197

    申请日:2013-05-30

    Applicant: APPLE INC

    Abstract: Many map-based applications available today are designed for a variety of different devices (e.g., desktops, laptops, tablet devices, smartphones, handheld global positioning system (GPS) receivers, etc.) and for various different purposes (e.g., navigation, browsing, sports, etc.). Most of these applications generate displays of a map based on map data that describes relative locations of streets, highways, points of interest, etc., in the map. The maps used in such applications are usually two-dimensional (2D) maps or three-dimensional (3D) maps. However, a large number of the applications use 2D maps due in part to the processing-intensive demands of viewing 3D maps. For the same reason, the applications that use 3D maps are often slow, inefficient, plain, and/or simple, to the point that renders the application useless.

    Abstract translation: 今天可用的许多基于地图的应用程序都是针对各种不同的设备(例如台式机,笔记本电脑,平板电脑设备,智能手机,手持式全球定位系统(GPS)接收机等)而设计的,并且用于各种不同的目的(例如,导航,浏览 ,运动等)。 大多数这些应用程序基于地图数据生成地图显示,该地图数据描述了地图中街道,高速公路,兴趣点等的相对位置。 在这种应用中使用的地图通常是二维(2D)地图或三维(3D)地图。 然而,大量的应用程序使用2D地图,部分原因在于查看3D地图的处理密集型需求。 出于同样的原因,使用3D地图的应用程序通常是缓慢,低效,简单和/或简单的,直到使应用程序无用。

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