CREATION OF REMINDERS USING ACTIVITY STATE OF AN APPLICATION
    1.
    发明申请
    CREATION OF REMINDERS USING ACTIVITY STATE OF AN APPLICATION 审中-公开
    使用活动状态创建申请人

    公开(公告)号:WO2016196092A1

    公开(公告)日:2016-12-08

    申请号:PCT/US2016/033972

    申请日:2016-05-24

    Applicant: APPLE INC.

    Abstract: Systems, methods, and apparatuses are provided for creating and providing reminders that involve an activity states of an application on a device. An activity state can correspond to a particular view within an application, e.g., a view that was reached after several inputs from a user. A user can provide a specification of an activity state in a variety of ways, e.g., providing a reminder command while the application is executing in the foreground with the desired activity state or by voice commands that specify the activity state. A user can provide one or more trigger criteria. Once the reminder is triggered, the specified activity state can be provided to the user.

    Abstract translation: 提供了系统,方法和装置,用于创建和提供涉及设备上的应用的活动状态的提醒。 活动状态可以对应于应用内的特定视图,例如,在来自用户的多次输入之后达到的视图。 用户可以以各种方式提供活动状态的指定,例如在应用程序在具有所需活动状态的前景中执行或通过指定活动状态的语音命令来提供提醒命令。 用户可以提供一个或多个触发条件。 触发提醒后,可以向用户提供指定的活动状态。

    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR GENERATING TACTILE OUTPUTS
    2.
    发明申请
    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR GENERATING TACTILE OUTPUTS 审中-公开
    用于产生触觉输出的装置,方法和图形用户界面

    公开(公告)号:WO2018048547A1

    公开(公告)日:2018-03-15

    申请号:PCT/US2017/045740

    申请日:2017-08-07

    Applicant: APPLE INC.

    CPC classification number: G06F3/016 G06F3/04883

    Abstract: An electronic device comprises a display, one or more input devices, and one or more tactile output generators. In accordance with a determination of tactile output criteria tactile output is generated. Several embodiments are disclosed. In a first embodiment an electronic device displays a user interface for a first software application. The user interface includes multiple elements to which user interaction models from multiple user interaction models provided by an application-independent module have been assigned (including a first element to which a first user interaction model has been assigned). The multiple elements have content provided by an application-specific module for the first software application. The first user interaction model defines how the user interface responds to inputs directed to the first element. The device detects an input directed to the first element; and updates the user interface based on characteristics of the input. If the input meets tactile output criteria specified by the first user interaction model, the device generates a first tactile output corresponding to the input, and if not, the device forgoes generation of the first tactile output.

    Abstract translation: 电子设备包括显示器,一个或多个输入设备以及一个或多个触觉输出发生器。 根据触觉输出标准的确定生成触觉输出。 公开了几个实施例。 在第一实施例中,电子设备显示第一软件应用程序的用户界面。 用户界面包括多个元素,由应用程序无关模块提供的来自多个用户交互模型的用户交互模型已被分配给多个元素(包括第一用户交互模型已被分配到的第一元素)。 多个元素具有由第一软件应用程序的专用模块提供的内容。 第一个用户交互模型定义用户界面如何响应指向第一个元素的输入。 该设备检测指向第一个元素的输入; 并根据输入的特征更新用户界面。 如果输入满足由第一用户交互模型指定的触觉输出标准,则设备生成对应于输入的第一触觉输出,并且如果不是,则设备放弃生成第一触觉输出。

    SMART LOCATION-BASED REMINDERS
    3.
    发明申请
    SMART LOCATION-BASED REMINDERS 审中-公开
    智能位置提示

    公开(公告)号:WO2016197060A1

    公开(公告)日:2016-12-08

    申请号:PCT/US2016/035911

    申请日:2016-06-03

    Applicant: APPLE INC.

    CPC classification number: G08B21/24 G06Q10/10 H04W4/02

    Abstract: A method and device for providing a reminder to a user of a mobile device are provided. The method includes receiving a request to establish a first geographical area for the mobile device for triggering a first location-based reminder, the request including a flag indicating that other sensor information is to be used to determine when to provide the first location-based reminder to the user. A location of the mobile device is monitored to identify whether the first geographical area is triggered by the mobile device crossing a first boundary of the first geographical area. After the mobile device crosses the first boundary the first location-based reminder is identified and a state of the mobile device is determined. The first location-based reminder is provided to the user based on the state of the mobile device being included in a list of trigger states.

    Abstract translation: 提供了一种用于向移动设备的用户提供提醒的方法和设备。 该方法包括接收建立用于移动设备的第一地理区域以触发第一基于位置的提醒的请求,该请求包括指示其他传感器信息将用于确定何时提供第一基于位置的提醒的标志 给用户 监视移动设备的位置以识别第一地理区域是否由穿过第一地理区域的第一边界的移动设备触发。 在移动设备跨越第一边界之后,识别出第一基于位置的提醒并确定移动设备的状态。 基于包括在触发状态列表中的移动设备的状态向用户提供第一基于位置的提醒。

    TRAVEL UPDATES FOR CALENDAR EVENTS
    5.
    发明申请
    TRAVEL UPDATES FOR CALENDAR EVENTS 审中-公开
    日历活动的旅行更新

    公开(公告)号:WO2016200704A1

    公开(公告)日:2016-12-15

    申请号:PCT/US2016/035924

    申请日:2016-06-03

    Applicant: APPLE INC.

    Abstract: A method of providing travel updates for an event stored in a calendar application of a device is provided. The method receives the location and the starting time of the event from the calendar application at a navigation application of the device. The method determines an estimated travel time from the current location of the device to the location of the event. The method determines a time for timely departure to the event based on the estimated travel time. The method provides several travel updates that include the time for timely departure to the calendar application. The travel updates are utilized by the calendar application to provide a set of alerts regarding the time for the timely departure to the event.

    Abstract translation: 提供了一种为存储在设备的日历应用中的事件提供旅行更新的方法。 该方法在设备的导航应用中从日历应用接收事件的位置和开始时间。 该方法确定从设备的当前位置到事件位置的估计行进时间。 该方法基于估计的行驶时间确定及时离开事件的时间。 该方法提供了几个旅行更新,包括及时离开日历应用程序的时间。 日历应用程序利用旅行更新来提供关于及时离开事件的时间的一组警报。

    DEVICES, METHODS AND GRAPHICAL USER INTERFACES FOR GENERATING TACTILE OUTPUTS

    公开(公告)号:EP4328733A2

    公开(公告)日:2024-02-28

    申请号:EP24150093.3

    申请日:2017-08-14

    Applicant: Apple Inc.

    Abstract: An electronic device receives a first request for a first user interface operation that is associated with a first tactile output; and performs the first user interface operation and generates the first tactile output. The device receives a second request for a second user interface operation that is associated with a second tactile output; and conditionally determines a time interval from a point in time corresponding to a most recent prior instance of a first type of change in the respective user interface element for which a tactile output was generated. If the time interval is less than a predefined time period, the device performs the second user interface operation without generating the second tactile output; and, if the time interval is greater than the predefined time period, the device performs the second user interface operation and generates the second tactile output.

    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR GENERATING TACTILE OUTPUTS
    9.
    发明公开
    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR GENERATING TACTILE OUTPUTS 审中-公开
    用于产生触觉输出的装置,方法和图形用户界面

    公开(公告)号:EP3291056A1

    公开(公告)日:2018-03-07

    申请号:EP17186196.6

    申请日:2017-08-14

    Applicant: Apple Inc.

    Abstract: An electronic device displays a user interface for a first software application. The user interface includes multiple elements to which user interaction models from multiple user interaction models provided by an application-independent module have been assigned (including a first element to which a first user interaction model has been assigned). The multiple elements have content provided by an application-specific module for the first software application. The first user interaction model defines how the user interface responds to inputs directed to the first element. The device detects an input directed to the first element; and updates the user interface based on characteristics of the input. If the input meets tactile output criteria specified by the first user interaction model, the device generates a first tactile output corresponding to the input, and if not, the device forgoes generation of the first tactile output.

    Abstract translation: 电子设备显示第一个软件应用程序的用户界面。 用户界面包括多个元素,由应用程序无关模块提供的来自多个用户交互模型的用户交互模型已被分配给多个元素(包括第一用户交互模型已被分配到的第一元素)。 多个元素具有由第一软件应用程序的专用模块提供的内容。 第一个用户交互模型定义用户界面如何响应指向第一个元素的输入。 该设备检测指向第一个元素的输入; 并根据输入的特征更新用户界面。 如果输入满足由第一用户交互模型指定的触觉输出标准,则设备生成对应于输入的第一触觉输出,并且如果不是,则设备放弃生成第一触觉输出。

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