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公开(公告)号:DE69132041D1
公开(公告)日:2000-04-20
申请号:DE69132041
申请日:1991-09-30
Applicant: IBM
Inventor: JOHNSON JR LEE EDWARD , KOKOSZKA DARYL JOHN , LARKY STEVEN PHILIP , SIDOLI PAOLO
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公开(公告)号:ZA9108049B
公开(公告)日:1992-07-29
申请号:ZA9108049
申请日:1991-10-08
Applicant: IBM
Inventor: BRASE DEBORAH DIANE , DEBORAH DIANE BRASE , LARKY STEVEN PHILIP , STEVEN PHILIP LARKY , CLAIR JOE CHRISTOPHER ST , JOE CHRISTOPHER ST CLAIR , SIDOLI PAOLO , PAOLO SIDOLI
CPC classification number: G06F3/04842 , G06T15/30
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3.
公开(公告)号:CA2051176A1
公开(公告)日:1992-04-13
申请号:CA2051176
申请日:1991-09-11
Applicant: IBM
Inventor: BRASE DEBORAH D , LARKY STEVEN P , ST CLAIR JOE C , SIDOLI PAOLO
IPC: G06F3/153 , G06F3/033 , G06F3/048 , G06T1/60 , G06T11/80 , G06T15/30 , G09G5/36 , G06T15/00 , G06T15/20
Abstract: AT9-90-002 APPARATUS AND METHOD FOR RELATING A POINT OF SELECTION TO AN OBJECT IN A GRAPHICS DISPLAY SYSTEM Apparatus and methods for picking three dimensional objects from images depicted on a video display. The displayed objects are selectively rerendered. During such rerendering the object pixels are compared in depth to the data in a Z buffer for determining visibility. The number and size of the objects subject to rerendering by the rasterization processor is constrained by using the front end graphics processor to define object extents and by rerendering only extents which have been clipped to the boundaries of the pick window. The rerendering operation does not alter the three dimensional graphics image stored in and repetitively scanned from the frame buffer. Selection between multiple objects within the pick window can include a weighted comparison using a pick plane memory to store visibility data by object.
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公开(公告)号:CA2055785A1
公开(公告)日:1992-05-16
申请号:CA2055785
申请日:1991-10-22
Applicant: IBM
Inventor: JOHNSON LEE E JR , KOKOSZKA DARYL J , LARKY STEVEN P , SIDOLI PAOLO
Abstract: AT9-89-107 A graphics processor including an interface for providing triangle primitives and line primitives representing a graphical image, a line drawer for receiving line primitives and for rendering the line primitives, and a triangle interpolator for receiving the triangle primitives from the interface and for providing line primitives therefrom to the line drawer, wherein the interface includes a register for storing graphics image line primitives and for selectively providing the stored line primitives to the line drawer.
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公开(公告)号:CA2053947A1
公开(公告)日:1992-05-16
申请号:CA2053947
申请日:1991-10-22
Applicant: IBM
Inventor: JOHNSON LEE E JR , KOKOSZKA DARYL J , LARKY STEVEN P , SIDOLI PAOLO
Abstract: r9-90-022 A graphics processor including an interface for providing triangle primitives representing a graphics image, a triangle interpolator coupled to the interface for interpolating a triangle primitive and serially computing multiple line primitives from the triangle primitive, a line renderer coupled to the triangle interpolator for receiving a line primitive from the triangle interpolator and for providing pixels representing the line primitive while the triangle interpolator is computing another line primitive.
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公开(公告)号:DE69132041T2
公开(公告)日:2000-09-14
申请号:DE69132041
申请日:1991-09-30
Applicant: IBM
Inventor: JOHNSON JR LEE EDWARD , KOKOSZKA DARYL JOHN , LARKY STEVEN PHILIP , SIDOLI PAOLO
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公开(公告)号:ZA918049B
公开(公告)日:1992-07-29
申请号:ZA918049
申请日:1991-10-08
Applicant: IBM
Inventor: BRASE DEBORAH DIANE , DEBORAH DIANE BRASE , LARKY STEVEN PHILIP , STEVEN PHILIP LARKY , CLAIR JOE CHRISTOPHER ST , JOE CHRISTOPHER ST CLAIR , SIDOLI PAOLO , PAOLO SIDOLI
Abstract: In a system and process for picking three dimensional objects from images depicted on a video display the displayed objects are selectively rerendered. During such rerendering the object pixels are compared in depth to the data in a Z buffer 9 for determining visibility. The number and size of the objects subject to rerendering by the rasterization processor 2 is constrained by using the front end graphics processor 1 to define object extents and by rerendering only extents which have been clipped to the boundaries of the pick window. The rerendering operation does not alter the three dimensional graphics image stored in and repetitively scanned from the frame buffer 3. Selection between multiple objects within the pick window can include a weighted comparison using a pick plane memory 20 to store visibility data by object.
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