Abstract:
A system architecture provides a hardware-based root of trust solution for supporting distribution and playback of premium digital content. In an embodiment, hardware root of trust for digital content and services is a solution where the basis of trust for security purposes is rooted in hardware and firmware mechanisms in a client computing system, rather than in software. From this root of trust, the client computing system constructs an entire media processing pipeline that is protected for content authorization and playback. In embodiments of the present invention, the security of the client computing system for content processing is not dependent on the operating system (OS), basic input/output system (BIOS), media player application, or other host software.
Abstract:
system for application usage continuum across client devices and platforms includes a first client device configured to execute a first instance of an application and a second client device configured to execute a second instance of the application. The first client device is configured to receive an indication to transfer operation of the first instance of the application running on the first client device to the second instance of the application on the second client device. The first client device is further configured to generate state information and data associated with execution of the first instance of the application on the first client device and cause the state information to be sent to the second client device to enable the second instance of the application on the second client device to continue operation of the application on the second client device using the state information from the first client device.
Abstract:
system for application usage continuum across client devices and platforms includes a first client device configured to execute a first instance of an application and a second client device configured to execute a second instance of the application. The first client device is configured to receive an indication to transfer operation of the first instance of the application running on the first client device to the second instance of the application on the second client device. The first client device is further configured to generate state information and data associated with execution of the first instance of the application on the first client device and cause the state information to be sent to the second client device to enable the second instance of the application on the second client device to continue operation of the application on the second client device using the state information from the first client device.
Abstract:
A client computing system renders digital content (such as, for example, a movie or TV program) for a user. Based on the user's interest, the user may select an object image in a video frame of a sequence of video frames of the digital content being rendered. The user input data indicating the object image selection may be sent to a service provider server coupled to the client computing system over a network via a secure communications channel. The server obtains information about an object corresponding to the user-selected object image. The server sends the object information to the client computing system for display to the user. The object may be an object in the physical world, such as a consumer good. The object information may include information enabling the user to purchase the object.
Abstract:
system for application usage continuum across client devices and platforms includes a first client device configured to execute a first instance of an application and a second client device configured to execute a second instance of the application. The first client device is configured to receive an indication to transfer operation of the first instance of the application running on the first client device to the second instance of the application on the second client device. The first client device is further configured to generate state information and data associated with execution of the first instance of the application on the first client device and cause the state information to be sent to the second client device to enable the second instance of the application on the second client device to continue operation of the application on the second client device using the state information from the first client device.
Abstract:
A system architecture provides a hardware-based root of trust solution for supporting distribution and playback of premium digital content. In an embodiment, hardware root of trust for digital content and services is a solution where the basis of trust for security purposes is rooted in hardware and firmware mechanisms in a client computing system, rather than in software. From this root of trust, the client computing system constructs an entire media processing pipeline that is protected for content authorization and playback. In embodiments of the present invention, the security of the client computing system for content processing is not dependent on the operating system (OS), basic input/output system (BIOS), media player application, or other host software.
Abstract:
Methods, systems, and computer program products that relate to managing persistence information of client devices for services registered with a persistence cloud service. A method from the perspective of a computing device associated with a registered service may include receiving, from a client device, a device identifier that identifies the client device to the registered service. The method further may include requesting, from a persistence cloud server associated with the persistence cloud service, persistence information associated with the device identifier. The method may also include receiving the persistence information, determining a level of service to provide to the client device based on the persistence information, and providing the level of service to the client device. The computing device may, for example, be a server associated with the registered service, or may, for example, be a router.
Abstract:
Securely sharing content between a first system and a second system is provided. A hardware-based root of trust is established between the first system and a server. Content requested by a user and an encrypted license blob associated with the content is received by the first system from the server. A first agent on the first system connects with a second agent on the second system. The encrypted license blob and a sub-license request are sent from the first agent to a security processor on the first system. The first security processor decrypts the encrypted license blob, validates the sub-license request, and if allowed, creates a sub-license to allow the second system to play the content. The first security processor sends the sub-license to a security processor on the second system. The first system provides access to the content to the second system for future playback according to the sub-license.