CONTEXT-BASED STATE CHANGE FOR AN ADAPTIVE INPUT DEVICE
    1.
    发明申请
    CONTEXT-BASED STATE CHANGE FOR AN ADAPTIVE INPUT DEVICE 审中-公开
    用于自适应输入设备的基于语境的状态变化

    公开(公告)号:WO2010123736A2

    公开(公告)日:2010-10-28

    申请号:PCT/US2010/031104

    申请日:2010-04-14

    CPC classification number: G06F3/04895 G06F3/0238 G06F3/038 G06F3/04886

    Abstract: Various embodiments of systems and methods to implement a context-based state change for an adaptive input device are provided. For example, a method is disclosed that may include receiving a state input indicating a change in a system state, changing adaptive input device data in response to the state input, the adaptive input device data including one or more of image data or adaptive input device mapping data, and adjusting an adaptive input device display state using the adaptive input device data. Adjusting the adaptive input device display state may include one or more of displaying the image data on an adaptive input device display or adjusting an adaptive input device mapping state according to the adaptive input device mapping data.

    Abstract translation: 提供了用于实现自适应输入设备的基于上下文的状态改变的系统和方法的各种实施例。 例如,公开了一种方法,其可以包括接收指示系统状态的变化的状态输入,响应于状态输入而改变自适应输入设备数据,自适应输入设备数据包括一个或多个图像数据或自适应输入设备 映射数据,以及使用自适应输入设备数据调整自适应输入设备显示状态。 调整自适应输入设备显示状态可以包括在自适应输入设备上显示图像数据或根据自适应输入设备映射数据调整自适应输入设备映射状态的一个或多个。

    INTERACTION MODELS FOR INDIRECT INTERACTION DEVICES
    2.
    发明申请
    INTERACTION MODELS FOR INDIRECT INTERACTION DEVICES 审中-公开
    用于间接互动设备的交互模型

    公开(公告)号:WO2013070558A1

    公开(公告)日:2013-05-16

    申请号:PCT/US2012/063627

    申请日:2012-11-05

    CPC classification number: G06F3/0488 G06F3/038

    Abstract: One or more techniques and/or systems are provided for utilizing input data received from an indirect interaction device (e.g., mouse, touchpad, etc.) as if the data was received from a direct interaction device (e.g., touchscreen). Interaction models are described for handling input data received from an indirect interaction device. For example, the interaction models may provide for the presentation of two or more targets (e.g., cursors) on a display when two or more contacts (e.g., fingers) are detected by indirect interaction device. Moreover, based upon a number of contacts detected and/or a pressured applied by respective contacts, the presented target(s) may be respectively transitioned between a hover visualization and an engage visualization. Targets in an engage visualization may manipulate a size of an object presented in a user interface, pan the object, drag the object, rotate the object, and/or otherwise engage the object, for example.

    Abstract translation: 提供了一种或多种技术和/或系统,用于利用从间接交互设备(例如,鼠标,触摸板等)接收的输入数据,就像从直接交互设备(例如,触摸屏)接收到的数据一样。 描述了用于处理从间接交互设备接收的输入数据的交互模型。 例如,当由间接交互设备检测到两个或更多个联系人(例如手指)时,交互模型可以提供显示器上的两个或更多个目标(例如,光标)的呈现。 此外,基于检测到的和/或由相应的触点施加的压力的多个触点,所呈现的目标可以分别在悬停的可视化和接合的可视化之间转换。 例如,在互动可视化中的目标可以操纵呈现在用户界面中的对象的大小,平移对象,拖动对象,旋转对象和/或以其他方式接合对象。

    PRESSURE-BASED INTERACTION FOR INDIRECT TOUCH INPUT DEVICES
    3.
    发明申请
    PRESSURE-BASED INTERACTION FOR INDIRECT TOUCH INPUT DEVICES 审中-公开
    用于间接触摸输入设备的基于压力的相互作用

    公开(公告)号:WO2013063154A1

    公开(公告)日:2013-05-02

    申请号:PCT/US2012/061742

    申请日:2012-10-24

    CPC classification number: G06F3/0416 G06F3/04883 G06F2203/04808

    Abstract: In an indirect interaction input device, z-information can be considered in defining a user interaction model for the device. Any measurement of displacement in a z-direction can be used, if such information is available from the input device. The pressure data can be used to define states of interaction, with transitions between these states determined by various thresholds. The device can provide raw or normalized data, and can provide state information or data defining its thresholds that specify state transitions. This information can be provided as an attribute of a contact point provided by the device. Data can be normalized across various similar devices. Applications can use the raw pressure data from the device for their own purposes, or rely on the device itself or host operating system software to interpret the pressure data according to thresholds and states.

    Abstract translation: 在间接交互输入设备中,可以考虑在定义设备的用户交互模型时考虑z信息。 如果可以从输入设备获得这种信息,则可以使用z方向上的位移测量。 压力数据可以用于定义交互状态,并通过各种阈值确定这些状态之间的转换。 该设备可以提供原始或规范化的数据,并且可以提供定义其指定状态转换的阈值的状态信息或数据。 该信息可以作为由设备提供的联系点的属性来提供。 数据可以在各种类似的设备上进行归一化。 应用程序可以将设备的原始压力数据用于自己的目的,或者依靠设备本身或主机操作系统软件根据阈值和状态来解释压力数据。

    INTERACTION MODELS FOR INDIRECT INTERACTION DEVICES
    4.
    发明公开
    INTERACTION MODELS FOR INDIRECT INTERACTION DEVICES 有权
    交互模型对于间接交互设备

    公开(公告)号:EP2776905A1

    公开(公告)日:2014-09-17

    申请号:EP12848100.9

    申请日:2012-11-05

    CPC classification number: G06F3/0488 G06F3/038

    Abstract: One or more techniques and/or systems are provided for utilizing input data received from an indirect interaction device (e.g., mouse, touchpad, etc.) as if the data was received from a direct interaction device (e.g., touchscreen). Interaction models are described for handling input data received from an indirect interaction device. For example, the interaction models may provide for the presentation of two or more targets (e.g., cursors) on a display when two or more contacts (e.g., fingers) are detected by indirect interaction device. Moreover, based upon a number of contacts detected and/or a pressured applied by respective contacts, the presented target(s) may be respectively transitioned between a hover visualization and an engage visualization. Targets in an engage visualization may manipulate a size of an object presented in a user interface, pan the object, drag the object, rotate the object, and/or otherwise engage the object, for example.

    PRESSURE-BASED INTERACTION FOR INDIRECT TOUCH INPUT DEVICES
    5.
    发明公开
    PRESSURE-BASED INTERACTION FOR INDIRECT TOUCH INPUT DEVICES 审中-公开
    基于压力的共同作用的间接触摸输入设备的

    公开(公告)号:EP2771766A1

    公开(公告)日:2014-09-03

    申请号:EP12842912.3

    申请日:2012-10-24

    CPC classification number: G06F3/0416 G06F3/04883 G06F2203/04808

    Abstract: In an indirect interaction input device, z-information can be considered in defining a user interaction model for the device. Any measurement of displacement in a z-direction can be used, if such information is available from the input device. The pressure data can be used to define states of interaction, with transitions between these states determined by various thresholds. The device can provide raw or normalized data, and can provide state information or data defining its thresholds that specify state transitions. This information can be provided as an attribute of a contact point provided by the device. Data can be normalized across various similar devices. Applications can use the raw pressure data from the device for their own purposes, or rely on the device itself or host operating system software to interpret the pressure data according to thresholds and states.

    CONTEXT-BASED STATE CHANGE FOR AN ADAPTIVE INPUT DEVICE
    6.
    发明公开
    CONTEXT-BASED STATE CHANGE FOR AN ADAPTIVE INPUT DEVICE 有权
    基于上下文的状态改变适应的输入设备

    公开(公告)号:EP2422264A2

    公开(公告)日:2012-02-29

    申请号:EP10767534.0

    申请日:2010-04-14

    CPC classification number: G06F3/04895 G06F3/0238 G06F3/038 G06F3/04886

    Abstract: Various embodiments of systems and methods to implement a context-based state change for an adaptive input device are provided. For example, a method is disclosed that may include receiving a state input indicating a change in a system state, changing adaptive input device data in response to the state input, the adaptive input device data including one or more of image data or adaptive input device mapping data, and adjusting an adaptive input device display state using the adaptive input device data. Adjusting the adaptive input device display state may include one or more of displaying the image data on an adaptive input device display or adjusting an adaptive input device mapping state according to the adaptive input device mapping data.

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