IMAGE BASED MULTIVIEW MULTILAYER HOLOGRAPHIC RENDERING ALGORITHM
    1.
    发明申请
    IMAGE BASED MULTIVIEW MULTILAYER HOLOGRAPHIC RENDERING ALGORITHM 有权
    基于图像的多层次全息图渲染算法

    公开(公告)号:US20150277378A1

    公开(公告)日:2015-10-01

    申请号:US14525345

    申请日:2014-10-28

    Abstract: Algorithms for improved and more efficient rendering of three-dimensional images for use with holographic display systems. These algorithms include creating layers orthogonal to a viewing direction, the separate layers representing different depths in the image. The layers are created based on knowing the color and depth of each point in the image. Each layer then goes through an FFT process until the information for each layer is represented as a diffraction pattern. A holographic lens is then applied to the diffraction pattern of each layer. This lens will cause that layer to appear, in a hologram based thereon, at a different depth than the other layers. The layers, each with their separate lenses, are then coherently summed up and when applied to a suitable portion of a holographic display system (e.g., an SLM), a hologram can be created for that view. A tiled array of such holograms can be combined together by the holographic display system.

    Abstract translation: 用于改进和更有效地渲染用于全息显示系统的三维图像的算法。 这些算法包括创建与观看方向正交的层,分离的层表示图像中的不同深度。 基于知道图像中每个点的颜色和深度创建层。 然后,每个层经历FFT处理,直到每层的信息被表示为衍射图。 然后将全息透镜应用于每层的衍射图案。 该透镜将导致该层在基于其的全息图中以与其它层不同的深度出现。 然后,将各自具有分开的透镜的层相干地相加,并且当应用于全息显示系统(例如SLM)的合适部分时,可以为该视图创建全息图。 这种全息图的平铺阵列可以通过全息显示系统组合在一起。

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