Abstract:
An apparatus for displaying three dimensional (3D) images to a viewer without the need for 3D glasses. The apparatus includes a display element with a lenticular display surface that is supported to be horizontal and face upward into a viewing space. The apparatus includes a location tracking element tracking a location of a viewer in the viewing space relative to the lenticular display surface. The apparatus includes a display controller generating reprojected content for operating the display element to display 3D images via the lenticular display surface. The reprojected content is generated by determining for each pixel of the display element the content or images passing through tracked and/or determined eye locations and then remapping content delivered to each of the pixels of the display element to achieve a predefined pattern of content in viewpoints of fixed camera positions for the display element.
Abstract:
A system for sensing and controlling eye contact for a robot. The system includes a robotic figure with a movable eye. The system includes a light source positioned in the robotic figure to output light through a light outlet of the eye. A light sensor is included that senses light striking surfaces in a physical space in which the robotic figure is positioned including the output light from the light source. The system includes an image processor processing output of the light sensor to identify a location of a target formed by the output light striking surfaces in the physical space and to identify a location of a face of a human. Further, the system includes a robot controller generating eye movement control signals based on the location of the target and the location of the face to position the eye to provide eye contact with the human observer.
Abstract:
Display systems for achieving collimated projection effects. For example, in a theatrical or concert installation, display systems can be used to project images of scenery that appear to be vast and at a great distant behind the viewing window. The system may include a flat panel display, a corrective mirror, and a concave mirror positioned for viewing by an observer. The corrective mirror pre-warps an image generated by the flat panel display and reflects the undistorted image onto the concave mirror such that the observer perceives the image generated by the flat panel display as being at a large distance. The corrective mirror does not distort with changes in viewpoint. In another implementation, the system may include a short throw projector generating an image, a free-form projection screen, and a concave mirror positioned for viewing by many observers through a viewing window.
Abstract:
A special effects device for providing an energy sword effect. The device includes two long plastic semi-cylinders, and these two blade body members are rolled perpendicular to their length, which creates compact cylinders of material of small volume that can be provided on a pair of spools in a hilt. To extend the blade, a motor provided in the hilt unrolls the blade body members from the spools. Each blade body member passes through a blade forming guideway that nests the semi-cylindrical blade body members together as they leave the hilt. To retract the blade, the process is reversed. The lighting of the blade is achieved with a flexible strip of light sources. The light source strip is attached to a blade end cap and positioned in the center of the two blade body members such that it is pulled up along with the blade body members during their extension.
Abstract:
A special effects (FX) system for generating a penumbra or glow effect about an object. Briefly, the FX system includes at least one sheet of retroreflective material and a penumbra activator. The penumbra activator is designed to selectively direct light toward a reflective surface of the retroreflective material. For example, the penumbra activator may include an elongated core element extending from a hilt. The body of the core element may include strings or sets of direction light sources, which may be spaced apart along the length of external surfaces of the core element body. A controller is used to operate the light sources such as by sequentially illuminating the lights sources from an end near the base/hilt to an end near a tip/distal end of the core element body, with earlier lit sources remaining on in some cases to cause a light sword blade to grow out of the hilt.
Abstract:
A compact mirror-based three-dimensional (3D) display system with a polarizer between the viewer in a viewing space and a beam splitter. The beam splitter may be a half-silvered mirror, and the polarizer may be a circular polarizer that acts to cancel the undesired reflections including that of a viewer. A half prop often will be positioned between the beam splitter and the polarizer. The mirror-based 3D display system may also utilize additional components for creating effects that move in depth and that are in 3D. This may include rotation of the display (or its monitor or display screen) from parallel to an offset angle to allow displayed images to move toward and away from the mirror and not be locked into a plane parallel to and often abutting the mirror. The display system may further include configurations that provide a backdrop image behind the displayed image.
Abstract:
An apparatus for displaying three dimensional (3D) images to a viewer without the need for 3D glasses. The apparatus includes a display element with a lenticular display surface that is supported to be horizontal and face upward into a viewing space. The apparatus includes a location tracking element tracking a location of a viewer in the viewing space relative to the lenticular display surface. The apparatus includes a display controller generating reprojected content for operating the display element to display 3D images via the lenticular display surface. The reprojected content is generated by determining for each pixel of the display element the content or images passing through tracked and/or determined eye locations and then remapping content delivered to each of the pixels of the display element to achieve a predefined pattern of content in viewpoints of fixed camera positions for the display element.
Abstract:
Algorithms for improved and more efficient rendering of three-dimensional images for use with holographic display systems. These algorithms include creating layers orthogonal to a viewing direction, the separate layers representing different depths in the image. The layers are created based on knowing the color and depth of each point in the image. Each layer then goes through an FFT process until the information for each layer is represented as a diffraction pattern. A holographic lens is then applied to the diffraction pattern of each layer. This lens will cause that layer to appear, in a hologram based thereon, at a different depth than the other layers. The layers, each with their separate lenses, are then coherently summed up and when applied to a suitable portion of a holographic display system (e.g., an SLM), a hologram can be created for that view. A tiled array of such holograms can be combined together by the holographic display system.
Abstract:
A method for providing a three dimensional (3D) drawing experience. The method includes capturing a 3D image of a participant and then processing this image to key the participant's image from a background. The keyed participant's image is mixed with a 3D background image such as frames or scenes from a 3D movie, and the mixed 3D image is projected on a projection screen. For example, left and right eye images may be projected from a pair of projectors with polarization films over the lenses, and the projection screen may be a polarization-maintaining surface such as a silver screen. The user moves a drawing instrument in space in front of the projection screen, and spatial tracking performed to generate a locus of 3D positions. These 3D positions are used to create a 3D drawing image that is projected with the 3D background and participant images in real time.
Abstract:
A system adapted for selectively attracting an object to and moving the object on a surface. The system includes an oscillating element including a contact surface such as a computer tablet with a touch screen or a table with a ferrous surface. The system includes a drive (or vibration inducing) assembly coupled to the oscillating element operable to oscillate the oscillating element to linearly move the contact surface first in a first direction and second in a second direction opposite the first direction (e.g., along an X-axis or Y-axis). The system further includes a preferential friction assembly operating to first create an attractive force between the contact surface and the object and second to modify the attractive force. This causes the object to move with the contact surface when the attractive force is created and the contact surface to move relative to the object when the attractive force is modified.