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公开(公告)号:US20190122428A1
公开(公告)日:2019-04-25
申请号:US16089301
申请日:2017-03-30
Applicant: LEGO A/S
Inventor: Morgan James WALKER , Jonathan B. BENNINK , Luka KAPETER , Henrik Munk STORM
CPC classification number: G06T17/05 , A63F13/655 , A63F2300/1087 , A63F2300/695 , A63H33/08 , A63H33/086 , G01B11/24 , G06T17/00 , G06T2200/04 , G06T2200/08
Abstract: A system for acquiring a 3D digital representation of a physical object, the system comprising: A scanning station comprising an object support for receiving a physical object; an image capturing device operable to capture two or more images of a physical object when the physical object is placed on the object support, wherein the two or more images are taken from different view points relative to the physical object; and a processor configured to process the captured two or more images and to create a 3D digital model of the physical object.
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公开(公告)号:US20220266159A1
公开(公告)日:2022-08-25
申请号:US17635416
申请日:2019-08-20
Applicant: LEGO A/S
Inventor: Morgan James WALKER , Henrik Munk STORM
Abstract: An interactive music play system, comprising a plurality of toy elements, an image capturing device, a processing unit and a music rendering device; wherein the image capturing device is configured to capture one or more images of a user-selected subset of said toy elements arranged in a field of view of the image capturing device; wherein the processing unit is configured to: recognise the user-selected subset of toy elements in the one or more captured images; create a musical presentation based on one or more of the recognised toy elements; cause the music rendering device to present the created musical presentation to the user.
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公开(公告)号:US20200023269A1
公开(公告)日:2020-01-23
申请号:US16341742
申请日:2017-10-10
Applicant: LEGO A/S
Inventor: Roberto MARCHESI , Melissa Jane PICKERING , Maiken Hillerup FOGTMANN , Henrik Munk STORM , Rasmus HARR , Cephas Edgar HOWARD
IPC: A63F13/213 , A63F13/92 , A63H33/04
Abstract: A game system, comprising: a plurality of game tokens, an image capturing device and a processor; the image capturing device being operable to capture one or more images of one or more event tokens placed within a field of view of the image capturing device, the plurality of game tokens comprising a plurality of event tokens; wherein the processor is configured to: execute a digital game, the digital game comprising computer executable code configured to cause the processor to associate one or more individual game events with each of the plurality of event tokens; and to associate one or more further game events with each of a plurality of sets of event tokens, each set comprising two or more event tokens chosen from said plurality of event tokens; receive one or more images captured by said image capturing device; recognise one or more game tokens of the plurality of game tokens within the one or more images, the recognised one or more game tokens including one or more event token; responsive to recognising a single event token of the plurality of event tokens in the one or more images, cause the one or more individual game events associated with the recognised event token; responsive to recognising one of the plurality of sets of event tokens in the one or more images, where the event tokens of the recognised set are positioned in a predetermined spatial configuration relative to each other, cause the one or more further game events associated with the recognised set.
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公开(公告)号:US20220362674A1
公开(公告)日:2022-11-17
申请号:US17876930
申请日:2022-07-29
Applicant: LEGO A/S
Inventor: Morgan James WALKER , Jonathan B. BENNINK , Henrik Munk STORM
IPC: A63F13/65 , A63F13/213 , A63F13/533 , A63F13/63
Abstract: A method for analyzing a virtual object in a virtual environment includes obtaining an image of a first real-world object and transmitting, to a data processing system, the image of the first real-world object. The method includes creating a digital representation of the first real-world object and assigning local attributes to one or more portions of the digital representation corresponding to elements of the first real-world object. The method includes obtaining an image of an updated configuration of the first real-world object and transmitting, to the data processing system, the image of the updated configuration. The method includes creating, by the data processing system, a digital representation, of the updated configuration. The method includes comparing, by the data processing system, the digital representation of the first real-world object and the digital representation of the updated first real-world object to identify rearranged parts and assign local attributes.
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公开(公告)号:US20190240580A1
公开(公告)日:2019-08-08
申请号:US16309408
申请日:2017-07-04
Applicant: LEGO A/S
Inventor: Morgan James WALKER , Jonathan B. BENNINK , Henrik Munk STORM
IPC: A63F13/65 , A63F13/63 , G06T19/20 , G06T19/00 , A63F13/213
CPC classification number: A63F13/65 , A63F13/213 , A63F13/533 , A63F13/63 , A63F2300/6018 , A63F2300/69 , G06T19/003 , G06T19/20
Abstract: A computer-implemented method for creating a virtual object; the method comprising: receiving a digital representation of a visual appearance of a real-world object; creating a virtual object with a visual appearance based on the received digital representation; selecting a part of the virtual object; and assigning one or more attributes to the selected part of the virtual object.
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公开(公告)号:US20200094134A1
公开(公告)日:2020-03-26
申请号:US16347533
申请日:2017-11-10
Applicant: LEGO A/S
Inventor: Roberto MARCHESI , Melissa Jane PICKERING , Maiken Hillerup FOGTMANN , Henrik Munk STORM , Rasmus HARR , Cephas Edgar HOWARD
IPC: A63F13/213 , A63F13/42
Abstract: A game system comprising: a plurality of game tokens, an image capturing device and a processor; the image capturing device being operable to capture one or more images of one or more game tokens placed within a field of view of the image capturing device; wherein the processor is configured to: execute a digital game, the digital game comprising computer executable code configured to cause the processor to implement a virtual card game, the virtual card game including a plurality of virtual playing cards; receive one or more images captured by said image capturing device; recognise one or more game tokens of the plurality of game tokens within the one or more images; responsive to recognising a set of game tokens in the one or more images, create a virtual playing card based on the recognised set.
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公开(公告)号:US20190240581A1
公开(公告)日:2019-08-08
申请号:US16310524
申请日:2017-07-04
Applicant: LEGO A/S
Inventor: Morgan James WALKER , Jonathan B. BENNINK , Henrik Munk STORM
IPC: A63F13/65 , A63F13/213 , A63F13/533 , A63F13/63
CPC classification number: A63F13/65 , A63F13/213 , A63F13/533 , A63F13/63
Abstract: A computer-implemented method for creating a virtual object; the method comprising: obtaining a digital representation of a real-world object, the digital representation representing a visual appearance of a shape of the real-world object; obtaining an input indicative of one or more properties of an entity different from the real-world object; creating a virtual object representing the real-world object; and assigning, based on at least the obtained input, an attribute to the created virtual object.
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