METHOD FOR CREATING A VIRTUAL OBJECT

    公开(公告)号:US20220362674A1

    公开(公告)日:2022-11-17

    申请号:US17876930

    申请日:2022-07-29

    Applicant: LEGO A/S

    Abstract: A method for analyzing a virtual object in a virtual environment includes obtaining an image of a first real-world object and transmitting, to a data processing system, the image of the first real-world object. The method includes creating a digital representation of the first real-world object and assigning local attributes to one or more portions of the digital representation corresponding to elements of the first real-world object. The method includes obtaining an image of an updated configuration of the first real-world object and transmitting, to the data processing system, the image of the updated configuration. The method includes creating, by the data processing system, a digital representation, of the updated configuration. The method includes comparing, by the data processing system, the digital representation of the first real-world object and the digital representation of the updated first real-world object to identify rearranged parts and assign local attributes.

    USER CONFIGURABLE INTERACTIVE TOY
    5.
    发明公开

    公开(公告)号:US20230338865A1

    公开(公告)日:2023-10-26

    申请号:US18040879

    申请日:2021-09-13

    Applicant: LEGO A/S

    CPC classification number: A63H17/32 A63H3/28 A63H33/042 A63H2200/00

    Abstract: An interactive toy including a reader for detecting a marker in a proximity of the interactive toy. The interactive toy also has a sensor for detecting movement of the interactive toy and a memory having programmed instructions and configuration data thereon. The programmed instructions are configured to control a response of the interactive toy to a detection of the marker, the response being defined at least in part by the configuration data. The interactive toy also has a processing unit configured to execute the programmed instructions according to the configuration data when the processing unit is in a play state. The processing unit is further configured to modify the configuration data in response to a combination of a detection of the marker in a proximity of the interactive toy, and a detection of a movement of the interactive toy when the processing unit is in a configuration state.

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