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公开(公告)号:US11120609B2
公开(公告)日:2021-09-14
申请号:US16833303
申请日:2020-03-27
Applicant: NVIDIA Corp.
Inventor: Johan Pontus Andersson , Tomas Guy Akenine-Möller , Jim Nilsson , Marco Salvi , Josef Spjut
IPC: G06T15/06 , G06T15/20 , G06T15/50 , H04N19/513 , H04N19/132 , H04N19/182
Abstract: A method dynamically selects one of a first sampling order and a second sampling order for a ray trace of pixels in a tile where the selection is based on a motion vector for the tile. The sampling order may be a bowtie pattern or an hourglass pattern. Subframes generated based on the sampling order are communicated over a bus along with motion vectors for tiles of the subframes.
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公开(公告)号:US20200312010A1
公开(公告)日:2020-10-01
申请号:US16833303
申请日:2020-03-27
Applicant: NVIDIA Corp.
Inventor: Johan Pontus Andersson , Tomas Guy Akenine-Möller , Jim Nilsson , Marco Salvi , Josef Spjut
Abstract: A method dynamically selects one of a first sampling order and a second sampling order for a ray trace of pixels in a tile where the selection is based on a motion vector for the tile. The sampling order may be a bowtie pattern or an hourglass pattern. Subframes generated based on the sampling order are communicated over a bus along with motion vectors for tiles of the subframes.
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