Invention Grant
- Patent Title: Post-tessellation blending in a GPU pipeline
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Application No.: US17744426Application Date: 2022-05-13
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Publication No.: US12026828B2Publication Date: 2024-07-02
- Inventor: Peter Malcolm Lacey , Simon Fenney , Tobias Hector , Ian King
- Applicant: Imagination Technologies Limited
- Applicant Address: GB Kings Langley
- Assignee: Imagination Technologies Limited
- Current Assignee: Imagination Technologies Limited
- Current Assignee Address: GB Kings Langley
- Agency: Potomac Law Group, PLLC
- Agent Vincent M DeLuca
- Priority: GB 05656 2018.04.05
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06F9/38 ; G06T1/20 ; G06T15/00 ; G06T15/80 ; G06T17/10 ; G06T17/20

Abstract:
Implementations of blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading. The blender hardware includes a cache and/or a content addressable memory and these data structures are used to reduce duplicate domain shading operations.
Public/Granted literature
- US20220270320A1 POST-TESSELLATION BLENDING IN A GPU PIPELINE Public/Granted day:2022-08-25
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |