Early termination in bottom-up acceleration data structure refit

    公开(公告)号:US11900523B2

    公开(公告)日:2024-02-13

    申请号:US17505387

    申请日:2021-10-19

    CPC classification number: G06T15/06 G06T1/20 G06T2200/04

    Abstract: Apparatus and method for bottom-up BVH refit. For example, one embodiment of an apparatus comprises: a hierarchical acceleration data structure generator to construct an acceleration data structure comprising a plurality of hierarchically arranged nodes; traversal hardware logic to traverse one or more rays through the acceleration data structure; intersection hardware logic to determine intersections between the one or more rays and one or more primitives within the hierarchical acceleration data structure; a node unit comprising circuitry and/or logic to perform refit operations on nodes of the hierarchical acceleration data structure, the refit operations to adjust spatial dimensions of one or more of the nodes; and an early termination evaluator to determine whether to proceed with refit operations or to terminate refit operations for a current node based on refit data associated with one or more child nodes of the current node.

    Apparatus and method for efficient distributed denoising of a graphics frame

    公开(公告)号:US11562468B2

    公开(公告)日:2023-01-24

    申请号:US17171925

    申请日:2021-02-09

    Abstract: Apparatus and method for denoising of images generated by a rendering engine such as a ray tracing engine. For example, one embodiment of a system or apparatus comprises: A system comprising: a plurality of nodes to perform ray tracing operations; a dispatcher node to dispatch graphics work to the plurality of nodes, each node to perform ray tracing to render a region of an image frame; at least a first node of the plurality comprising: a ray-tracing renderer to perform ray tracing to render a first region of the image frame; and a denoiser to perform denoising of the first region using a combination of data associated with the first region and data associated with a region outside of the first region, at least some of the data associated with the region outside of the first region to be retrieved from at least one other node.

    Multi-pass apparatus and method for early termination of graphics shading

    公开(公告)号:US10699475B1

    公开(公告)日:2020-06-30

    申请号:US16235517

    申请日:2018-12-28

    Abstract: Multi-pass apparatus and method for ray tracing shading. For example, one embodiment of an apparatus comprises: graphics processing circuitry to execute a sequence of visibility testing operations related to texels within a texture domain to generate visibility results; a register or memory to store a texel mask; texel mask update circuitry/logic to update the texel mask based on the visibility results, the texel mask comprising a plurality of bits to indicate visibility of the texels within the texture domain, the texel mask update circuitry/logic to set a first bit to indicate whether any bits in the texel mask indicate a visible texel; a shader dispatcher to initiate conditional dispatch operations only if the first bit is set to indicate that at least one bit in the texel mask indicates a visible texel, wherein to perform the conditional dispatch operations, the shader dispatcher is to dispatch texel shaders for only those texels that the texel mask indicates may be visible; and a plurality of execution units (EUs) to execute the shaders dispatched by the shader dispatcher.

    Apparatus and method for ray tracing instruction processing and execution

    公开(公告)号:US11568591B2

    公开(公告)日:2023-01-31

    申请号:US16996208

    申请日:2020-08-18

    Abstract: An apparatus and method to execute ray tracing instructions. For example, one embodiment of an apparatus comprises execution circuitry to execute a dequantize instruction to convert a plurality of quantized data values to a plurality of dequantized data values, the dequantize instruction including a first source operand to identify a plurality of packed quantized data values in a source register and a destination operand to identify a destination register in which to store a plurality of packed dequantized data values, wherein the execution circuitry is to convert each packed quantized data value in the source register to a floating point value, to multiply the floating point value by a first value to generate a first product and to add the first product to a second value to generate a dequantized data value, and to store the dequantized data value in a packed data element location in the destination register.

    Apparatus and method for acceleration data structure refit

    公开(公告)号:US11501484B2

    公开(公告)日:2022-11-15

    申请号:US17032964

    申请日:2020-09-25

    Abstract: Apparatus and method for acceleration data structure refit. For example, one embodiment of an apparatus comprises: a ray generator to generate a plurality of rays in a first graphics scene; a hierarchical acceleration data structure generator to construct an acceleration data structure comprising a plurality of hierarchically arranged nodes including inner nodes and leaf nodes stored in a memory in a depth-first search (DFS) order; traversal hardware logic to traverse one or more of the rays through the acceleration data structure; intersection hardware logic to determine intersections between the one or more rays and one or more primitives within the hierarchical acceleration data structure; a node refit unit comprising circuitry and/or logic to read consecutively through at least the inner nodes in the memory in reverse DFS order to perform a bottom-up refit operation on the hierarchical acceleration data structure.

    Early termination in bottom-up acceleration data structure refit

    公开(公告)号:US11158111B2

    公开(公告)日:2021-10-26

    申请号:US16915599

    申请日:2020-06-29

    Abstract: Apparatus and method for bottom-up BVH refit. For example, one embodiment of an apparatus comprises: a hierarchical acceleration data structure generator to construct an acceleration data structure comprising a plurality of hierarchically arranged nodes; traversal hardware logic to traverse one or more rays through the acceleration data structure; intersection hardware logic to determine intersections between the one or more rays and one or more primitives within the hierarchical acceleration data structure; a node unit comprising circuitry and/or logic to perform refit operations on nodes of the hierarchical acceleration data structure, the refit operations to adjust spatial dimensions of one or more of the nodes; and an early termination evaluator to determine whether to proceed with refit operations or to terminate refit operations for a current node based on refit data associated with one or more child nodes of the current node.

Patent Agency Ranking