Abstract:
PURPOSE: A mouse interface system between a human and a terminal and a control method thereof for supplying the information for terminal control information detection are provided to control the terminal by the head of the user by supplying control information to the terminal. CONSTITUTION: An image input unit receives a face image(S110). An image processing unit varies RGB(Red, Green, Blue) image into the image of YCbCr color space(S120). The image processor detects the face range(S130). A mouth position detector detects the mouth location from the face range(S140). A mouth shape analyzing module detects the mouth shape(S150). A terminal control command generator uses the mouth location and mouth shape(S160).
Abstract:
The present invention relates to a method for producing 3D earth globes based on natural user interface using a motion recognition infrared camera. The method includes: a step of modeling an earth globe of a sphere shape using GLSL; a step of mapping a high map to give a high difference to the modeled earth map; a step of mapping a bump map to give textured to the earth globe in which the high map is mapped; a step of mapping a night map to give a contrast to the earth globe in which the bump map is mapped; and a step of three-dimensionally outputting the earth globe in which the night map is mapped. [Reference numerals] (AA) Texture information; (BB) Normal map; (CC) Palisade rendering; (DD) Bump Map; (EE) Rendering 3DDSereo globe based on the altitude; (FF) Control the globe based on NUI; (GG) Visualize the 3D globe based on the interactive altitude; (HH) Bump Map
Abstract:
본 발명은 정보제공용 태그의 태깅 장치 및 이를 적용한 꼬리 감김형 어류용 태그의 태깅 장치에 관한 것이다. 이는 상부 표층과 하부 접착층 사이에 태그 소자가 배치되어 이루어지는 정보제공용 태그를 형성시키기 위한 띠 형상의 정보제공용 태그 필름을 공급하게 되는 태그 필름 피더와; 정보제공용 태그가 부착되는 대상체로부터 이격되게 배치되며, 한쌍의 흡착단이 서로 마주보며 이격되게 형성되고, 대상체 방향으로 전후진 이동하게 되는 태그 부착기구를 포함하여, 대상체와 태그 부착기구 사이로 정보제공용 태그 필름이 공급되고, 태그 부착기구의 각 흡착단에 정보제공용 태그 필름의 서로 이격된 상부 표층 부위가 흡착되며, 태그 부착기구의 전진 이동에 따라 정보제공용 태그 필름이 대상체를 감싸면서 하부 접착층이 서로 접합되어 대상체에 정보제공용 태그가 부착되도록 하는 것을 특징으로 한다. 특히, 어류용 태그의 태깅 장치에 적용되어 어류 개체의 꼬리 부위에 어류용 태그가 부착되도록 하는 것을 특징으로 한다. 상기와 같이 이루어지는 본 발명의 정보제공용 태그의 태깅 장치 및 이를 적용한 꼬리감김형 어류용 태그의 태깅 장치는, 정보제공용 태그가 자동으로 어류 개체에 태깅되고, 특히 어류 개체에 대한 정보제공이나 이력관리를 위하여 사용되는 어류용 태그를 어류 개체를 만지지 않고도 자동으로 어류 개체에 태깅할 수 있어 작업성과 위생성의 향상을 도모할 수 있게 된다.
Abstract:
PURPOSE: A system for managing learning quizzes and analyzing learner evaluation is provided to perform the management and setting of courseware according to each character type and a game user for the development of the creativity development learning of children. CONSTITUTION: A content database unit includes learning quiz contents manufactured by a flash program. A manager unit loads plural quiz contents designated by a user form the content database. The manager unit places the quiz contents according to a series of randomly determined arrangements. The manager unit executes each quiz contents beforehand. The manager unit transmits quiz contents configurations to a learning education system. [Reference numerals] (AA) Generating a file; (BB) Reading the file; (CC) Addition; (DD) Insertion; (EE) Deletion
Abstract:
PURPOSE: An interface system sensing spatial-tactile human activities with an electronic dice is provided to give multimedia type quizzes on a screen, thereby lowering learning anxiety of learners. CONSTITUTION: A user gesture is recognized as an input by an external unit which is an electronic dice. The gesture corresponds to an event recorded in a gesture database. A value transmitted by the electronic dice is processed as an event. The event is sent to a screen of a monitor. The screen sorts out the events through a flow router and executes a predetermined command. [Reference numerals] (AA) Start; (BB) Input queue step; (CC) Gesture preprocessing step; (DD) Dice value input step; (EE) Command step; (FF) End
Abstract:
PURPOSE: A learning quiz marble game module system is provided to smoothly perform function update and later correction by designing using an SDK(Software Development Kit). CONSTITUTION: A screen manager class creates a screen of a corresponding learning quiz marble game and performs a game loop while calling functions of a game screen. The game screen class converts the state of a game by calling a virtual function of children classes which inherits the game screen class. A title screen class calls a corresponding function when a decision event is generated and performs a menu conversion function. A sprite class creates an animation. A question class outputs a quiz question screen to flash and grads it in a board game.
Abstract:
항만에서크레인을자동으로제어하는데에필요로하는컨테이너의성량및 크레인으로부터컨테이너사이의거리정보를획득하는컨테이너성량및 거리검출방법을공개한다. 방법은 a) 상기스테레오카메라에의해소정영역을촬영하는단계; b) 단계 a)에의해촬영된화상으로부터에지들을검출하는단계; c) 단계 b)에의해검출된에지들로부터직선성분들을검출하는단계; d) 상기검출된직선성분들을기초로컨테이너후보영역들을도출하는단계; e) 상기컨테이너후보영역들과에지가검출된이미지를맵핑하여, 컨테이너영역을검출하는단계; f) 단계 e)에의해검출된컨테이너영역의화상을기초로, 컨테이너의 3D 이미지를생성하는단계; g) 상기라인스캐너를이용하여소정의측정각도및 소정의앵글각도로스캐닝하는단계; 및 h) 상기컨테이너후보영역들및 상기스테레오카메라의초점각을이용하여, 상기스캐닝정보로부터상기라인스캐너및 상기컨테이너사이의거리를검출하는단계를포함한다.
Abstract:
PURPOSE: A content control method for a next generation integration display apparatus based on a specific hand movement is provided to control a next generation display apparatus and an IP TV(Internet Protocol TV) by recognizing the hand movement based on video information. CONSTITUTION: The domain of a hand is extracted from a video which is acquired from a video photographing unit. The movement of the hand is recognized from the domain of the hand. The domain of the hand is extracted using a color difference between a background and the skin of the hand. The contour line of the video which is classified as a skin area is detected. The domain of the hand is separated from the skin area using a contour line energy estimation method.