CONSTANT BUFFER SIZE MULTI-SAMPLED ANTI-ALIASING DEPTH COMPRESSION
    21.
    发明申请
    CONSTANT BUFFER SIZE MULTI-SAMPLED ANTI-ALIASING DEPTH COMPRESSION 审中-公开
    恒定缓冲器尺寸多采样抗干扰深度压缩

    公开(公告)号:WO2016048499A1

    公开(公告)日:2016-03-31

    申请号:PCT/US2015/046064

    申请日:2015-08-20

    CPC classification number: G06T15/405 G06T5/002 G06T9/00 G06T11/40

    Abstract: By packing the depth data in a way that is independent of the number of samples, so that memory bandwidth is the same regardless of the number of samples, higher numbers of samples per pixel may be used without adversely affecting buffer cost. In some embodiments, the number of pixels per clock in a first level depth test may be increased by operating in the pixel domain, whereas previous solutions operated at the sample level.

    Abstract translation: 通过以独立于样本数量的方式打包深度数据,使得存储器带宽相同,而不管样本数量如何,可以使用每像素更多的采样数,而不会不利地影响缓冲器成本。 在一些实施例中,可以通过在像素域中操作来增加第一级深度测试中每个时钟的像素数量,而先前的解决方案在采样级别下运行。

    CACHE AND COMPRESSION INTEROPERABILITY IN A GRAPHICS PROCESSOR PIPELINE
    30.
    发明申请
    CACHE AND COMPRESSION INTEROPERABILITY IN A GRAPHICS PROCESSOR PIPELINE 审中-公开
    图形处理器管道中的缓存和压缩互操作性

    公开(公告)号:WO2018057109A1

    公开(公告)日:2018-03-29

    申请号:PCT/US2017/043950

    申请日:2017-07-26

    Abstract: Described herein are several embodiments which provide for enhanced data caching in combination with adaptive and dynamic compression to increase the storage efficiency and reduce the transmission bandwidth of data during input and output from a GPU. The techniques described herein can reduce the need to access off-chip memory, resulting in improved performance and reduced power for GPU operations. One embodiment provides for a graphics processing apparatus comprising a shader engine; one or more cache memories; cache control logic to control at least one of the one or more cache memories; and a codec unit coupled with the one or more cache memories, the codec unit configurable to perform lossless compression of read-only surface data upon storage to or eviction from the one or more cache memories.

    Abstract translation: 这里描述了几个实施例,其结合自适应和动态压缩来提供增强数据缓存,以在GPU的输入和输出期间增加存储效率并降低数据的传输带宽。 本文描述的技术可以减少访问片外存储器的需要,导致GPU操作的改进的性能和降低的功率。 一个实施例提供了一种包括着色引擎的图形处理装置; 一个或多个高速缓存存储器 高速缓存控制逻辑,用于控制一个或多个高速缓存存储器中的至少一个; 以及与所述一个或多个高速缓冲存储器耦合的编解码器单元,所述编解码器单元可配置为在存储到所述一个或多个高速缓冲存储器或从所述一个或多个高速缓冲存储器逐出时执行只读表面数据的无损压缩。

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