Abstract:
A method for routing a communication connection request includes the steps of obtaining context information from a communication connection requestor in response to a communication connection request. The steps further include using the context information to determine a communication connection action, and connecting the communication connection requestor based upon the connection action.
Abstract:
Systems and methods are provided for maximizing call throughput in a server network by optimizing the balance of stateful to stateless handling or transactions at each server within the network. The identification of transaction messages to be handled statelessly or statefully is made at each proxy server within the network in order to maximize the total throughput at that proxy server within prescribed processor utilization limits. In general, each transaction is handled statefully by at least one server within the network. Reports on the stateful handling of messages and the resource consumption at various proxies are communicated throughout the network to be used in identifying the ratio of messages to be forwarded statefully to messages to be forwarded statelessly at any given proxy.
Abstract:
This invention is directed to a system and method for the close coupling of Session Initiation Protocol (SIP) based Voice over Internet Protocol (VoIP) with multiplayer network games. Game state dependent voice communications are used as another method of player interaction in the game environment. The system uses SIP enhanced game servers and conference servers with audio mixing capabilities, and the game server controls the creation, maintenance and changing of the voice conferences. Participation in a voice conference is determined by the game state features associated with each player including distance and direction to determine how the voices are mixed in a voice conference.
Abstract:
A method for routing a communication connection request includes the steps of obtaining context information from a communication connection requestor (320) in response to a communication connection request (310). The steps further include using the context information to determine a communication connection action (335), and connecting the communication connection requestor based upon the connection action (340).
Abstract:
This invention is directed to a system and method for the close coupling of Session Initiation Protocol (SIP) based Voice over Internet Protocol (VoIP) with multiplayer network games. Game state dependent voice communications are used as another method of player interaction in the game environment. The system uses SIP enhanced game servers and conference servers with audio mixing capabilities, and the game server controls the creation, maintenance and changing of the voice conferences. Participation in a voice conference is determined by the game state features associated with each player including distance and direction to determine how the voices are mixed in a voice conference.
Abstract:
This invention is directed to a system and method for the close coupling of Session Initiation Protocol (SIP) based Voice over Internet Protocol (VoIP) with multiplayer network games. Game state dependent voice communications are used as another method of player interaction in the game environment. The system uses SIP enhanced game servers and conference servers with audio mixing capabilities, and the game server controls the creation, maintenance and changing of the voice conferences. Participation in a voice conference is determined by the game state features associated with each player including distance and direction to determine how the voices are mixed in a voice conference.
Abstract:
A method and system for enabling voice over Internet for computer applications includes registering session initiation protocol (SIP) as a system service and providing SIP service through an application programming interface (API) to permit access to service functions by individual software applications. A SIP link is provided within a software application to permit user invocation of SIP service functions. The link may be passed as a parameter to permit external access to an invoked service function.
Abstract:
Embedding data obtained from a caller in SIP signalling messages and passing this data on during' a call transfer. The present invention is directed to a method for propagating contextual data (state) in an audio communication by storing the contextual data (state) obtained from a calling party (User 12) in an extensible mark-up language formatted text document. A telephone call between a first party (User 12) and a second party (Call Center 80) is converted to a session initiation protocol based voice over internet protocol communication, and the stored text document is attached to session initiation protocol messages REFER and INVITE, that control the voice over internet protocol communication. The document is attached to the signaling messages REFER and INVITE by embedding the text document in a session description payload associated with the session initiation protocol message. The attached document is propagated with the audio communication, including when the signaling messages are used to transfer the audio communication from the second party (Call Center 80) to a third party (Call Center 84) or to add one or more addition parties to the audio commun ication.