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1.
公开(公告)号:KR100820639B1
公开(公告)日:2008-04-10
申请号:KR1020060069988
申请日:2006-07-25
Applicant: 한국과학기술연구원
CPC classification number: G06K9/00604 , G06F3/013
Abstract: 3차원 영상을 주시하는 사용자의 한 쪽 눈 영상을 이용하여 시선 방향을 결정하고, 사용자의 양안 영상으로부터 얻은 동공 중심간의 간격을 이용하여 시선 깊이를 구하는 시선 기반 3차원 인터랙션 시스템 및 방법 그리고 3차원 시선 추적 시스템 및 방법을 제공한다.
3차원 영상, 시선, 추적, 인터랙션, 동공 간격, 시선방향, 시선깊이Abstract translation: 公开了一种基于注视的三维(3D)交互系统和方法,以及3D注视跟踪系统和方法。 注视方向通过使用注视3D图像的操作者的一只眼睛的图像来确定,而注视深度由操作者的双眼图像中显示的操作者的双眼的瞳孔中心之间的距离确定 。
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公开(公告)号:KR1020090025699A
公开(公告)日:2009-03-11
申请号:KR1020070090745
申请日:2007-09-07
IPC: G06F17/50
CPC classification number: G06T15/005 , G06Q50/10
Abstract: A three-dimensional model providing system and a method thereof are provided to offer the three-dimensional model to a mobile terminal which does not have 3D engine for rendering the three-dimensional model. A storage unit(111) stores a plurality of three-dimensional models. A controller(112) forms a list of the multiple three-dimensional models in response to the connection of a mobile terminal, and generates rendering request information and image file formation request information based on the selection information of a specific three-dimensional model from the mobile terminal. A renderer(113) extracts a three-dimensional model corresponding to the selection information from the storage unit, and then forms rendering data by rendering the three-dimensional model.
Abstract translation: 提供一种三维模型提供系统及其方法,以向不具有用于渲染三维模型的3D引擎的移动终端提供三维模型。 存储单元(111)存储多个三维模型。 控制器(112)响应于移动终端的连接形成多个三维模型的列表,并且基于来自所述多个三维模型的特定三维模型的选择信息,生成呈现请求信息和图像文件形成请求信息 移动终端。 渲染器(113)从存储单元提取与选择信息相对应的三维模型,然后通过渲染三维模型形成渲染数据。
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公开(公告)号:KR1020080010041A
公开(公告)日:2008-01-30
申请号:KR1020060069988
申请日:2006-07-25
Applicant: 한국과학기술연구원
CPC classification number: G06K9/00604 , G06F3/013
Abstract: A 3D interaction system and method based on gaze and a 3D gaze tracking system and method are provided to determine a gaze direction by using the image of a user's eye and determine a gaze depth by using an interval between centers of pupils obtained from the images of user's both eyes, thereby quickly determining a 3D gaze. A 3D(Three-Dimensional) interaction system(100) based on gaze comprises a display unit(10), two light sources(12a,12b), an image acquisition unit, a first signal processing unit, a second signal processing unit, and a third signal processing unit. The display unit displays at least a 3D image. The light sources are aligned in both sides of the display unit. The image acquisition unit acquires both eye images of a user gazing the 3D image. The images of both eye include reflecting points formed by the light sources and the images of two pupils within both eyes. The first signal processing unit produces the reflecting points inputted from the image acquisition unit and a gaze direction and a gaze depth from the images of the pupils. The second signal processing unit determines the gaze of a point which the user gazes within the 3D image from the produced gaze direction and the gaze depth. The third signal processing unit executes the command of the user according to the determined gaze.
Abstract translation: 提供基于注视和3D注视跟踪系统和方法的3D交互系统和方法,以通过使用用户眼睛的图像来确定注视方向,并且通过使用从图像获得的瞳孔中心之间的间隔来确定注视深度 用户双眼,从而快速确定3D注视。 基于注视的3D(三维)交互系统(100)包括显示单元(10),两个光源(12a,12b),图像获取单元,第一信号处理单元,第二信号处理单元和 第三信号处理单元。 显示单元至少显示3D图像。 光源在显示单元的两侧对准。 图像获取单元获取注视3D图像的用户的两个眼睛图像。 双眼的图像包括由光源形成的反射点和两只眼睛内的两个瞳孔的图像。 第一信号处理单元从图像获取单元产生反射点,并从瞳孔的图像产生注视方向和注视深度。 第二信号处理单元从产生的视线方向和注视深度确定用户在3D图像内注视的点的凝视。 第三信号处理单元根据确定的注视来执行用户的命令。
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