ACTIVE SHUTTER HEAD MOUNTED DISPLAY
    1.
    发明申请
    ACTIVE SHUTTER HEAD MOUNTED DISPLAY 审中-公开
    主动快门头安装显示

    公开(公告)号:WO2016195971A1

    公开(公告)日:2016-12-08

    申请号:PCT/US2016/032426

    申请日:2016-05-13

    Applicant: GOOGLE INC.

    Inventor: STEIN, Murphy

    Abstract: A head mounted display (HMD) device may include a housing coupled to a frame, and a display disposed in the housing. A first lens and a first active shutter may be disposed along a first optical axis in the housing, and a second lens and a second active shutter may be disposed along a second optical axis in the housing. A controller may alternately switch the display, the first active shutter and the second active shutter between a first mode and a second mode. In the first mode the first active shutter may be activated and the second active shutter may be deactivated. In the second mode the first active shutter may be deactivated and the second active shutter may be activated.

    Abstract translation: 头戴显示器(HMD)装置可以包括耦合到框架的壳体和布置在壳体中的显示器。 第一透镜和第一主动挡板可以沿着壳体中的第一光轴设置,并且第二透镜和第二主动挡板可以沿壳体中的第二光轴设置。 控制器可以在第一模式和第二模式之间交替地切换显示器,第一主动快门和第二主动快门。 在第一模式中,可以激活第一主动快门并且可以停用第二主动快门。 在第二模式中,可以停用第一主动快门并且可以激活第二主动快门。

    PHONE CONTROL AND PRESENCE IN VIRTUAL REALITY
    3.
    发明申请
    PHONE CONTROL AND PRESENCE IN VIRTUAL REALITY 审中-公开
    虚拟现实中的电话控制和存在

    公开(公告)号:WO2016118606A1

    公开(公告)日:2016-07-28

    申请号:PCT/US2016/014097

    申请日:2016-01-20

    Applicant: GOOGLE INC.

    Abstract: In one general aspect, a method can include receiving, by a first computing device from a virtual reality (VR) headset, data indicative of a position of a second computing device, rendering, by the first computing device, an aspect of the second computing device for inclusion in a VR space based on the position of the second computing device, and integrating the rendered aspect of the second computing device with content for display as integrated content in the VR space. The method can further include providing the integrated content to the VR headset for display on a screen included in the VR headset, receiving data indicative of an interaction of a user with the second computing device, and based on the received data indicative of the interaction of the user with the second computing device, altering the content for display as integrated content in the VR space.

    Abstract translation: 在一个一般方面,一种方法可以包括由第一计算设备从虚拟现实(VR)耳机接收指示第二计算设备的位置的数据,由第一计算设备呈现第二计算的方面 基于第二计算设备的位置包括在VR空间中的设备,以及将第二计算设备的渲染方面与用于在VR空间中显示为集成内容的内容集成。 该方法还可以包括将集成内容提供给VR耳机以在包括在VR耳机中的屏幕上显示,接收指示用户与第二计算设备的交互的数据,以及基于所接收的指示 所述用户具有所述第二计算设备,将所述内容改变为所述VR空间中的集成内容。

    DEVICE PAIRING IN AUGMENTED / VIRTUAL REALITY ENVIRONMENT
    4.
    发明申请
    DEVICE PAIRING IN AUGMENTED / VIRTUAL REALITY ENVIRONMENT 审中-公开
    在增强/虚拟现实环境中的设备配对

    公开(公告)号:WO2017147111A1

    公开(公告)日:2017-08-31

    申请号:PCT/US2017/018804

    申请日:2017-02-22

    Applicant: GOOGLE INC.

    Abstract: In a system for pairing a first device and a second device in a virtual reality environment, the first device may be a sending device, and the second device may be a receiving device. The sending device may transmit an electromagnetic signal that is received by the receiving device. The receiving device may process the electromagnetic signal to verify physical proximity of the receiving device and the transmitting device, and extract identification information related to the sending device for pairing. The receiving device may display one or more virtual pairing indicators to be manipulated to verify the user's intention to pair the first and second devices.

    Abstract translation: 在用于在虚拟现实环境中配对第一设备和第二设备的系统中,第一设备可以是发送设备,并且第二设备可以是接收设备。 发送设备可以发送由接收设备接收的电磁信号。 接收设备可以处理电磁信号以验证接收设备和发送设备的物理接近度,并且提取与发送设备相关的识别信息以进行配对。 接收设备可以显示要被操纵的一个或多个虚拟配对指示器,以验证用户配对第一和第二设备的意图。

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