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公开(公告)号:KR1020110071767A
公开(公告)日:2011-06-29
申请号:KR1020090128416
申请日:2009-12-21
Applicant: 한국전자통신연구원
IPC: G06T15/00
CPC classification number: G06T15/50 , G06F2217/32 , G06T2210/16
Abstract: PURPOSE: A fibrous material rendering device depending on a weaving shape and a method thereof are provided to offer a rendering model considering the gap of a surface and a shadow by thread which generates due to the weaving of cloth. CONSTITUTION: An input unit(10) receives the weaving shape of a fiber object and the attribute information of a surface material. A database(30) stores information about correlation among the weaving shape, material attribute, and BRDF(Bidirectional Reflectance Distribution Function) of the fiber object. Based on search condition information, a controller(20) refers to the stored rule data of the database. The controller performs the rendering of a fiber material.
Abstract translation: 目的:提供一种根据织造形状的纤维材料再现装置及其方法,以提供一种考虑到由织物编织而产生的表面和阴影的间隙的渲染模型。 构成:输入单元(10)接收光纤对象的编织形状和表面材料的属性信息。 数据库(30)存储关于纤维物体的编织形状,材料属性和BRDF(双向反射率分布函数)之间的相关性的信息。 基于搜索条件信息,控制器(20)参考存储的数据库的规则数据。 控制器执行纤维材料的渲染。
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公开(公告)号:KR1020100073177A
公开(公告)日:2010-07-01
申请号:KR1020080131771
申请日:2008-12-22
Applicant: 한국전자통신연구원
IPC: G06T15/00
Abstract: PURPOSE: A rendering system and a data processing method using of a rendering system are provided to express a natural fur by using a normal vector value for a polygon of each fur. CONSTITUTION: A rendering system includes a location ratio calculator(100), a normal vector calculator(102) and an image rendering unit(104). The location ratio calculator calculates a partial position rate of input data. According to a calculated partial position ratio, the normal vector calculator calculates a normal vector value. The image rendering unit renders the input data in sequence through the use of the calculated normal vector value.
Abstract translation: 目的:提供使用渲染系统的渲染系统和数据处理方法,以通过使用每个毛皮的多边形的法向量值来表达自然毛皮。 构成:渲染系统包括位置比率计算器(100),法线矢量计算器(102)和图像渲染单元(104)。 位置比率计算器计算输入数据的部分位置率。 根据计算的部分位置比率,法线矢量计算器计算法线矢量值。 图像再现单元通过使用所计算的法线矢量值来顺序地呈现输入数据。
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公开(公告)号:KR1020100062822A
公开(公告)日:2010-06-10
申请号:KR1020090026293
申请日:2009-03-27
Applicant: 한국전자통신연구원
IPC: H04H60/07 , H04H60/02 , H04N21/81 , H04N21/854
CPC classification number: H04H60/07 , H04N21/8146 , H04N21/854
Abstract: PURPOSE: A collaborative image production management device is provided to remarkably reduce the bottleneck phenomenon through algorithm parallelization and data parallelization using various hardware resources and personalized parallel computing environment. CONSTITUTION: A call connection interface(120) calls a node which is selected by an administrator among a plurality of nodes(101-106). A data storage/processor(140) stores data processed at the called node to a resource database(130). The data storage/processor shares each data processed in the nodes with the nodes. According to the request of an administrator, a resource fetching part(150) displays the saved data to the display part(170). By using the saved data, a final result generator(160) generates a final product.
Abstract translation: 目的:提供协同图像生产管理设备,通过使用各种硬件资源和个性化并行计算环境的算法并行化和数据并行化来显着降低瓶颈现象。 构成:呼叫连接接口(120)呼叫管理员在多个节点(101-106)中选择的节点。 数据存储/处理器(140)将在被叫节点处理的数据存储到资源数据库(130)。 数据存储/处理器共享具有节点的节点处理的每个数据。 根据管理员的要求,资源获取部分(150)将保存的数据显示到显示部分(170)。 通过使用保存的数据,最终结果生成器(160)生成最终产品。
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公开(公告)号:KR100924122B1
公开(公告)日:2009-10-29
申请号:KR1020070132853
申请日:2007-12-17
Applicant: 한국전자통신연구원
IPC: G06T15/06
CPC classification number: G06T15/06
Abstract: 본 발명은 3차원 그래픽에서 그래픽 데이터를 실시간으로 렌더링 하기 위하여 광선 추적(ray-tracing) 기법을 사용하는 장치 및 방법에 관한 것이다. 3차원 그래픽 데이터를 렌더링하여 이미지로 출력하기 위하여 그래픽 데이터는 장면(scene)으로 구성되어야 하는데, 본 발명에서는 장면을 동적인 물체와 정적인 물체로 나누고 각각에 대한 계층 혹은 트리 구조를 다르게 혹은 같이 사용하여 매 프레임마다 장면을 구성하는 데이터의 변화를 최소화하고 이미 구성된 계층 구조 및 트리 구조를 재활용하여 계층 구조 및 트리 구조의 생성 속도를 향상시킨다. 또한, 본 발명에 해당하는 장치와 외부 입력 장치간의 통신을 최소화하여 메모리 대역폭을 줄임으로써 광선 추적 속도를 향상시킬 수 있으며, 픽셀단위로 독립적인 연산을 수행하는 구조로서 병렬 연산을 통한 속도 이득을 얻을 수 있다.
광선, 추적, PPE, 픽셀, 트리-
公开(公告)号:KR100791411B1
公开(公告)日:2008-01-07
申请号:KR1020060124007
申请日:2006-12-07
Applicant: 한국전자통신연구원
CPC classification number: G06T1/20 , G06T15/06 , G06T15/50 , G06T15/80 , G06T17/005 , G06T2210/21
Abstract: A graphics processing apparatus and a method thereof are provided to reduce a data bottleneck phenomenon considerably due to data transmission between a central processing unit and a graphics processing apparatus by implementing a calculating unit such as collision processing, physical calculation and shading, etc., in the graphics processing apparatus. An acceleration hierarchical structure management unit(61) hierarchically configures a three-dimensional graphics screen image including a plurality of objects and accelerates a computer graphics-related algorithm and rendering. A collision checking unit(63) checks whether two objects have been crossed with respect to collision check targets extracted by the acceleration hierarchical structure management unit(61), and calculates crossings of two objects, whether the two objects have collided, collision points, and a transmission depth if the two objects have been crossed. A shading processing unit(63) shades the color of the point where collision has occurred by using the calculation information. A differential equation calculating unit(64) performs a differential equation and integration on the calculated information in a physical-based simulation, calculates positions of new objects, and updates them.
Abstract translation: 提供了一种图形处理装置及其方法,用于通过在碰撞处理,物理计算和阴影等中实施诸如碰撞处理,物理计算和阴影等的计算单元,从而在中央处理单元和图形处理装置之间的数据传输中显着地减少数据瓶颈现象 图形处理装置。 加速度分层结构管理单元(61)分层配置包括多个对象的三维图形屏幕图像,并加速计算机图形相关算法和渲染。 冲突检查部(63)检查加速度分层结构管理部(61)提取的碰撞检查对象是否已经交叉了两个物体,并且计算出两个物体的交叉点,两个物体是否碰撞,碰撞点,以及 如果两个物体已经穿过,则传输深度。 阴影处理单元(63)通过使用计算信息来遮蔽碰撞发生的点的颜色。 微分方程计算单元(64)在基于物理的仿真中对所计算的信息执行微分方程和积分,计算新对象的位置并更新它们。
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公开(公告)号:KR100507780B1
公开(公告)日:2005-08-17
申请号:KR1020020081954
申请日:2002-12-20
Applicant: 한국전자통신연구원
IPC: G06T7/20
CPC classification number: G06T7/251 , G06T7/579 , G06T2207/10016 , G06T2207/10024 , G06T2207/30196 , G06T2207/30204
Abstract: 본 발명은 고속 마커프리 모션 캡쳐 장치 및 방법에 관한 것이다.
본 발명은 조명 변화나 배경 또는 카메라의 잡음, 동작자의 여러 동작에 대해 강건하게 머리, 손, 발, 몸통, 팔, 다리 등과 같은 신체의 특정 끝 부분(End-effector)에 대응하는 신체 특징점을 고속 검출(detection)할 수 있고, 추출된 신체 특징점을 3차원 공간상에서 안정적으로 직접 추적(tracking)할 수 있으며, 조명 조건의 변화나 그림자로 인한 특징점의 위치 오차를 자동으로 보정하고, 특징들간의 겹침이나 특징의 사라짐에 대해서도 안정적으로 특징점을 추적할 수 있으며, 추출된 신체 특징점의 3차원 좌표를 이용하여 중간 관절 좌표를 추정할 때에, 모션 데이터베이스의 활용 없이도 동작자의 중간 관절 위치를 사실성 높게 추정하여 인체 모델로 복원(restoration)하도록 되어 있으며,
이에 따라서, 모션 캡쳐에서 필요로 하는 3D 모션 데이터의 안정성과 사실성을 확보할 수 있다.Abstract translation: 一种高速无标记运动捕捉,能够在照明变化或背景中以高速度强力检测对应于身体的端部(例如头部,手部,脚部,躯干,手臂和腿部)的身体的特征点 或相机的噪音。 身体的提取特征点可以在三维空间中稳定地直接跟踪。 可以自动地校正由于照明条件或阴影的改变引起的特征点的位置误差,并且可以相对于特征点的重叠和消失来稳定跟踪特征点。 此外,当使用提取的身体的特征点的三维坐标来估计中间关节的坐标时,本发明通过以高精度估计运动员的中间关节的位置而不使用运动数据库来恢复人体模型 从而确保运动捕捉中所需的三维运动数据的稳定性和现实性。
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公开(公告)号:KR1020040055310A
公开(公告)日:2004-06-26
申请号:KR1020020081954
申请日:2002-12-20
Applicant: 한국전자통신연구원
IPC: G06T7/20
CPC classification number: G06T7/251 , G06T7/579 , G06T2207/10016 , G06T2207/10024 , G06T2207/30196 , G06T2207/30204
Abstract: PURPOSE: An apparatus and a method for capturing high speed marker free motion are provided to estimate highly a middle articulation position of a mover without using a motion database, thereby restoring a human body model. CONSTITUTION: A two dimensional characteristic point extraction module(10) first obtains an image relating to the background in which a mover does not exist by using plural cameras(11,12) with other view angles and stores the obtained image into an RGB color space having the characteristic capable of emphasizing easily difference of color and an HSI color space having the characteristic capable of emphasizing easily similarity of color. The module(10) obtains the image relating to the initial posture of the mover, makes a bulk model relating head, hand, feet, body, arms, legs, extracts and stores an adjacent connection relation among them. A three dimensional characteristic point extraction module(20) matches three-dimensionally two dimensional characteristic points(13), restores three dimensional coordinates, predicts and extracts the characteristic point shape transformation and the centroid of the body. A three dimensional characteristic point restoration module(20) estimates a middle articulation position by using three dimensional coordinates of two dimensional characteristic points, produces three dimensional motion data, and restores the motion data into a human body's model.
Abstract translation: 目的:提供用于捕获高速无标记自由运动的装置和方法,以高度估计移动器的中间关节位置,而不使用运动数据库,从而恢复人体模型。 构成:二维特征点提取模块(10)通过使用具有其他视角的多个摄像机(11,12)首先获得与不存在移动器的背景有关的图像,并将获得的图像存储到RGB颜色空间 具有能够容易地强调颜色差异的特征和具有能够强调颜色容易相似的特征的HSI颜色空间。 模块(10)获取与移动器的初始姿势相关的图像,使得头,手,脚,身体,手臂,腿的批量模型相互间的连接关系提取和存储。 三维特征点提取模块(20)与三维特征点(13)匹配,恢复三维坐标,预测并提取特征点形状变换和身体重心。 三维特征点恢复模块(20)通过使用二维特征点的三维坐标估计中间关节位置,产生三维运动数据,并将运动数据恢复到人体模型中。
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公开(公告)号:KR100436816B1
公开(公告)日:2004-06-23
申请号:KR1020010086493
申请日:2001-12-28
Applicant: 한국전자통신연구원
IPC: G06T13/40
Abstract: PURPOSE: A method and system for producing three-dimensional character animation are provided to easily apply key frame animation data to a three-dimensional virtual space. CONSTITUTION: A three-dimensional character animation system includes a database(10) for storing key frames that are made using motion-captured animation data and a tool, a motion editor(12) for correcting and changing the animation data off-line, and a character editor(14) for producing geometry of a three-dimensional character and converting the geometry into animation data fitted to the original size. The system further includes an animation engine(16) having a module that receives the data from the motion editor and character editor to generate animation data and varies the animation data, and an application unit(18) for receiving the animation data from the animation engine to display the data or apply the data to another application.
Abstract translation: 目的:提供一种用于产生三维角色动画的方法和系统,以便容易地将关键帧动画数据应用到三维虚拟空间。 一种三维人物动画系统,包括用于存储使用动作捕捉的动画数据和工具制作的关键帧的数据库(10),用于离线地校正和改变动画数据的动作编辑器(12),以及 一个角色编辑器(14),用于产生一个三维角色的几何图形并将该几何图形转换成适合原始尺寸的动画数据。 该系统还包括具有从运动编辑器和角色编辑器接收数据以生成动画数据并改变动画数据的模块的动画引擎(16),以及用于从动画引擎接收动画数据的应用单元(18) 显示数据或将数据应用到其他应用程序。
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公开(公告)号:KR101816170B1
公开(公告)日:2018-01-09
申请号:KR1020100132868
申请日:2010-12-22
Applicant: 한국전자통신연구원
CPC classification number: H04N13/254
Abstract: 본발명은공간상에서움직이는사용자의동작을인식하기위하여영상을통해 3차원깊이정보를획득하는장치및 그방법에관한것이다. 이러한, 3차원깊이정보획득장치는적외선광원에서방사되는빛을공간에패턴으로투사하는패턴투사부, 카메라를이용하여패턴에해당하는영상을획득하는영상획득부및 영상에서패턴을추출하고, 추출한결과를분석하여공간내부에존재하는객체들의 3차원거리정보를계산하는연산부를포함한다.
Abstract translation: 本发明涉及一种用于通过图像获取三维深度信息以便识别在空间中移动的用户的运动的设备和方法。 三维深度信息获取设备包括:图案投影单元,用于将从红外光源发射的光投影到图案中的空间;图像获取单元,用于使用照相机获取与该图案对应的图像; 以及用于分析结果并计算存在于空间中的物体的三维距离信息的算术单元。
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