Abstract:
To generate, from at least on monocular image (12), at least one image with stereoscopic effect (18, 20), a depth map is provided (14) of said monocular image (a). The depth map in question defines a mapping of the objects present in the monocular image in relation to their spatial position in the direction of depth. For the pixels included in the monocular image and as a function of the depth map, respective parallax values are determined (16) indicative of a respective quantity of movement by which each pixel must be moved in the image with stereoscopic effect (18, 20) in relation to the monocular image (12). A movement corresponding to the respective quantity thus defined is then applied to the pixels of the monocular image (12), if necessary dividing it between two images of a stereoscopic pair (18, 20). Post-processing (22) of the image generated is also envisaged, to eliminate artifacts such as superimposed areas between moved pixels, a lateral edge of the image or gaps between objects included in said image generated as a result of the aforesaid movement of pixels.
Abstract:
The level of Gaussian noise in a memory field being scanned by rows is reduced by reconstructing each pixel by fuzzy logic processors, the latter processing the the values of pixels neighbouring the pixel being processed and belonging to a processing window defined by the last scanned row and the row being scanned, thus minimizing the memory requisite of the filtering system to a single row. The system perform an adaptive filtering within the current field itself and does not produce edge-smoothing effects as in prior adaptive filtering systems operating on consecutive fields.
Abstract:
A graphic system comprising a pipelined tridimensional graphic engine for generating image frames for a display inlcudes a graphic engine (110;210) comprising at least one geometric processing elaboration stages (111, 112), performing motion motion extraction. The engine also includes a rendering stage (113) generating full image frames (KF) at a first frame rate (F2) to be displayed at a second frame rate (F1), higher than the first frame rate (F2). The pipelined graphic engine further comprises a motion encoder (214) receiving motion vector information (MB) and suitable for coding the motion information e.g. with a variable length code, while generating a signal (R4) representative of interpolated frames (IF). The motion encoder (214) exploits the motion information (MB) as generated by the geometric elaboration stages (211, 212). A motion compensation stage (237) is provided fed with the signal representative of interpolated frames (IF) and full image frames for generating said the interpolated frames (IF). A preferred application is in graphic engines intended to operate in association with smart displays through a wireless connection, i.e. in mobile phones.
Abstract:
A method of recognizing a progressive or an interlaced content of video pictures during their processing in a coder, comprises the following operations on at least on one of the components (luminance or chrominance) of the video signal:
a) defining a macroblock belonging to a frame of the preceding picture having dimensions R*S pixels, a half of it (R/2)*S being placed on the Top field Tp and the other half on the Bottom field Bp ; b) for the chosen component of the video signal, calculating a first pair of coefficients (COEFF_1, COEFF_2) equivalent to
the sum, extended to all the columns and to all the even row of said macroblock, of the absolute values of the differences among the values assumed by said component of the video signal in the pixels of the same column and of consecutive rows belonging to the Top semi-frame and Bottom semi-frame, respectively, and the sum, extended to all the columns and to each fourth row of said macroblock, of the absolute values of the differences among the values assumed by said component of the video signal in the pixels of the same column and of consecutive rows of the same parity belonging to the Top semi-frame and Bottom semi-frame respectively;
c) verifying whether the first one of the coefficients of said pair is greater than or equal to a prefixed first real positive number of times (a) of the second coefficient, incrementing a first counter (CONT_1) at each positive verification; d) incrementing a second counter (NUM_MACROBLOCK) at each macroblock so tested; e) calculating for each row of each Top semi-frame a second pair of coefficients (COEFF_3, COEFF_4) equivalent to
for each row the sum, extended to all the columns of each semi-frame of the absolute values of the differences among the values assumed by said component of the video signal in pixels of the Bottom semi-frame of the preceding picture and of the Bottom semi-frame of the current picture, belonging to the row following the considered row and to the same column, and the sum, extended to all the columns of each semi-frame of the absolute values of the differences among the values assumed by said component of the video signal in pixels of the same column and, respectively, of said row of the Top semi-frame of the preceding picture and the row following the considered row, belonging to the Bottom semi-frame of the current picture, respectively;
f) verifying whether the second coefficient of said second pair is grater than or equal to a second prefixed real positive number of times (β) the first coefficient of said second pair, incrementing a third counter (CONT_2) at each positive verification; g) incrementing a fourth counter (NUM_RIGHE) at each row so tested; verifying whether the content of the first counter (CONT_1) is greater than or equal to a third prefixed real positive number of times (γ) the content of second counter (NUM_MACROBLOCK) and whether, at the same time, the content of the third counter (CONT 2) is greater than or equal to a fourth prefixed real positive number of times (δ) the content of the fourth counter (NUM_RIGHE): if so, considerating the frame composed of said Top and Bottom semi-frame an interlaced one, if not a progressive one.
Abstract:
A method for texture compressing images having a plurality of color components (R, G, B) includes the step of defining color representatives for use in encoding by defining groups of colors for each said color component (R,G,B), and selecting for each said group a representative color for the group, the median color being chosen as the representative color of the group. Each said group is preferably composed of 3 to 15 colors and the method includes the step of computing, for each group, an error between each member of the group and said representative color of the group. Typically, the error is computed as the sum of the absolute differences (SAD) between each member of the group and said representative color of the group. In order to select each said group and then extract therefrom said representative color, a criterium is used selected from the group consisting of:
selecting the group that minimizes said error by assuming each group comprised of the lower colors sorted in ascending order, wherein the same applies for the groups comprised of the higher colors, accruing the error as computed separately for two groups in all possible combinations and finding the minimum of the composite error.
Abstract:
A process for converting signals in the form of digital data, such as various types of video/audio/data signals for example, between an original format, in which each data item includes a certain number of digits, and a compressed format, in which each data item includes a smaller number of digits. The process includes the operation of associating the data with a configuration including:
a first field identifying the number of sub-blocks into which the said certain number of digits are subdivided, a second field that identifies, within the said sub-blocks, respective sections (A 1 , A 2 , A 3 and A 4 ; B 1 , B 2 , B 3 and B 4 ; C 1 , C 2 , C 3 and C 4 ), each one including a given number of digits, and a third field that identifies, for each these sections, one of a plurality of applicable modes (average, compression, transmission "as is", etc.) that can be adopted for converting the digits in the section between the original format and the compressed format. The process can be used to advantage at both the compression level (40) and the decompression level (80) for optimising dimensions, technology and methods of implementation, access types and speeds, etc. of memory (60) functions on computer systems, in particular for the real-time processing of audio and video signals.