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公开(公告)号:US20160329658A1
公开(公告)日:2016-11-10
申请号:US15146652
申请日:2016-05-04
Applicant: JoyLabz LLC
Inventor: Bryan Randall Wilcox , Todd Eddie , Jay Saul Silver
CPC classification number: H01R13/6205 , G06F1/16 , H01R11/24 , H01R13/6658 , H01R2201/06 , H05K1/11 , H05K1/111 , H05K1/113 , H05K1/117 , H05K5/0278 , H05K2201/083 , H05K2201/09381 , H05K2201/0939 , H05K2201/094 , H05K2201/09427 , H05K2201/09481 , H05K2201/10386
Abstract: Systems and methods for magnetic coupling. One system includes an external computing device and a connector having a conductive end. The system also includes a printed circuit board. The printed circuit board includes a connector side opposite a back side. The connector side has a contact pad with an aperture. The printed circuit board also includes a magnet positioned on the back side of the printed circuit board. The magnet provides a magnetic field configured to provide magnetic attraction forces to a connector contacting the contact pad. The printed circuit board also includes a communication terminal. The system also includes a circuit in communication with the printed circuit board through the connector and contact pad.
Abstract translation: 用于磁耦合的系统和方法。 一个系统包括外部计算设备和具有导电端的连接器。 该系统还包括印刷电路板。 印刷电路板包括与背面相对的连接器侧。 连接器侧具有带孔的接触垫。 印刷电路板还包括位于印刷电路板背侧的磁体。 磁体提供磁场,其被配置为向接触接触垫的连接器提供磁力吸引力。 印刷电路板还包括通信终端。 该系统还包括通过连接器和接触垫与印刷电路板通信的电路。
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公开(公告)号:US11413537B2
公开(公告)日:2022-08-16
申请号:US16774673
申请日:2020-01-28
Applicant: JoyLabz LLC
Inventor: Jay Saul Silver
Abstract: An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
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公开(公告)号:US20200164273A1
公开(公告)日:2020-05-28
申请号:US16774673
申请日:2020-01-28
Applicant: JoyLabz LLC
Inventor: Jay Saul Silver
Abstract: An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
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公开(公告)号:US09787022B2
公开(公告)日:2017-10-10
申请号:US15146652
申请日:2016-05-04
Applicant: JoyLabz LLC
Inventor: Bryan Randall Wilcox , Todd Eddie , Jay Saul Silver
CPC classification number: H01R13/6205 , G06F1/16 , H01R11/24 , H01R13/6658 , H01R2201/06 , H05K1/11 , H05K1/111 , H05K1/113 , H05K1/117 , H05K5/0278 , H05K2201/083 , H05K2201/09381 , H05K2201/0939 , H05K2201/094 , H05K2201/09427 , H05K2201/09481 , H05K2201/10386
Abstract: Systems and methods for magnetic coupling. One system includes an external computing device and a connector having a conductive end. The system also includes a printed circuit board. The printed circuit board includes a connector side opposite a back side. The connector side has a contact pad with an aperture. The printed circuit board also includes a magnet positioned on the back side of the printed circuit board. The magnet provides a magnetic field configured to provide magnetic attraction forces to a connector contacting the contact pad. The printed circuit board also includes a communication terminal. The system also includes a circuit in communication with the printed circuit board through the connector and contact pad.
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公开(公告)号:US10589177B2
公开(公告)日:2020-03-17
申请号:US15958557
申请日:2018-04-20
Applicant: JoyLabz LLC
Inventor: Jay Saul Silver
Abstract: An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
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公开(公告)号:US20190321729A1
公开(公告)日:2019-10-24
申请号:US15958557
申请日:2018-04-20
Applicant: JoyLabz LLC
Inventor: Jay Saul Silver
Abstract: An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
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