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公开(公告)号:KR1020130090621A
公开(公告)日:2013-08-14
申请号:KR1020120011881
申请日:2012-02-06
Applicant: 한국전자통신연구원
IPC: H04N21/8549 , G06T13/20 , G06T19/00 , H04N5/262
CPC classification number: G06T13/20 , G06T19/006 , H04N21/8549 , G06T17/00 , G06T19/00 , H04N5/262
Abstract: PURPOSE: A pre-visualization image generating device and a method thereof are provided to supply a perfect preview function for a manufacturing image using a virtual space and a digital actor based on an actor motion extracting function and a virtual photographing function. CONSTITUTION: A motion information extracting unit (110) extracts motion information of a current actor. A virtual photographing device information collecting unit (120) collects the motion information as virtual camera information. A pre-visualization image generating unit (140) applies the motion information to a digital actor based on the virtual camera information to generate a virtual scene image as a pre-visualization image. [Reference numerals] (110) Motion information extracting unit; (120) Virtual photographing device information collecting unit; (130) Pre-visualization image generating control unit; (140) Pre-visualization image generating unit; (150) Power unit; (160) Main control unit
Abstract translation: 目的:提供一种预可视图像生成装置及其方法,用于基于演员运动提取功能和虚拟拍摄功能,使用虚拟空间和数字演员提供用于制造图像的完美预览功能。 构成:运动信息提取单元(110)提取当前运动员的运动信息。 虚拟拍摄设备信息收集单元(120)收集运动信息作为虚拟摄像机信息。 预可视化图像生成单元(140)基于虚拟相机信息将运动信息应用于数字演员,以生成作为预可视图像的虚拟场景图像。 (附图标记)(110)运动信息提取单元; (120)虚拟拍摄装置信息收集部; (130)预可视图像生成控制单元; (140)预可视图像生成单元; (150)动力单元; (160)主控单元
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公开(公告)号:KR1020130068617A
公开(公告)日:2013-06-26
申请号:KR1020110135912
申请日:2011-12-15
Applicant: 한국전자통신연구원
IPC: G06T17/20
CPC classification number: G06T11/001 , G06T7/13 , G06T17/20
Abstract: PURPOSE: A texture coordinate generation device and a method thereof using visibility and interface information are provided to generate less holes and gaps recognizable by a human in the final image result by generating a texture coordinate in consideration of a location in which visibility is low and interface information. CONSTITUTION: A pre-processing unit(120) converts 3D data converted into triangles into a mesh. A visibility test unit(140) calculates the final score of the triangles through the visibility test with respect to the triangles. A texture coordinate generation unit(160) calculates a texture coordinate of the triangles based on the calculated final score. [Reference numerals] (120) Pre-processing unit; (140) Visibility test unit; (160) Texture coordinate generation unit
Abstract translation: 目的:提供一种使用可见度和界面信息的纹理坐标生成装置及其方法,以便通过考虑可见度低的位置和界面来生成纹理坐标,从而在最终图像结果中产生较少的可识别的孔和间隙 信息。 构成:预处理单元(120)将转换成三角形的3D数据转换为网格。 可见度测试单元(140)通过相对于三角形的可视性测试来计算三角形的最终得分。 纹理坐标生成单元(160)基于计算出的最终得分来计算三角形的纹理坐标。 (附图标记)(120)预处理单元; (140)可见度测试单位; (160)纹理坐标生成单元
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公开(公告)号:KR101208427B1
公开(公告)日:2012-12-05
申请号:KR1020080131664
申请日:2008-12-22
Applicant: 한국전자통신연구원
CPC classification number: H04N5/232 , H04N5/23203 , H04N5/247 , H04N5/77 , H04N7/173 , H04N9/8227 , H04N21/21805 , H04N21/231 , H04N21/242 , H04N21/4223
Abstract: 본발명은여러대의 HD 카메라를제어하여동기화된영상을얻고그것을실시간무손실로저장하며각 카메라의팬(pan), 틸트(tilt), 줌(zoom) 등의동작을제어하기위한동기화된실시간다시점영상관리장치및 방법에관한것이다. 본발명은, 다중카메라로부터동기화된영상을무손실로취득하는영상취득부와, 상기취득한영상을저장하고상기취득한영상을기반으로상기카메라의팬, 틸트, 줌동작을제어하는하나이상의인제스트에이전트, 및상기인제스트에이전트에제어명령을전송하고상기저장된영상을수신하여통합저장하는중앙서버를포함하는카메라제어및 영상저장장치를제공한다. 본발명에의하면, 카메라제어, 영상취득, 동기화등의다양한기능을소프트웨어적으로수행함으로써시스템이단순해지고업그레이드가간편해지며, 다중영상을실시간무손실로저장할수 있게되며각종영상처리를쉽게구현하고영상전송효율성을높일수 있게되는효과가있다.
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公开(公告)号:KR101078641B1
公开(公告)日:2011-11-01
申请号:KR1020080126032
申请日:2008-12-11
Applicant: 한국전자통신연구원 , 명지대학교 산학협력단
CPC classification number: H04N5/765 , G06F3/016 , H04N5/85 , H04N9/8205 , H04N21/41 , H04N21/42201 , H04N21/485 , H04N21/812 , H04N21/8133 , H04N21/8166 , H04N21/8186
Abstract: 본발명은감각재생장치에관계된메타데이터를이용한멀티미디어응용기술에관한것으로, 동영상콘텐츠시청에있어동영상콘텐츠를구성하는내용에따라디스플레이기기의색감및 주변조명등 주변감각재생장치를제어하는멀티미디어응용시스템에대한메타데이터를구성하는과정에있어서, 감각재생장치를효과적으로제어하기위한감각효과정보(SEI) 메타데이터를활용하는방법을포함하고있으며, 메타데이터에기반을둔 콘텐츠활용방법적도구들을포함함으로써, 동영상콘텐츠제작에서최종소비에이르기까지감각재생공정간에제작자의의도에따른소비자중심의고품질멀티미디어서비스제공을특징으로한다. 본발명에의하면, 동영상콘텐츠의내용에따라주변감각재생장치를제어하기위한메타데이터를활용하여감각재생시 제작자의의도에따른소비자중심의고품질멀티미디어서비스제공을가능하게할 수있다.
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公开(公告)号:KR1020110061290A
公开(公告)日:2011-06-09
申请号:KR1020090117894
申请日:2009-12-01
Applicant: 한국전자통신연구원
Abstract: PURPOSE: A service usage restricting apparatus and method thereof are provided to analyze the preference of a user who accesses a mobile service and an online service based on the analyzed preference. CONSTITUTION: A service setup device(110) generates service usage preference of the user based on service usage information. The service setup device determines whether to use a service based on service usage preference. The service setup device sets up service restricting setting information based on a determination result. A service providing device(120) offers a normal service and a restricting service based on the fixed restricted service set up information.
Abstract translation: 目的:提供一种服务使用限制装置及其方法,用于基于分析的偏好来分析访问移动服务和在线服务的用户的偏好。 构成:服务设置装置(110)基于服务使用信息生成用户的服务使用偏好。 服务设置设备基于服务使用偏好来确定是否使用服务。 服务设置装置基于确定结果设置服务限制设置信息。 服务提供设备(120)基于固定的受限服务建立信息提供正常服务和限制服务。
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公开(公告)号:KR1020100012013A
公开(公告)日:2010-02-04
申请号:KR1020080126032
申请日:2008-12-11
Applicant: 한국전자통신연구원 , 명지대학교 산학협력단
CPC classification number: H04N5/765 , G06F3/016 , H04N5/85 , H04N9/8205 , H04N21/41 , H04N21/42201 , H04N21/485 , H04N21/812 , H04N21/8133 , H04N21/8166 , H04N21/8186
Abstract: PURPOSE: A multimedia application system using metadata for a sensory device and a method thereof are provided to add a sensory function about moving picture color reproduction made by an intention of a producer from moving picture content production to final consumption, thereby providing a consumer customized high quality multimedia service. CONSTITUTION: A sensory device engine unit(108) receives SEI(Sensory Effect Information) according to moving picture contents. The sensory device engine unit receives UPI(User Preference Information) of the sensory device(114~120). When DCI(Device Capability Information) is inputted, the sensory device engine unit generates SDC(Sensory Device Commands) for controlling the sensory device based on the input information. A sensory device controller(110) controls each sensory device.
Abstract translation: 目的:提供一种使用用于感觉装置的元数据的多媒体应用系统及其方法,用于将由生产者的意图产生的运动图像色彩再现从运动图像内容生成添加到最终消费中,从而为消费者定制高 高质量的多媒体服务。 构成:感觉装置引擎单元(108)根据运动图像内容接收SEI(感觉效果信息)。 感觉装置引擎单元接收感觉装置(114〜120)的UPI(用户偏好信息)。 当输入DCI(设备能力信息)时,感觉设备引擎单元根据输入信息产生用于控制感觉设备的SDC(感觉设备命令)。 感觉装置控制器(110)控制每个感觉装置。
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公开(公告)号:KR1020090065354A
公开(公告)日:2009-06-22
申请号:KR1020070132855
申请日:2007-12-17
Applicant: 한국전자통신연구원
CPC classification number: G06T11/60
Abstract: An image conversion method for artistic effect application of a 2D image and a device therefore are provided to perform image conversion through various artistic techniques by image conversion processing using a computer, thereby offering a natural image. A rendering server(101) converts a 2D image requested to be changed by a user into a required type of image through non-realistic rendering. When an image change request is received, a web server(102) delivers the image change request to the rendering server according to the user's terminal specification. The web server delivers a result image to the corresponding user's terminal. The web server delivers an image change program to the user's terminal. The web server controls so that an image change function is executed in the corresponding user's terminal. The user's terminal demands non-realistic rendering processing for the 2D image to the web server.
Abstract translation: 因此,提供了一种用于2D图像和装置的艺术效果应用的图像转换方法,通过使用计算机的图像转换处理通过各种艺术技术执行图像转换,从而提供自然图像。 呈现服务器(101)通过非现实呈现将被请求改变的2D图像转换成所需类型的图像。 当接收到图像改变请求时,web服务器(102)根据用户的终端规范将图像改变请求传递给呈现服务器。 网络服务器将结果图像传递给相应的用户终端。 网络服务器向用户终端传送图像更改程序。 Web服务器进行控制,使得在对应的用户终端中执行图像改变功能。 用户的终端需要2D图像到Web服务器的不切实际的渲染处理。
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公开(公告)号:KR100901276B1
公开(公告)日:2009-06-09
申请号:KR1020070132678
申请日:2007-12-17
Applicant: 한국전자통신연구원
IPC: G06T15/10
CPC classification number: G06T15/02
Abstract: An effect processing unit using a style line capable of expressing the effect that a person seems to draw is provided to determine the shape of the directly in-line by three control points and generate a curve by reflecting the curvature of both ends and the curve based on three control points. A contour line generating unit(100) extracts an edge list in a polygon of a 3D object. The contour line generating unit produces the contour line by using the location information of the camera and the extracted edge list. The style line generating unit(110) groups the extracted edge list. The style line generating unit sets up each group as one line. The style line generating unit produces each by group style line by transforming the set up each line. An effect processing unit(120) expresses the line style by inserting the style line into inside and outside of the contour line.
Abstract translation: 提供一种使用能够表达人似乎绘制的效果的样式线的效果处理单元,以通过三个控制点直接确定直线的形状,并且通过反映两端的曲率和曲线来生成曲线 在三个控制点。 轮廓线生成单元(100)提取3D对象的多边形中的边缘列表。 轮廓线生成单元通过使用摄像机的位置信息和提取的边缘列表来生成轮廓线。 样式线生成单元(110)对所提取的边缘列表进行分组。 样式线生成单元将每组设置为一行。 样式线生成单元通过组合样式线生成每一行,通过转换每行的设置。 效果处理单元(120)通过将样式线插入轮廓线的内部和外部来表示线条样式。
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公开(公告)号:KR1020090050910A
公开(公告)日:2009-05-20
申请号:KR1020070132854
申请日:2007-12-17
Applicant: 한국전자통신연구원
Abstract: 본 발명은 디지털 만화책 제작 방법 및 장치에 관한 것이다. 즉, 본 발명에서는 영화와 같은 동영상이나 주변에서 쉽게 구할 수 있는 사진 등을 입력으로 하여 영상들을 만화 영상과 같이 렌더링하는 카투닝(cartooning)과 만화책처럼 보이게 하는 양식화(stylization) 작업, 그리고 말풍선 등 만화적 요소를 배치하는 작업을 통해 사용자의 수작업을 최소로 하여 누구나 쉽게 디지털 만화책을 제작할 수 있도록 한다.
만화, 디지털, 랜더링, 카투닝-
公开(公告)号:KR1020080052272A
公开(公告)日:2008-06-11
申请号:KR1020070071177
申请日:2007-07-16
Applicant: 한국전자통신연구원
Abstract: A cartoon animation production method using a character animation and mesh modification and a system therefor are provided to produce an animation which is more similar to a 2D cartoon character and is full of movement by using real 3D character animation data. A motion analyzing module(100) receives existing motion data(20) which are data of motion which is not modified in a character, analyzes an animation value having respective joints of a character from the existing motion data, and extracts a parameter. A mesh modification module(200) receives existing mesh data indicating an external shape of the character, the parameter, and existing skinning data which are combined information so that a bone closely adheres to a mesh, and generates modified mesh data(40). A motion modification module(300) receives the existing motion data and modifies motion by using the parameter. A skinning module(400) receives the modified mesh data, the modified motion data, and the existing skinning data, and finally generates character animation data having the motion of a cartoon style.
Abstract translation: 提供了使用角色动画和网格修改及其系统的卡通动画制作方法,以产生与2D卡通人物更相似的动画,并且通过使用真实的3D角色动画数据充满了移动。 运动分析模块(100)接收作为未被修改的运动数据的现有运动数据(20),从现有运动数据分析具有各个角色的关节的动画值,并提取参数。 网格修改模块(200)接收指示字符的外部形状的现有网格数据,所述参数和现有的皮肤数据是组合信息,使得骨骼紧密地粘附到网格上,并且生成修改的网格数据(40)。 运动修改模块(300)通过使用参数接收现有运动数据并修改运动。 剥皮模块(400)接收修改的网格数据,修改的运动数据和现有的皮肤数据,并且最终生成具有漫画风格的运动的角色动画数据。
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