사전 시각화 영상 생성 장치 및 방법
    41.
    发明公开
    사전 시각화 영상 생성 장치 및 방법 有权
    用于预可视化图像的装置和方法

    公开(公告)号:KR1020130090621A

    公开(公告)日:2013-08-14

    申请号:KR1020120011881

    申请日:2012-02-06

    Abstract: PURPOSE: A pre-visualization image generating device and a method thereof are provided to supply a perfect preview function for a manufacturing image using a virtual space and a digital actor based on an actor motion extracting function and a virtual photographing function. CONSTITUTION: A motion information extracting unit (110) extracts motion information of a current actor. A virtual photographing device information collecting unit (120) collects the motion information as virtual camera information. A pre-visualization image generating unit (140) applies the motion information to a digital actor based on the virtual camera information to generate a virtual scene image as a pre-visualization image. [Reference numerals] (110) Motion information extracting unit; (120) Virtual photographing device information collecting unit; (130) Pre-visualization image generating control unit; (140) Pre-visualization image generating unit; (150) Power unit; (160) Main control unit

    Abstract translation: 目的:提供一种预可视图像生成装置及其方法,用于基于演员运动提取功能和虚拟拍摄功能,使用虚拟空间和数字演员提供用于制造图像的完美预览功能。 构成:运动信息提取单元(110)提取当前运动员的运动信息。 虚拟拍摄设备信息收集单元(120)收集运动信息作为虚拟摄像机信息。 预可视化图像生成单元(140)基于虚拟相机信息将运动信息应用于数字演员,以生成作为预可视图像的虚拟场景图像。 (附图标记)(110)运动信息提取单元; (120)虚拟拍摄装置信息收集部; (130)预可视图像生成控制单元; (140)预可视图像生成单元; (150)动力单元; (160)主控单元

    가시성 및 경계면 정보를 이용한 텍스쳐 좌표 생성 장치 및 방법
    42.
    发明公开
    가시성 및 경계면 정보를 이용한 텍스쳐 좌표 생성 장치 및 방법 无效
    使用可见性和边缘信息生成纹理坐标的装置和方法

    公开(公告)号:KR1020130068617A

    公开(公告)日:2013-06-26

    申请号:KR1020110135912

    申请日:2011-12-15

    CPC classification number: G06T11/001 G06T7/13 G06T17/20

    Abstract: PURPOSE: A texture coordinate generation device and a method thereof using visibility and interface information are provided to generate less holes and gaps recognizable by a human in the final image result by generating a texture coordinate in consideration of a location in which visibility is low and interface information. CONSTITUTION: A pre-processing unit(120) converts 3D data converted into triangles into a mesh. A visibility test unit(140) calculates the final score of the triangles through the visibility test with respect to the triangles. A texture coordinate generation unit(160) calculates a texture coordinate of the triangles based on the calculated final score. [Reference numerals] (120) Pre-processing unit; (140) Visibility test unit; (160) Texture coordinate generation unit

    Abstract translation: 目的:提供一种使用可见度和界面信息的纹理坐标生成装置及其方法,以便通过考虑可见度低的位置和界面来生成纹理坐标,从而在最终图像结果中产生较少的可识别的孔和间隙 信息。 构成:预处理单元(120)将转换成三角形的3D数据转换为网格。 可见度测试单元(140)通过相对于三角形的可视性测试来计算三角形的最终得分。 纹理坐标生成单元(160)基于计算出的最终得分来计算三角形的纹理坐标。 (附图标记)(120)预处理单元; (140)可见度测试单位; (160)纹理坐标生成单元

    사용자 중독성에 따른 서비스 이용 제한 장치 및 방법
    45.
    发明公开
    사용자 중독성에 따른 서비스 이용 제한 장치 및 방법 有权
    用户接受限制服务的设备和方法

    公开(公告)号:KR1020110061290A

    公开(公告)日:2011-06-09

    申请号:KR1020090117894

    申请日:2009-12-01

    Inventor: 최윤석 구본기

    CPC classification number: G06Q50/30 G06Q50/10

    Abstract: PURPOSE: A service usage restricting apparatus and method thereof are provided to analyze the preference of a user who accesses a mobile service and an online service based on the analyzed preference. CONSTITUTION: A service setup device(110) generates service usage preference of the user based on service usage information. The service setup device determines whether to use a service based on service usage preference. The service setup device sets up service restricting setting information based on a determination result. A service providing device(120) offers a normal service and a restricting service based on the fixed restricted service set up information.

    Abstract translation: 目的:提供一种服务使用限制装置及其方法,用于基于分析的偏好来分析访问移动服务和在线服务的用户的偏好。 构成:服务设置装置(110)基于服务使用信息生成用户的服务使用偏好。 服务设置设备基于服务使用偏好来确定是否使用服务。 服务设置装置基于确定结果设置服务限制设置信息。 服务提供设备(120)基于固定的受限服务建立信息提供正常服务和限制服务。

    2차원 이미지의 예술적 효과 적용을 위한 이미지 변환 방법 및 장치
    47.
    发明公开
    2차원 이미지의 예술적 효과 적용을 위한 이미지 변환 방법 및 장치 有权
    用于各种ARTISTIC效应的2D图像变换的方法和系统

    公开(公告)号:KR1020090065354A

    公开(公告)日:2009-06-22

    申请号:KR1020070132855

    申请日:2007-12-17

    CPC classification number: G06T11/60

    Abstract: An image conversion method for artistic effect application of a 2D image and a device therefore are provided to perform image conversion through various artistic techniques by image conversion processing using a computer, thereby offering a natural image. A rendering server(101) converts a 2D image requested to be changed by a user into a required type of image through non-realistic rendering. When an image change request is received, a web server(102) delivers the image change request to the rendering server according to the user's terminal specification. The web server delivers a result image to the corresponding user's terminal. The web server delivers an image change program to the user's terminal. The web server controls so that an image change function is executed in the corresponding user's terminal. The user's terminal demands non-realistic rendering processing for the 2D image to the web server.

    Abstract translation: 因此,提供了一种用于2D图像和装置的艺术效果应用的图像转换方法,通过使用计算机的图像转换处理通过各种艺术技术执行图像转换,从而提供自然图像。 呈现服务器(101)通过非现实呈现将被请求改变的2D图像转换成所需类型的图像。 当接收到图像改变请求时,web服务器(102)根据用户的终端规范将图像改变请求传递给呈现服务器。 网络服务器将结果图像传递给相应的用户终端。 网络服务器向用户终端传送图像更改程序。 Web服务器进行控制,使得在对应的用户终端中执行图像改变功能。 用户的终端需要2D图像到Web服务器的不切实际的渲染处理。

    스타일 라인을 이용한 효과 처리 장치
    48.
    发明授权
    스타일 라인을 이용한 효과 처리 장치 失效
    用于处理使用风格线的效果的装置

    公开(公告)号:KR100901276B1

    公开(公告)日:2009-06-09

    申请号:KR1020070132678

    申请日:2007-12-17

    CPC classification number: G06T15/02

    Abstract: An effect processing unit using a style line capable of expressing the effect that a person seems to draw is provided to determine the shape of the directly in-line by three control points and generate a curve by reflecting the curvature of both ends and the curve based on three control points. A contour line generating unit(100) extracts an edge list in a polygon of a 3D object. The contour line generating unit produces the contour line by using the location information of the camera and the extracted edge list. The style line generating unit(110) groups the extracted edge list. The style line generating unit sets up each group as one line. The style line generating unit produces each by group style line by transforming the set up each line. An effect processing unit(120) expresses the line style by inserting the style line into inside and outside of the contour line.

    Abstract translation: 提供一种使用能够表达人似乎绘制的效果的样式线的效果处理单元,以通过三个控制点直接确定直线的形状,并且通过反映两端的曲率和曲线来生成曲线 在三个控制点。 轮廓线生成单元(100)提取3D对象的多边形中的边缘列表。 轮廓线生成单元通过使用摄像机的位置信息和提取的边缘列表来生成轮廓线。 样式线生成单元(110)对所提取的边缘列表进行分组。 样式线生成单元将每组设置为一行。 样式线生成单元通过组合样式线生成每一行,通过转换每行的设置。 效果处理单元(120)通过将样式线插入轮廓线的内部和外部来表示线条样式。

    캐릭터 애니메이션과 메쉬 변형을 이용한 카툰 애니메이션제작 방법 및 시스템
    50.
    发明公开
    캐릭터 애니메이션과 메쉬 변형을 이용한 카툰 애니메이션제작 방법 및 시스템 有权
    使用特征动画和网格变形的卡通动画的制作方法和系统

    公开(公告)号:KR1020080052272A

    公开(公告)日:2008-06-11

    申请号:KR1020070071177

    申请日:2007-07-16

    Abstract: A cartoon animation production method using a character animation and mesh modification and a system therefor are provided to produce an animation which is more similar to a 2D cartoon character and is full of movement by using real 3D character animation data. A motion analyzing module(100) receives existing motion data(20) which are data of motion which is not modified in a character, analyzes an animation value having respective joints of a character from the existing motion data, and extracts a parameter. A mesh modification module(200) receives existing mesh data indicating an external shape of the character, the parameter, and existing skinning data which are combined information so that a bone closely adheres to a mesh, and generates modified mesh data(40). A motion modification module(300) receives the existing motion data and modifies motion by using the parameter. A skinning module(400) receives the modified mesh data, the modified motion data, and the existing skinning data, and finally generates character animation data having the motion of a cartoon style.

    Abstract translation: 提供了使用角色动画和网格修改及其系统的卡通动画制作方法,以产生与2D卡通人物更相似的动画,并且通过使用真实的3D角色动画数据充满了移动。 运动分析模块(100)接收作为未被修改的运动数据的现有运动数据(20),从现有运动数据分析具有各个角色的关节的动画值,并提取参数。 网格修改模块(200)接收指示字符的外部形状的现有网格数据,所述参数和现有的皮肤数据是组合信息,使得骨骼紧密地粘附到网格上,并且生成修改的网格数据(40)。 运动修改模块(300)通过使用参数接收现有运动数据并修改运动。 剥皮模块(400)接收修改的网格数据,修改的运动数据和现有的皮肤数据,并且最终生成具有漫画风格的运动的角色动画数据。

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