DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR MANIPULATING USER INTERFACE OBJECTS WITH VISUAL AND/OR HAPTIC FEEDBACK
    1.
    发明申请
    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR MANIPULATING USER INTERFACE OBJECTS WITH VISUAL AND/OR HAPTIC FEEDBACK 审中-公开
    用于使用视觉和/或信息反馈来操作用户界面对象的设备,方法和图形用户界面

    公开(公告)号:WO2017027526A1

    公开(公告)日:2017-02-16

    申请号:PCT/US2016/046214

    申请日:2016-08-09

    Applicant: APPLE INC.

    Abstract: In accordance with some embodiments, a method is performed at an electronic device with a display, a touch-sensitive surface, and one or more sensors for detecting intensities of contacts on the touch-sensitive surface. The device concurrently displays, on the display: a background user interface; and a first version of a notification associated with a first application, wherein: the first version of the notification has a first size, the first version of the notification includes first content, and the first version of the notification is overlaid on the background user interface. While displaying the first version of the notification associated with the first application overlaid on the background user interface, the device detects a first portion of a first input that includes detecting a first contact at a location on the touch-sensitive surface that corresponds to the first version of the notification. In response to detecting the first portion of the first input: in accordance with a determination that the first portion of the first input meets application-launching criteria, wherein the application launching criteria do not require that a characteristic intensity of the first contact on the touch-sensitive surface meet a preview intensity threshold in order for the application launching criteria to be met, the device initiates a process to launch the first application, wherein launching the first application includes ceasing to display the background user interface and displaying a user interface associated with the first application; and, in accordance with a determination that the first portion of the first input meets notification expansion criteria, wherein the notification-expansion criteria require that the characteristic intensity of the first contact on the touch-sensitive surface meet the preview intensity threshold in order for the notification-expansion criteria to be met, the device displays a second version of the notification, wherein: the second version of the notification has a second size larger than the first size, the second version of the notification includes expanded notification content that is not displayed in the first version of the notification, and the second version of the notification is overlaid on the background user interface.

    Abstract translation: 根据一些实施例,在具有显示器,触敏表面和用于检测触敏表面上的触点强度的一个或多个传感器的电子设备处执行方法。 该设备在显示屏上同时显示:后台用户界面; 以及与第一应用相关联的通知的第一版本,其中:所述通知的第一版本具有第一大小,所述通知的第一版本包括第一内容,并且所述通知的第一版本被覆盖在所述背景用户界面上 。 在显示与覆盖在背景用户界面上的第一应用相关联的通知的第一版本的同时,该设备检测第一输入的第一部分,该第一输入包括检测触敏表面上与第一输入对应的位置处的第一触点 版本的通知。 响应于检测到第一输入的第一部分:根据第一输入的第一部分满足应用启动准则的确定,其中应用启动标准不要求触摸上的第一联系人的特征强度 敏感表面满足预览强度阈值以便满足应用启动标准,设备启动启动第一应用的过程,其中启动第一应用包括停止显示后台用户界面并显示与 第一个申请; 并且根据确定第一输入的第一部分满足通知扩展标准,其中通知扩展标准要求触敏表面上的第一接触的特征强度满足预览强度阈值,以便于 所述设备显示所述通知的第二版本,其中:所述通知的第二版本具有大于所述第一大小的第二大小,所述通知的第二版本包括不显示的扩展通知内容 在通知的第一个版本中,第二个版本的通知被覆盖在后台用户界面上。

    PRODUCING HEADPHONE DRIVER SIGNALS IN A DIGITAL AUDIO SIGNAL PROCESSING BINAURAL RENDERING ENVIRONMENT
    3.
    发明申请
    PRODUCING HEADPHONE DRIVER SIGNALS IN A DIGITAL AUDIO SIGNAL PROCESSING BINAURAL RENDERING ENVIRONMENT 审中-公开
    在数字音频信号处理二元渲染环境中产生耳机驱动器信号

    公开(公告)号:WO2018057176A1

    公开(公告)日:2018-03-29

    申请号:PCT/US2017/047598

    申请日:2017-08-18

    Applicant: APPLE INC.

    Inventor: FAMILY, Afrooz

    Abstract: A number of candidate binaural room impulse responses (BRIRs) are analyzed to select one of them as a selected first BRIR that is to be applied to diffuse audio, and another one as a selected second BRIR that is to be applied to direct audio, of a sound program. A first binaural rendering process is performed on the diffuse audio by applying the selected first BRIR and a first head related transfer function (HRTF) to the diffuse audio. A second binaural rendering process is performed on the direct audio by applying the selected second BRIR and a second HRTF to the direct audio. Results of the two binaural rendering processes are combined to produce headphone driver signals. Other embodiments are also described and claimed.

    Abstract translation: 分析多个候选双耳房间脉冲响应(BRIR)以选择其中的一个作为将被应用于扩散音频的所选第一BRIR,并且另一个作为所选第二BRIR 适用于指导音频,声音节目。 通过将所选第一BRIR和第一头部相关传递函数(HRTF)应用于扩散音频,对扩散音频执行第一双耳渲染过程。 通过将所选择的第二BRIR和第二HRTF应用于直接音频来对直接音频执行第二双耳渲染过程。 两个双耳渲染过程的结果被组合以产生耳机驱动器信号。 其他实施例也被描述和要求保护。

    COORDINATED TRACKING FOR BINAURAL AUDIO RENDERING
    4.
    发明申请
    COORDINATED TRACKING FOR BINAURAL AUDIO RENDERING 审中-公开
    用于二进制音频渲染的协调跟踪

    公开(公告)号:WO2018057174A1

    公开(公告)日:2018-03-29

    申请号:PCT/US2017/047592

    申请日:2017-08-18

    Applicant: APPLE INC.

    Abstract: A binaural sound reproduction system, and methods of using the binaural sound reproduction system to dynamically re-center a frame of reference for a virtual sound source, are described. The binaural sound reproduction system may include a reference device, e.g., a mobile device, having a reference sensor to provide reference orientation data corresponding to a direction of the reference device, and a head-mounted device, e.g., headphones, having a device sensor to provide device orientation data corresponding to a direction of the head-mounted device. The system may use the reference orientation data to determine whether the head-mounted device is being used in a static or dynamic use case, and may adjust an audio output to render the virtual sound source in an adjusted source direction based on the determined use case. Other embodiments are also described and claimed.

    Abstract translation: 描述了双耳声音再现系统以及使用双耳声音再现系统来动态地将虚拟声源的参考帧重新居中的方法。 双耳声音再现系统可以包括参考装置,例如,移动设备,具有一个参考传感器,以提供相应于参考设备的方向参考取向数据,和一个头戴式设备,例如,头戴式耳机,具有装置传感器 以提供对应于头戴式设备的方向的设备定向数据。 该系统可以使用该参考方位数据,以确定是否所述头戴式设备被以静态或动态的使用情况下被使用,并且可以调整音频输出来呈现基于所确定的用例中的调整后源方向上的虚拟声源 。 其他实施例也被描述和要求保护。

    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR DYNAMICALLY ADJUSTING PRESENTATION OF AUDIO OUTPUTS

    公开(公告)号:EP3742282A1

    公开(公告)日:2020-11-25

    申请号:EP20185278.7

    申请日:2017-03-29

    Applicant: Apple Inc.

    Abstract: An electronic device displays, on a display, a user interface that includes first and second interactive regions of an application. While displaying the user interface, the device detects an input by a contact on the touch-sensitive surface at a location that corresponds to a user interface element in the first interactive region on the display. In response to detecting the input by the contact, when the input meets intensity-based activation criteria (e.g., the contact has a characteristic intensity above an intensity threshold), the device obscures the first interactive region of the application with the exception of the user interface element without obscuring the second interactive region of the application. When the input meets selection criteria (e.g., the contact has a characteristic intensity below the intensity threshold), the device performs a selection operation that corresponds to the user interface element without obscuring the first interactive region of the application.

    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR DYNAMICALLY ADJUSTING PRESENTATION OF AUDIO OUTPUTS
    8.
    发明申请
    DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR DYNAMICALLY ADJUSTING PRESENTATION OF AUDIO OUTPUTS 审中-公开
    用于动态调整音频输出呈现的装置,方法和图形用户界面

    公开(公告)号:WO2017218070A1

    公开(公告)日:2017-12-21

    申请号:PCT/US2017/027451

    申请日:2017-04-13

    Applicant: APPLE INC.

    Abstract: An electronic device displays, on a display, a user interface that includes first and second interactive regions of an application. While displaying the user interface, the device detects an input by a contact on the touch-sensitive surface at a location that corresponds to a user interface element in the first interactive region on the display. In response to detecting the input by the contact, when the input meets intensity-based activation criteria (e.g., the contact has a characteristic intensity above an intensity threshold), the device obscures the first interactive region of the application with the exception of the user interface element without obscuring the second interactive region of the application. When the input meets selection criteria (e.g., the contact has a characteristic intensity below the intensity threshold), the device performs a selection operation that corresponds to the user interface element without obscuring the first interactive region of the application.

    Abstract translation: 电子设备在显示器上显示包括应用的第一和第二交互区域的用户界面。 在显示用户界面的同时,设备在与显示器上的第一交互式区域中的用户界面元素相对应的位置处的触敏表面上的触点检测到输入。 响应于检测到接触的输入,当输入满足基于强度的激活标准(例如,接触具有高于强度阈值的特征强度)时,除用户之外,设备遮掩应用的第一交互区域 界面元素,而不会遮挡应用程序的第二个交互区域。 当输入符合选择标准(例如,接触具有低于强度阈值的特征强度)时,设备执行对应于用户界面元素的选择操作,而不遮蔽应用的第一交互区域。

    METHOD AND APPARATUS FOR ESTIMATING TALKER DISTANCE
    9.
    发明申请
    METHOD AND APPARATUS FOR ESTIMATING TALKER DISTANCE 审中-公开
    估计步兵距离的方法和装置

    公开(公告)号:WO2016028448A1

    公开(公告)日:2016-02-25

    申请号:PCT/US2015/042519

    申请日:2015-07-28

    Applicant: APPLE INC.

    CPC classification number: H04R1/08 G01S3/803 G01S5/28 H04R3/005

    Abstract: An audio capture device generates two microphone beam patterns with different directivity indices. The audio capture device may determine the position of a user relative to the audio capture device based on sounds detected by the separate microphone beam patterns. Accordingly, the audio capture device allows the determination of the position of the user without the complexity and cost of using a dedicated listening device and/or a camera. In particular, the audio capture device does not need to be immediately proximate to the user (e.g., held near the ear of the user) and may be used to immediately provide other services to the user (e.g., audio/video playback, telephony functions, etc.). The position of the user may include the measured distance between the audio capture device and the user, the proximity of the user relative to another device/object, and/or the orientation of the user relative to the audio capture device.

    Abstract translation: 音频捕获设备产生具有不同方向性指数的两个麦克风波束图案。 音频捕获设备可以基于由单独的麦克风波束图案检测到的声音来确定用户相对于音频捕获设备的位置。 因此,音频捕获装置允许确定用户的位置,而不需要使用专用聆听装置和/或相机的复杂性和成本。 特别地,音频捕获设备不需要立即靠近用户(例如,保持在用户的耳朵附近),并且可以用于立即向用户提供其他服务(例如,音频/视频回放,电话功能 等)。 用户的位置可以包括测量的音频捕获设备和用户之间的距离,用户相对于另一设备/对象的接近度和/或用户相对于音频捕获设备的方向。

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