3차원 프린팅 데이터 생성 방법 및 장치

    公开(公告)号:KR102233258B1

    公开(公告)日:2021-03-29

    申请号:KR1020170032940

    申请日:2017-03-16

    Abstract: 3차원프린팅데이터생성방법및 장치가개시된다. 개시된 3차원프린팅데이터생성방법은, 물체의 3차원모델을생성하는단계, 상기물체의표면질감을나타내는텍스쳐이미지로부터표면높이맵을생성하는단계, 상기표면높이맵이상기 3차원모델의표면에투영되는영역을설정하는단계, 상기 3차원모델을복수의단면세그먼트들로슬라이싱하는단계및 상기표면높이맵이상기 3차원모델에투영되는영역을고려하여, 상기단면세그먼트들중 적어도일부의모양을보정하는단계를포함한다.

    인터렉티브 컨텐츠의 제어 방법 및 이를 이용한 사용자 인터페이스 장치
    5.
    发明授权
    인터렉티브 컨텐츠의 제어 방법 및 이를 이용한 사용자 인터페이스 장치 有权
    交互式内容的控制方法和使用它的用户界面设备

    公开(公告)号:KR101695638B1

    公开(公告)日:2017-01-13

    申请号:KR1020110070972

    申请日:2011-07-18

    CPC classification number: G06F3/011

    Abstract: 본발명의목적은사용자의동작에따라인터렉티브컨텐츠를제어하기위한인터렉티브컨텐츠의제어방법및 이를이용한사용자인터페이스장치를제공하는것이다. 상술한본 발명의목적을달성하기위한본 발명의일 측면에따른인터렉티브컨텐츠의제어방법은, 사용자의골격정보를기반으로사용자의동작에따라인터렉티브컨텐츠를제어하기위한기준이되는기준길이를검출하는단계, 상기골격정보를기반으로비교길이를검출하는단계및 상기기준길이와상기비교길이를비교한결과에따라인터렉티브컨텐츠를제어하는단계를포함한다. 본발명에의하면, 사용자의동작에따라변화하는골격정보를기반으로인터렉티브컨텐츠를제어함으로써, 종래키보드, 마우스, 터치스크린등으로컨텐츠를제어하는것에비하여보다실감나는사용자인터페이스환경을제공할수 있는장점이있다.

    Abstract translation: 提供了交互式内容控制方法和使用它的用户界面装置。 交互式内容控制方法基于用户的骨骼信息,基于骨骼信息检测比较长度,检测作为用于控制交互式内容的参考的参考长度,并且基于骨骼信息检测比较长度,并且控制 根据比较参考长度和比较长度的结果的交互式内容。 因此,本发明可以提供高度交互的用户界面环境。

    연속 값 입력을 위한 제스처 처리 장치 및 그 방법
    6.
    发明公开
    연속 값 입력을 위한 제스처 처리 장치 및 그 방법 审中-实审
    用于连续输入的GESTURE处理装置及其方法

    公开(公告)号:KR1020150080741A

    公开(公告)日:2015-07-10

    申请号:KR1020140000182

    申请日:2014-01-02

    CPC classification number: G06F3/038 G06F3/017 G06F3/04883

    Abstract: 본발명은연속값 입력을위한제스처처리방법으로, 제스처입력을획득하고, 획득한제스처입력에응답하여포인팅수단의이동방향을추출하며, 추출된이동방향에대응하여포인팅수단의방향전환을추출한후, 추출된방향전환에기초하여이에상응하는제어아이템을출력하고, 출력된제어아이템의상대위치를추출하며, 추출된상대위치를제어아이템의연속값에매칭시킨후, 포인팅수단포인팅수단임에기초하여제어아이템의설정을조절하고제어아이템의제어명령을실행시키는것을그 요지로한다.

    Abstract translation: 本发明涉及一种用于连续值输入的手势处理装置。 设备获取手势输入,通过响应所获取的手势输入来提取指示装置的移动方向,通过与提取的移动方向相对应地提取指向装置的方向转换,基于所提取的方向输出与其相对应的控制项 提取输出的控制项目的相对位置,将所提取的相对位置与控制项目的连续值相匹配,基于指示装置控制控制项目的设置,并执行控制项目的控制顺序。

    L자형 디스플레이 기반 인터랙티브 컨텐츠 제어 장치 및 방법
    7.
    发明公开
    L자형 디스플레이 기반 인터랙티브 컨텐츠 제어 장치 및 방법 审中-实审
    用于控制基于L型多重显示器的交互式内容的装置及其执行方法

    公开(公告)号:KR1020140093835A

    公开(公告)日:2014-07-29

    申请号:KR1020130005692

    申请日:2013-01-18

    Abstract: Disclosed are an apparatus and a method for controlling interactive content, which can increase immersion on content. The apparatus includes: a front display unit which displays a content image; a lower end display unit which is formed in an L shape relative to the front display unit, displays the content image, and interlocking with the front display unit; a sensor unit which senses a user′s motion and provides the sensed information; and a control unit which controls the linkage between content displayed on the front display unit and the lower end display unit, based on the sensed information. Therefore, the apparatus and method can reduce a feeling of physical distance and increase a feeling of immersion for a user and, additionally, can utilize various interfaces in content.

    Abstract translation: 公开了一种用于控制交互式内容的装置和方法,其可以增加对内容的浸透。 该装置包括:前显示单元,显示内容图像; 相对于前显示单元形成为L形的下端显示单元,显示内容图像,并与前显示单元互锁; 传感器单元,其感测用户的运动并提供所感测的信息; 以及控制单元,其基于所感测的信息来控制显示在前显示单元和下端显示单元之间的内容之间的联动。 因此,该装置和方法可以减少用户的物理距离感和增加浸入感,另外,可以利用内容中的各种界面。

    동영상에서의 전경 레이어 추출 장치 및 방법
    8.
    发明公开
    동영상에서의 전경 레이어 추출 장치 및 방법 无效
    在图像序列中前置层提取的装置和方法

    公开(公告)号:KR1020130102895A

    公开(公告)日:2013-09-23

    申请号:KR1020120024077

    申请日:2012-03-08

    Abstract: PURPOSE: An apparatus and a method for extracting a foreground layer in an image sequence are provided to automatically track a layer area in subsequent frames through user's setting in a start frame in the image sequence in which the depth values of the foreground and the background are discontinuous, thereby extracting the foreground layer area in which the drift phenomenon and the flickering phenomenon are reduced. CONSTITUTION: An image sequence receiving unit (110) receives an original image sequence photographed by a camera. An initial area designating unit (120) designates a plurality of control points on a contour of a layer area in image data for each frame based on a selection input. A layer area tracking unit (130) generates a foreground layer area by connecting the designated control points and tacks the generated foreground layer for each frame. An alpha map generating unit (150) connects respective control point coordinates by a curve generation scheme in all frames in which the layer area is tracked, and generates an alpha map by determining an internal area as the layer area. [Reference numerals] (110) Image sequence receiving unit; (120) Initial area designating unit; (130) Layer area tracking unit; (140) Post processing unit; (150) Alpha map generating unit

    Abstract translation: 目的:提供一种用于提取图像序列中的前景层的装置和方法,用于通过用户在前景和背景的深度值的起始帧中的设置来自动跟踪后续帧中的层区域 不连续,从而提取漂移现象和闪烁现象减少的前景层区域。 构成:图像序列接收单元(110)接收由相机拍摄的原始图像序列。 初始区域指定单元(120)基于选择输入,为每个帧的图像数据中的层区域的轮廓上的多个控制点指定。 层区域跟踪单元(130)通过连接指定的控制点并且为每个帧扣留所生成的前景层来生成前景层区域。 阿尔法地图生成单元(150)通过在其中跟踪层区域的所有帧中的曲线生成方案来连接各个控制点坐标,并且通过确定作为层区域的内部区域来生成α图。 (附图标记)(110)图像序列接收单元; (120)初始区指定单位; (130)层面跟踪单元; (140)后处理单元; (150)Alpha地图生成单元

    입체 영상 프리비즈 장치
    9.
    发明公开
    입체 영상 프리비즈 장치 无效
    用于立体图像预设的装置

    公开(公告)号:KR1020130068609A

    公开(公告)日:2013-06-26

    申请号:KR1020110135902

    申请日:2011-12-15

    CPC classification number: G06F17/5009 H04N2213/002 H04N2213/005

    Abstract: PURPOSE: A stereoscopic image pre-visualization device is provided to offer a simulation result minimizing visual fatigue about a modified and produced part by generating production information about a part difficult to produce when producing a stereoscopic image through a stereoscopic free biz in a pre-production stage and comparing difference from pre-visualization in an image production process. CONSTITUTION: A visual fatigue adjustment unit(110) adjusts visual fatigue with respect to a predetermined scene according to a scenario or a continuity. A depth information generation unit(120) generates depth value information to be reflected in a stereoscopic image related to the scene using the adjusted visual fatigue. A stereoscopic image pre-visualization unit(130) performs a pre-visualization of the stereoscopic image and the information related to the stereoscopic image using the generated depth value information. [Reference numerals] (110) Visual fatigue adjustment unit; (120) Depth information generation unit; (130) Stereoscopic image pre-visualization unit; (140) Power supply unit; (150) Master control unit; (160) Stereoscopic set-up unit; (170) Stereoscopic simulation unit

    Abstract translation: 目的:提供一种立体图像预可视化装置,以提供模拟结果,通过在预制作中通过立体视觉生产产生立体图像来生成难以产生的部分的生产信息,从而最小化对经修改和生产的部件的视觉疲劳 并在图像生产过程中比较与预可视化的差异。 构成:视觉疲劳调节单元(110)根据场景或连续性调整相对于预定场景的视觉疲劳。 深度信息生成单元(120)使用调整后的视觉疲劳生成要反映在与场景相关的立体图像中的深度值信息。 立体图像预可视化单元(130)使用生成的深度值信息来执行立体图像的预可视化和与立体图像相关的信息。 (附图标记)(110)视觉疲劳调节单元; (120)深度信息生成部; (130)立体图像预可视化单元; (140)电源单元; (150)主控单元; (160)立体设置单元; (170)立体模拟单元

    시각적 피로 최소화를 지원하는 입체영상 제작시스템 및 그 방법
    10.
    发明公开
    시각적 피로 최소화를 지원하는 입체영상 제작시스템 및 그 방법 有权
    用于制造具有可视疲劳最小化的3D内容的系统及其方法

    公开(公告)号:KR1020120064560A

    公开(公告)日:2012-06-19

    申请号:KR1020100125840

    申请日:2010-12-09

    CPC classification number: H04N13/144 H04N13/296

    Abstract: PURPOSE: A three-dimensional image producing system and method capable of minimizing the visual fatigue from three-dimensional images are provided to use human factor elements as a guide based on quantified data for producing the three-dimensional images. CONSTITUTION: A three-dimensional image producing system comprises the following: a human factor information unit(10) generating guide information for producing three-dimensional images based on elements generating the visual fatigue from the three-dimensional images; and a three-dimensional image producing unit(20) applying the obtained guide information to three-dimensional image data inputted for producing the three-dimensional images, and producing the three-dimensional images.

    Abstract translation: 目的:提供一种能够使三维图像的视觉疲劳最小化的三维图像产生系统和方法,以人为因素元素为基础,基于用于产生三维图像的量化数据。 构成:三维图像生成系统包括以下:人为因素信息单元(10),其基于从三维图像生成视觉疲劳的元素生成用于产生三维图像的指导信息; 以及三维图像产生单元(20)将所获得的指南信息应用于输入用于产生三维图像的三维图像数据,并产生三维图像。

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