Calculating user experience scores

    公开(公告)号:US10475090B2

    公开(公告)日:2019-11-12

    申请号:US15207232

    申请日:2016-07-11

    Abstract: Examples relate to calculating user experience scores for applications. The examples disclosed herein collect, for each of at least two frames of each of at least two user sessions of an application, a set of user event data items representing user experiences from the perspective of a user device during a corresponding frame of the at least two frames of a user session. A frame score is calculated for each of the at least two frames in each of the at least two user sessions by analyzing the frame's set of user event data items. A user session score is calculated for each of the at least two user sessions by averaging the frame scores for the at least two frames in the user session of the at least two user sessions. A user experience score may then be calculated for the application by averaging the user session scores of each of the at least two user sessions.

    Measuring user interface responsiveness

    公开(公告)号:US10552290B2

    公开(公告)日:2020-02-04

    申请号:US15117484

    申请日:2014-05-15

    Abstract: Example embodiments relate to measuring user interface (UI) responsiveness related to a UI of an application running on a computing device. An example method may include accessing a list of actionable controls, where the list indicates at least one UI control of the UI as being actionable. The method may include detecting a user interaction when a user interacts with a UI control of the UI. The method may include determining a list of change controls. The change controls are UI controls that change, refresh or load in response to the user interaction, which will ultimately be displayed on a next screen of the UI after the user interaction, and which are also on the list of actionable controls. The method may include determining a UI responsive time based on the list of change controls.

    DYNAMIC GRAPHIC ENTITY DETERMINATION
    8.
    发明申请
    DYNAMIC GRAPHIC ENTITY DETERMINATION 审中-公开
    动态图形实体确定

    公开(公告)号:US20170053426A1

    公开(公告)日:2017-02-23

    申请号:US15307435

    申请日:2014-05-28

    CPC classification number: G06T11/206 G06F17/30572 G06Q10/10

    Abstract: Example implementations relate to dynamic graphic entity determination. Some examples may include a data access engine to access data values. Each data value may be associated with a category and a subcategory of the category. Some examples may include a display entity determination engine to analyze the data values to determine whether an overlap of a proposed graphic representing the subcategory and a proposed graphic representing the category exceeds an overlap tolerance level. Some examples may include a visual representation generation engine to generate an actual visual representation based on the analysis. The actual visual representation may display: a single consolidated graphic representing at least the category and the subcategory if the overlap does not exceed the overlap tolerance level; or the subcategory as a separate graphic from a graphic representing at least a portion of the remainder of the category if the overlap exceeds the overlap tolerance level.

    Abstract translation: 示例实现涉及动态图形实体确定。 一些示例可以包括用于访问数据值的数据访问引擎。 每个数据值可以与类别的类别和子类别相关联。 一些示例可以包括显示实体确定引擎来分析数据值以确定表示子类别的提议图形和表示该类别的提出的图形的重叠是否超过重叠容限级别。 一些示例可以包括基于分析生成实际视觉表示的视觉表示生成引擎。 实际的视觉表示可以显示:如果重叠不超过重叠容限等级,则表示至少表示类别和子类别的单个合并图形; 或子类别作为与表示该类别的剩余部分的至少一部分的图形作为单独图形,如果重叠超过重叠公差等级。

    EVALUATING USER EXPERIENCE
    9.
    发明申请
    EVALUATING USER EXPERIENCE 审中-公开
    评估用户体验

    公开(公告)号:US20170052870A1

    公开(公告)日:2017-02-23

    申请号:US15308590

    申请日:2014-05-30

    Abstract: Evaluating user experience for an application includes collecting, for each of a plurality of sessions of the application, a list of user event data items experienced during that session. The list of user event data items includes any of a device utilization quantifier, user action-response time pairs, and an application fault indicator. For each session, a value is assigned to each collected user event data item, and a session score is derived based on those assigned values. A user experience score is derived based upon a plurality of the derived session scores. The user experience score is reported.

    Abstract translation: 评估应用的用户体验包括针对应用程序的多个会话中的每一个收集在该会话期间经历的用户事件数据项的列表。 用户事件数据项的列表包括设备利用量化器,用户动作响应时间对和应用故障指示符中的任何一个。 对于每个会话,为每个收集的用户事件数据项分配一个值,并且基于那些分配的值导出会话分数。 基于多个导出的会话分数导出用户体验评分。 报告用户体验评分。

    EVALUATING USER EXPERIENCE
    10.
    发明申请
    EVALUATING USER EXPERIENCE 审中-公开
    评估用户体验

    公开(公告)号:US20170039200A1

    公开(公告)日:2017-02-09

    申请号:US15303254

    申请日:2014-06-04

    Abstract: Evaluating user experience for an application includes collecting, for each of a plurality of user sessions, a list of user event data items experienced from a perspective of a user device during that user session. For each user session, a session score is discerned based on an analysis of that user session's list of user event data items. Each session score is associated with a corresponding one of the plurality of users. For each of a plurality of successive time periods, user scores are discerned for each of the plurality of users. Each user score is discerned as a function of all session scores associated with that user where those session scores are for user sessions occurring during that time period. For each of the successive time periods, a period score is discerned as a function of the user scores discerned for that time period. The time period score discerned for a selected one of the successive time periods can be reported.

    Abstract translation: 评估应用的用户体验包括为用户会话期间从用户设备的角度收集在多个用户会话中的每一个的用户事件数据项的列表。 对于每个用户会话,基于用户会话的用户事件数据项列表的分析来辨别会话分数。 每个会话分数与多个用户中的相应一个用户相关联。 对于多个连续时间段中的每一个,为多个用户中的每一个识别用户分数。 每个用户分数被识别为与该用户相关联的所有会话分数的函数,其中那些会话分数用于在该时间段期间发生的用户会话。 对于每个连续的时间段,根据在该时间段识别的用户分数的函数,识别出时间分数。 可以报​​告对于连续时间段中所选择的一个所识别的时间段分数。

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